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Need QML advice

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  • M Offline
    M Offline
    MScottM
    wrote on last edited by
    #6

    @sierdzio
    First - thank you for your advice so far.

    I'm having a hard time getting it working right now, but with what you've given me above, I know I'll figure it out before too long.

    I wanted to ask about best practice. Sending a signal up and down a chain of parented items seems...inelegant, but in the documentation about interacting between C++ and QML is this statement:

    "Warning: Although it is possible to access QML objects from C++ and manipulate them, it is not the recommended approach, except for testing and prototyping purposes. One of the strengths of QML and C++ integration is the ability to implement UIs in QML separate from the C++ logic and dataset backend, and this fails if the C++ side starts manipulating QML directly. Such an approach also makes changing the QML UI difficult without affecting its C++ counterpart."

    So maybe the first method is considered the best way?

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    • sierdzioS Offline
      sierdzioS Offline
      sierdzio
      Moderators
      wrote on last edited by
      #7

      The second way I described is not about accessing QML objects from C++, it is about sending a signal from QML to C++, and then connecting to the re-emitted signal in another place. There is no tight integration here and no mixing of logic with UI. At least in my view.

      (Z(:^

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      1
      • M Offline
        M Offline
        MScottM
        wrote on last edited by
        #8

        @sierdzio

        Okay - still having a hard time (trying to learn!). All of the examples show declaring a QQmlEngine and creating a component

        QQmlEngine engine;
        QQmlComponent component(&engine, "MyItem.qml");
        QObject *object = component.create();
        

        which I've already done in my main.cpp - or they create a QGuiApplication

        int main(int argc, char *argv[]) {
            QGuiApplication app(argc, argv);
        
            QQuickView view(QUrl::fromLocalFile("MyItem.qml"));
            QObject *item = view.rootObject();
        
            MyClass myClass;
            QObject::connect(item, SIGNAL(qmlSignal(QString)),
                             &myClass, SLOT(cppSlot(QString)));
        

        Is it possible to create a class that is aware of the signals without having to create views or add to the main.cpp file?

        sierdzioS 1 Reply Last reply
        0
        • M MScottM

          @sierdzio

          Okay - still having a hard time (trying to learn!). All of the examples show declaring a QQmlEngine and creating a component

          QQmlEngine engine;
          QQmlComponent component(&engine, "MyItem.qml");
          QObject *object = component.create();
          

          which I've already done in my main.cpp - or they create a QGuiApplication

          int main(int argc, char *argv[]) {
              QGuiApplication app(argc, argv);
          
              QQuickView view(QUrl::fromLocalFile("MyItem.qml"));
              QObject *item = view.rootObject();
          
              MyClass myClass;
              QObject::connect(item, SIGNAL(qmlSignal(QString)),
                               &myClass, SLOT(cppSlot(QString)));
          

          Is it possible to create a class that is aware of the signals without having to create views or add to the main.cpp file?

          sierdzioS Offline
          sierdzioS Offline
          sierdzio
          Moderators
          wrote on last edited by
          #9

          @MScottM said in Need QML advice:

          Is it possible to create a class that is aware of the signals without having to create views or add to the main.cpp file?

          Yes. Consider this:

          // someclass.h
          class SomeClass : public QObject
          {
            Q_OBJECT
            // blah blah blah...
          public signals:
            void someCppSignal() const;
          
          public slots:
            void someCppSlot();
          };
          
          // main.cpp
          SomeClass someclass;
          QQmlApplicationEngine engine;
          engine.rootContext()->setContextProperty("SomeClass", &someclass);
          
          // QML code:
          Item {
            id: sender
            signal valueOutOfRange()
          
            onValueOutOfRange: {
              // If you want to call a slot in C++
              // Let's assume that someCppSlot() emitts someCppSignal()
              SomeClass.someCppSlot()
            }
          }
          
          // Other QML file ("receiver")
          Item {
            id: receiver
            Connections {
              target: SomeClass
              onSomeCppSignal: console.log("Oh look! A signal from C++!")
            } 
          }
          

          Does that help? I can explain more if necessary.

