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Ideas to optimise QAbstractItemView::dataChanged

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  • Christian EhrlicherC Christian Ehrlicher

    If someone has a good idea how to improve the default implementation in QAbstractItemModel - I'm open for suggestions

    kshegunovK Offline
    kshegunovK Offline
    kshegunov
    Moderators
    wrote on last edited by
    #3

    No ABI breaking suggestions?

    Read and abide by the Qt Code of Conduct

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    • Christian EhrlicherC Offline
      Christian EhrlicherC Offline
      Christian Ehrlicher
      Lifetime Qt Champion
      wrote on last edited by
      #4

      No, nothing for Qt6 - at least not for now.
      A dataChanged(QVector<QModelIndex>...) would maybe ok but it would not make anything better then doing it manually.

      Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
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      • VRoninV Offline
        VRoninV Offline
        VRonin
        wrote on last edited by
        #5

        While I do realise in general it's difficult to make it better, concrete subclasses should be able to optimise it. Take QTableView for example, computing the rect for the items to update for that class should be easy but it still relies on the default implementation

        "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
        ~Napoleon Bonaparte

        On a crusade to banish setIndexWidget() from the holy land of Qt

        kshegunovK 1 Reply Last reply
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        • VRoninV VRonin

          While I do realise in general it's difficult to make it better, concrete subclasses should be able to optimise it. Take QTableView for example, computing the rect for the items to update for that class should be easy but it still relies on the default implementation

          kshegunovK Offline
          kshegunovK Offline
          kshegunov
          Moderators
          wrote on last edited by kshegunov
          #6

          That's what I was thinking along, however the main issue I see is that when you give the view a range (from, to), it doesn't know which indices are actually updated. So to take your question to the extreme - assume flavor 1 and assume you pass it QModelIndex(0, 0) and QModelIndex(maxIndex, maxIndex), then the view would "think" that all the items are changed, when only the two edges are touched. Still I do believe a small optimization in the default implementation could be made:

          Instead of taking viewport->update() one could calculate the region corresponding to the range of model indices and pass viewport->update(region). However if this'd really mean something performance-wise has to be tested. Furthermore it's not quite clear if the viewport is actually going to respect the dirty region ...

          Or at least a union of the items' visual rects could be done, if using a QRegion isn't feasible.

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          kshegunovK VRoninV 2 Replies Last reply
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          • kshegunovK kshegunov

            That's what I was thinking along, however the main issue I see is that when you give the view a range (from, to), it doesn't know which indices are actually updated. So to take your question to the extreme - assume flavor 1 and assume you pass it QModelIndex(0, 0) and QModelIndex(maxIndex, maxIndex), then the view would "think" that all the items are changed, when only the two edges are touched. Still I do believe a small optimization in the default implementation could be made:

            Instead of taking viewport->update() one could calculate the region corresponding to the range of model indices and pass viewport->update(region). However if this'd really mean something performance-wise has to be tested. Furthermore it's not quite clear if the viewport is actually going to respect the dirty region ...

            Or at least a union of the items' visual rects could be done, if using a QRegion isn't feasible.

            kshegunovK Offline
            kshegunovK Offline
            kshegunov
            Moderators
            wrote on last edited by kshegunov
            #7

            I was thinking something like this:

            } else {
                d->updateEditorData(topLeft, bottomRight);
                if (isVisible() && !d->delayedPendingLayout)  {
                    QModelIndex parent = topLeft.parent();
            
                    QRect dirty;
                    for (qint32 i = topLeft.row(), maxRow = bottomRight.row(); i < maxRow; i++)  {
                        for (qint32 j = topLeft.column(), maxColumn = bottomRight.column(); j < maxColumn; j++)  {
                            dirty |= visualRect(d->model->index(i, j, parent));
                        }
                    }
            
                    dirty &= d->viewport->rect();
                    if (!dirty.isEmpty())
                        d->viewport->update(dirty);
                }
            }

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            • kshegunovK kshegunov

              That's what I was thinking along, however the main issue I see is that when you give the view a range (from, to), it doesn't know which indices are actually updated. So to take your question to the extreme - assume flavor 1 and assume you pass it QModelIndex(0, 0) and QModelIndex(maxIndex, maxIndex), then the view would "think" that all the items are changed, when only the two edges are touched. Still I do believe a small optimization in the default implementation could be made:

              Instead of taking viewport->update() one could calculate the region corresponding to the range of model indices and pass viewport->update(region). However if this'd really mean something performance-wise has to be tested. Furthermore it's not quite clear if the viewport is actually going to respect the dirty region ...

