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Threads problems

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  • VRoninV Offline
    VRoninV Offline
    VRonin
    wrote on last edited by
    #2

    Replace

    @DoubleC122 said in Threads problems:

    QThread* thread = QThread::create(&unzip_v2, filename);
    thread->start();

    with std::async(std::launch::async,&unzip_v2,filename).get(); no need to use Qt for something std does probably better already.

    Your problem is that you are not waiting for the thread to finish, that shouldn't be a real problem as you mention a GUI in your question so the event look should be able to keep the program alive while the thread is running. you just need to make sure you join all threads (here I do it with the final .get() before the main finishes

    "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
    ~Napoleon Bonaparte

    On a crusade to banish setIndexWidget() from the holy land of Qt

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    • D Offline
      D Offline
      DoubleC122
      wrote on last edited by
      #3

      Indeed, by using std::async I can definitely feel the performance is improved. One inconvenient is that the gui keeps freezing. By freezing I mean just what the gui displays, not that becomes completely unresponsive and then the program crashes. The program just keeps going while I'm unable to do other things inside the gui. Is that a problem that comes within Qt itself? It's quite strange to me.

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      • VRoninV Offline
        VRoninV Offline
        VRonin
        wrote on last edited by VRonin
        #4

        Are you calling get() on the future returned by std::async? that's what freezes the GUI.

        You can change it to:

        QObject* finishObject= new QObject;
        QObject::connect(finishObject,&QObject::destroyed,[](){std::cout << "unzip_v2 finished";});
        std::async(std::launch::async,[finishObject](QByteArray filename){unzip_v2(filename.constData()); delete finishObject;},filename);
        

        So that your GUI does not stop and you have control on when the process actually finished.
        I used QByteArray so that you don't have to worry about the lifetime of the argument passed to unzip_v2

        One last note: never change your GUI directly from a secondary thread

        "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
        ~Napoleon Bonaparte

        On a crusade to banish setIndexWidget() from the holy land of Qt

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        • D Offline
          D Offline
          DoubleC122
          wrote on last edited by
          #5

          Hm, doesn't seem to work. My unzip function is called from a signal function though, could that mean something related to the gui freezing?

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          • VRoninV Offline
            VRoninV Offline
            VRonin
            wrote on last edited by
            #6

            The code above is GUI-less so it's hard to guess without knowing what your code looks like

            "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
            ~Napoleon Bonaparte

            On a crusade to banish setIndexWidget() from the holy land of Qt

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            0
            • D Offline
              D Offline
              DoubleC122
              wrote on last edited by DoubleC122
              #7

              Well it works like this. First, I have a signal called on_listView_customContextMenuRequested(const QPoint &pos) which will pop a context menu on right click. Then, based on what I select, I'll call the function that actually pops the menu, showContextMenu(pos). There, I assemble my menu with things like: myMenu.addAction("Unzip here") and other options. I guess it's worth to mention that I use QSignalMapper to connect some slots that have arguments (yes, I know it's deprecated, but I found that this way worked fine for me, might this actually be the issue? :/ ) and then connect everything like this:

              connect(action, SIGNAL(triggered(bool)), mapper, SLOT(map()));
              connect(mapper, SIGNAL(mapped(QString)), this, SLOT(unzip(QString)));
              mapper->setMapping(action, Fpath);
              

              And finally, in the unzip slot I call the unzip_v2 function. If there is the need of more explicit code, I'll post it, didn't want to make this reply too long. And also in the unzip slot is where I use the std::async.

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              • VRoninV Offline
                VRoninV Offline
                VRonin
                wrote on last edited by VRonin
                #8

                What I think it's happening is that the QString argument that you pass to unzip_v2 as const char* goes out of scope before unzip_v2 completed. could you show us the content of unzip?