          (Z(:^

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          • M Offline
            M Offline
            MScottM
            wrote on last edited by
            #10

            @sierdzio

            Thank you! I'm pretty sure I understand how your example is working. I'll spend this weekend seeing if I can implement it in my code.

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            • M Offline
              M Offline
              MScottM
              wrote on last edited by MScottM
              #11

              @sierdzio
              Okay...my goal is to pass two pieces of information if a value goes out of range - the name of the gauge and its value. Here the code that I've tried so far.
              In the QML 'sender' (snipped to keep it short):

              CircularGauge {
                          id: Temp
                          objectName: Temp
                          value: valueSource.coolantTemp
              
                          property real normalRangeHi: 200
                          property real normalRangeLo: 20
              
                          signal valueOutOfRange(var messageObject)
              
                            onValueChanged: {
                              if (value > normalRangeHi) {
                                valueOutOfRange("Coolant Temp", Temp.value)
                              } else if (value < normalRangeLo) {
                                  valueOutOfRange("Coolant Temp", Temp.value)
                              }
                              onValueOutOfRange:
                                  MessageRelay.setValueMsg(valueOutOfRange(messageObject))
                            }
              }
              

              and my MessageRelay.h file:

              #ifndef MESSAGERELAY_H
              #define MESSAGERELAY_H
              
              #include <QObject>
              #include <QQmlProperty>
              #include <QVariant>
              #include <QDebug>
              
              class MessageRelay : public QObject
              {
                  Q_OBJECT
                  Q_PROPERTY(QVariant valueMsg READ valueMsg WRITE setValueMsg NOTIFY valueMsgChanged)
              
              private:
              
                  QVariant m_messageToRelay;
              
              public:
              
                  QVariant valueMsg() const {
                     return m_messageToRelay;
              }
              
              signals:
              
                  void valueMsgChanged(const QVariant relayMessage);
              
              public slots:
              
                  void setValueMsg(QVariant relayMessage){
                      m_messageToRelay = relayMessage;
                      emit valueMsgChanged(m_messageToRelay);
                    }
              };
              
              #endif // MESSAGERELAY_H
              

              I can't get past this error from moc:

              error: no match for call to '(QVariant) ()'
              case 0: reinterpret_cast< QVariant>(_v) = _t->valueMsg(); break;

              I haven't put any code in the 'receiver' yet.

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              • M Offline
                M Offline
                MScottM
                wrote on last edited by
                #12

                Okay - got a little further (edited above code to what I have now). My QML file with the gauge is saying that "Reference error: MessageRelay is not defined" and then "Reference error: messageObject is not defined".

                Is that the purpose of the 'setContextProperty' statement in main.cpp? Or, I am probably not bundling the variables correctly into the messageObject - looking at that now.

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                • sierdzioS Offline
                  sierdzioS Offline
                  sierdzio
                  Moderators
                  wrote on last edited by
                  #13

                  @MScottM said in Need QML advice:

                  void setValueMsg(QVariant relayMessage){

                  Qt classes, especially implicitly shared ones, are best passed by const reference const QVariant &relayMessage.

                  id: Temp
                  objectName: Temp

                  Not sure if using a capital letter at the start of an id is a good idea. If it works - fine. But the convention is that capital letters are for QML components only.

                  Object name should be a string.

                  Now, the actual reply:

                  MessageRelay.setValueMsg(valueOutOfRange(messageObject))

                  Here you are calling a method on MessageRelay so there is no need to use valueOutOfRange here.

                  Also, this code does not belong inside onValueChanged because it is inside another slot. Here is something that should work:

                  onValueChanged: {
                    if (value > normalRangeHi) {
                      valueOutOfRange("Coolant Temp", Temp.value)
                    } else if (value < normalRangeLo) {
                      valueOutOfRange("Coolant Temp", Temp.value)
                    }
                  }
                  
                  onValueOutOfRange: MessageRelay.setValueMsg(messageObject)
                  

                  Note: since you declared valueMsg as a Q_PROPERTY, the last line can also be:

                  onValueOutOfRange: MessageRelay.valueMsg = messageObject
                  

                  There might be one more problem ahead: you declare valueOutOfRange signal with one argument (messageObject) but then you pass two in onValueChanged. That is likely going to fail, but I may be wrong.

