Building with a static map tiles plugin in QML (Qt Mobility)
-
Hi
I have created a custom map tiles engine in C++, which works well when compiled as a dynamic library and imported into a QML app on the simulator.
I wish however to have it as a static library, and bundle it in with my app... I can't get this to work.
My plugin's .pro file has the following lines
@
TARGET = MyMaps
CONFIG += staticlib mobility
MOBILITY += location
@I also have the following line in one of the .cpp files:
@Q_EXPORT_PLUGIN2(MyMaps, QMyMappingProvider)@Building this seems to work OK, a libMyMaps.a file is produced.
However I am having difficulty using it in my QML app.
My QML app's .pro file has the following lines
@LIBS += \QtWorkspace\MyMaps-build-simulator\debug\libMyMaps.a@It builds OK, but when I run it, it crashes when loading my QML file. It contains the following:
@
Map {
plugin: Plugin {
name: "mymaps"
}
}
@I have tried including the line
@Q_IMPORT_PLUGIN(MyMaps)@
in my application's main.cpp, however this will not build, I get the error:
@undefined reference to `qt_plugin_instance_MyMaps()'@Again, the plugin works well when included as a dynamic library!
How can I bundle this static library with my app? Must I have it as a separate plugin? It would be much cleaner for me to have it all as one project.
Help appreciated.