                P.S.
                QSignalMapper is not the problem here. If you really want to get rid of it you can replace

                connect(action, SIGNAL(triggered(bool)), mapper, SLOT(map()));
                connect(mapper, SIGNAL(mapped(QString)), this, SLOT(unzip(QString)));
                mapper->setMapping(action, Fpath);
                

                with connect(action,&QAction::triggered,this,std::bind(&MyClass::unzip,this,Fpath)); (where MyClass is the type of *this)

                "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                ~Napoleon Bonaparte

                On a crusade to banish setIndexWidget() from the holy land of Qt

                VRoninV 1 Reply Last reply
                1
                • D Offline
                  D Offline
                  DoubleC122
                  wrote on last edited by DoubleC122
                  #9

                  Here is unzip:

                  void MainWindow::unzip(QString filePath)
                  {
                  	
                      boost::filesystem::path tempP(filePath.toStdString());
                      chdir(tempP.parent_path().string().c_str());
                      std::async(std::launch::async,&zipUtils::unzip_v2, tempP.filename().string().c_str()).get();
                  }
                  
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                  • VRoninV VRonin

                    What I think it's happening is that the QString argument that you pass to unzip_v2 as const char* goes out of scope before unzip_v2 completed. could you show us the content of unzip?

                    P.S.
                    QSignalMapper is not the problem here. If you really want to get rid of it you can replace

                    connect(action, SIGNAL(triggered(bool)), mapper, SLOT(map()));
                    connect(mapper, SIGNAL(mapped(QString)), this, SLOT(unzip(QString)));
                    mapper->setMapping(action, Fpath);
                    

                    with connect(action,&QAction::triggered,this,std::bind(&MyClass::unzip,this,Fpath)); (where MyClass is the type of *this)

                    VRoninV Offline
                    VRoninV Offline
                    VRonin
                    wrote on last edited by VRonin
                    #10

                    Does this code even compile? is zipUtils a namespace?

                    Try changing std::async(std::launch::async,&zipUtils::unzip_v2, tempP.filename().string().c_str()).get();
                    to std::async(std::launch::async,[](std::string nameString){zipUtils::unzip_v2(nameString.c_str());}, tempP.filename().string());

                    "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                    ~Napoleon Bonaparte

                    On a crusade to banish setIndexWidget() from the holy land of Qt

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                    0
                    • D Offline
                      D Offline
                      DoubleC122
                      wrote on last edited by
                      #11

                      Yes, it does compile just fine and indeed, zipUtils is just a namespace. Even after changing those, it still continues to freeze. This problem seems to keep bugging me for a while now.

                      VRoninV 1 Reply Last reply
                      0
                      • D DoubleC122

                        Yes, it does compile just fine and indeed, zipUtils is just a namespace. Even after changing those, it still continues to freeze. This problem seems to keep bugging me for a while now.

                        VRoninV Offline
                        VRoninV Offline
                        VRonin
                        wrote on last edited by
                        #12

                        @DoubleC122 said in Threads problems:

                        it still continues to freeze.

                        Did you notice I'm not calling get() at the end? that's the prime suspect for the freeze, did you remove it as well?

                        "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                        ~Napoleon Bonaparte

                        On a crusade to banish setIndexWidget() from the holy land of Qt

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                        0
                        • D Offline
                          D Offline
                          DoubleC122
                          wrote on last edited by
                          #13

                          I actually added it at the end since I noticed it wasn't there.

                          VRoninV 1 Reply Last reply
                          0
                          • D DoubleC122

                            I actually added it at the end since I noticed it wasn't there.

                            VRoninV Offline
                            VRoninV Offline
                            VRonin
                            wrote on last edited by VRonin
                            #14

                            Yep, remove it. the fact that was missing was intentional.

                            To explain a bit more, I'm using a lambda here to prevent the data pointed by c_str() going out of scope

                            "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                            ~Napoleon Bonaparte

                            On a crusade to banish setIndexWidget() from the holy land of Qt

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                            • D Offline
                              D Offline
                              DoubleC122
                              wrote on last edited by
                              #15

                              I tested it right now once again but still won't unfreeze. I know that that for(;;) in unzip_v2 is quite heavy to compute with a large zip but that is why I thought it would get better with threads.

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                              • D Offline
                                D Offline
                                DoubleC122
                                wrote on last edited by
                                #16

                                I guess I found out a way to do this. It was just by chance, but, based on what you wrote here, I thought I'd try and use a lambda expression with QThread and QtConcurrent and to my surprise both worked, and I stuck with QThread in the end. The result looks like this:

                                QThread* thread = QThread::create([](std::string nameString){zipUtils::unzip_v2(nameString.c_str());}, tempP.filename().string());
                                        thread->start();
                                

                                This won't freeze the gui anymore and performance is alright (although from time to time the system seems to struggle a bit, maybe it's something I can fix later). Anyway, thank you for your help, without this whole insight I would still be stuck :).

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