                  (Z(:^

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                  • M Offline
                    M Offline
                    MScottM
                    wrote on last edited by
                    #14

                    @sierdzio
                    Okay - here is updated code from my gauge:

                    CircularGauge { //portCoolantTemp
                                id: temp
                    
                                property real normalRangeHi: 200
                                property real normalRangeLo: 20
                    
                                signal valueOutOfRange(var msgGauge, var msgValue)
                    
                                  onValueChanged: {
                                    if (value > normalRangeHi) {
                                      valueOutOfRange("Coolant Temp", temp.value)
                                    } else if (value < normalRangeLo) {
                                        valueOutOfRange("Coolant Temp", temp.value)
                                    }
                                  }
                                  onValueOutOfRange:
                                      MessageRelay.setValueMsg(msgGauge, msgValue)
                    

                    and the change to the MessageRelay.h code:

                        void setValueMsg(const QVariant &relayMessage){
                            m_messageToRelay = relayMessage;
                            emit valueMsgChanged(m_messageToRelay);
                            qDebug()<<m_messageToRelay;
                          }
                    };
                    
                    #endif // MESSAGERELAY_H
                    

                    my qDebug is in the slot is printing 'QVariant(invalid)', so you are probably right that I need to separate the values to pass them - trying to figure that out now. This is progress to me! Thanks!

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                    • sierdzioS Offline
                      sierdzioS Offline
                      sierdzio
                      Moderators
                      wrote on last edited by
                      #15

                      OK, good progress. Now you need to decide on the nature of your MessageRelay class:

                      • if you want to keep valueMsg property, you need it to have only one argument (a property can only have one value). Here what you can do is create a JavaScript array and use it in your valueOutOfRange signal - on C++ side that will be translated to QVariantList
                      • if you don't need the valueMsg property, you can remove it and use the setValueMsg slot (you'll need to declare it as slot or Q_INVOKABLE). Or, if you really want to only relay the messages without remembering them, you should be able to emit the valueMsgChanged signal directly from QML, like this: onValueOutOfRange: MessageRelay.valueMsgChanged(messageObject)

                      (Z(:^

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                      • M Offline
                        M Offline
                        MScottM
                        wrote on last edited by
                        #16

                        @sierdzio
                        Okay!! I have messages passing from QML to C++ now!

                        Here is a snip from MessageRelay.h:

                        public:
                        
                            qint16 m_valueToRelay = 0;
                            QString m_nameToRelay = "";
                        
                        signals:
                        
                            void valueMsgChanged(const qint16 relayValue);
                            void valueNameChanged(const QString relayName);
                        
                        public slots:    
                        
                            Q_INVOKABLE void setValueMsg(const qint16 &relayValue){
                                if (m_valueToRelay != relayValue) {
                                    m_valueToRelay = relayValue;
                                    emit valueMsgChanged(relayValue);
                                    qDebug() << "relayMessage: " << relayValue;
                                }
                            }
                        
                            Q_INVOKABLE void setNameMessage(const QString &relayName){
                                if (m_nameToRelay != relayName){
                                    m_nameToRelay = relayName;
                                    emit valueNameChanged(relayName);
                                    qDebug() << "relayName: " << relayName;
                                }
                            }
                        
                        };
                        

                        And here is the QML code from the CircularGauge:

                        CircularGauge { //CoolantTemp
                                    id: temp
                        
                                //  SIGNALING
                                    property real normalRangeHi: 200
                                    property real normalRangeLo: 20
                        
                                    signal valueOutOfRange(var messageValue)
                                    signal nameOutOfRange(var messageName)
                        
                                      onValueChanged: {
                                        if (temp.value > normalRangeHi) {
                                          valueOutOfRange(temp.value)
                                          nameOutOfRange("CoolantTemp")
                                        } else if (temp.value < normalRangeLo) {
                                            valueOutOfRange(temp.value)
                                            nameOutOfRange("CoolantTemp")
                                        }
                                      }
                        
                                      onValueOutOfRange:
                                          MessageRelay.setValueMsg(messageValue)
                                      onNameOutOfRange:
                                          MessageRelay.setNameMessage(messageName)
                        

                        and this code gets this output in the console when the gauge goes low:

                        relayMessage: 20
                        relayName: "CoolantTemp"
                        relayMessage: 19
                        relayMessage: 18
                        relayMessage: 17
                        relayMessage: 16
                        relayMessage: 15

                        But now I think I have a problem. If more than one gauge goes out of range at the same time, which is very possible when Bad Stuff happens, I won't be able to associate the value being sent with the name.

                        I've tried several ways to bundle the two variables into one message, but nothing seems to work. The closest I was able to get was some code that compiled and ran, but the QML side never seemed to trigger the signal.

                        If there is a way to bundle the variables into one message so that I can tell where the messages are coming from on the receiver side, I would really appreciate the advice - and by the way, I really appreciate the help so far.

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                        • M Offline
                          M Offline
                          MScottM
                          wrote on last edited by MScottM
                          #17

                          Here is the code I finally got working:

                          QML Gauge:

                          CircularGauge { //temp
                                      id: temp
                          
                                  //  SIGNALING
                                      property real normalRangeHi: 180
                                      property real normalRangeLo: 50
                          
                                      signal messageObject(var messageName, var messageValue)
                          
                                        onValueChanged: {
                                          if (temp.value > normalRangeHi) {
                                              messageObject("Coolant Temp HI", temp.value)
                                              } else if (portCoolantTemp.value < normalRangeLo) {
                                              messageObject("Coolant Temp LO", temp.value)
                                              } 
                                          }
                                        onMessageObject: MessageRelay.setValueMsg(messageName, messageValue)
                          
                          

                          MessageRelay.h:

                          class MessageRelay : public QObject
                          {
                              Q_OBJECT
                          
                          
                          private:
                          
                          
                          public:
                          
                              qint16 m_valueToRelay = 0;
                              QString m_nameToRelay = "";
                              bool relayAlarm = false;
                          
                          signals:
                          
                              void valueMsgChanged(const QString relayName, const qint16 relayValue, const bool relayAlarm);
                          
                          public slots:    
                          
                              Q_INVOKABLE void setValueMsg(const QString &relayName, const qint16 &relayValue){
                                  if(relayValue != 0){
                                      //qDebug()<< m_nameToRelay;
                                      m_nameToRelay = relayName;
                                      m_valueToRelay = relayValue;
                                      relayAlarm = true;
                                      emit valueMsgChanged(m_nameToRelay, m_valueToRelay, relayAlarm);
                                      }
                                  else {emit valueMsgChanged("", 0, false);
                                  }
                              }
                          
                          };
                          

                          And the receiver QML code:

                          Connections {
                                  target: MessageRelay
                                  onValueMsgChanged: {cnsl(relayName, relayValue, relayAlarm)}
                                  function cnsl(relayName, relayValue, relayAlarm) {
                                      if (relayValue > 0){
                                          alarmState = relayAlarm
                                          txt.text =  relayName + ": " + relayValue
                                      } else {
                                          alarmState = false                
                                      }
                                      //console.log(alarmState)
                                  }
                              }
                          

                          EDIT
                          And the main.cpp code registering the class:

                          int main(int argc, char *argv[])
                          {
                              QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
                          
                              QGuiApplication app(argc, argv);
                          
                              MessageRelay messageRelay;
                              QQmlApplicationEngine engine;    
                              engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
                          
                              engine.rootContext()->setContextProperty("MessageRelay", &messageRelay);
                              
                              if (engine.rootObjects().isEmpty())
                                  return -1;
                          
                              return app.exec();
                          
                          }
                          
                          
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