              Or at least a union of the items' visual rects could be done, if using a QRegion isn't feasible.

              VRoninV Offline
              VRoninV Offline
              VRonin
              wrote on last edited by
              #8

              @kshegunov said in QAbstractItemModel::dataChanged what would you prefer?:

              assume flavor 1 and assume you pass it QModelIndex(0, 0) and QModelIndex(maxIndex, maxIndex), then the view would "think" that all the items are changed

              Yes and I have some code that relies on that and it's even documented:
              http://doc.qt.io/qt-5/qabstractitemmodel.html#dataChanged

              If the items are of the same parent, the affected ones are those between topLeft and bottomRight inclusive. If the items do not have the same parent, the behavior is undefined.

              the problem is that if you have a 1000x1000 table and pass index(0,0),index(1,1) it will still update 1000000 items instead of 4. This should be easily optimisable.

              "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
              ~Napoleon Bonaparte

              On a crusade to banish setIndexWidget() from the holy land of Qt

              kshegunovK 1 Reply Last reply
              1
              • VRoninV VRonin

                @kshegunov said in QAbstractItemModel::dataChanged what would you prefer?:

                assume flavor 1 and assume you pass it QModelIndex(0, 0) and QModelIndex(maxIndex, maxIndex), then the view would "think" that all the items are changed

                Yes and I have some code that relies on that and it's even documented:
                http://doc.qt.io/qt-5/qabstractitemmodel.html#dataChanged

                If the items are of the same parent, the affected ones are those between topLeft and bottomRight inclusive. If the items do not have the same parent, the behavior is undefined.

                the problem is that if you have a 1000x1000 table and pass index(0,0),index(1,1) it will still update 1000000 items instead of 4. This should be easily optimisable.

                kshegunovK Offline
                kshegunovK Offline
                kshegunov
                Moderators
                wrote on last edited by
                #9

                @VRonin said in QAbstractItemModel::dataChanged what would you prefer?:

                This should be easily optimisable.

                See above code and please comment!

                Read and abide by the Qt Code of Conduct

                VRoninV 1 Reply Last reply
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                • kshegunovK kshegunov

                  @VRonin said in QAbstractItemModel::dataChanged what would you prefer?:

                  This should be easily optimisable.

                  See above code and please comment!

                  VRoninV Offline
                  VRoninV Offline
                  VRonin
                  wrote on last edited by VRonin
                  #10

                  @kshegunov Sorry, you probably ninja'd your code while I was typing.

                  Looks good and it wasn't such a big change in code. If imagine the same index(0,0),index(1,1) and the editor is open in index(0,1) you still are updating a cell too many but it's already a huge improvement over the default.

                  QTableView can optimise it further with

                  d->updateEditorData(topLeft, bottomRight);
                      if (isVisible() && !d->delayedPendingLayout)  {
                  const QRect dirty = (visualRect(topLeft) | visualRect(bottomRight)) & d->viewport->rect();
                  if (!dirty.isEmpty())
                              d->viewport->update(dirty);
                  }
                  

                  "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                  ~Napoleon Bonaparte

                  On a crusade to banish setIndexWidget() from the holy land of Qt

                  kshegunovK 1 Reply Last reply
                  1
                  • VRoninV VRonin

                    @kshegunov Sorry, you probably ninja'd your code while I was typing.

                    Looks good and it wasn't such a big change in code. If imagine the same index(0,0),index(1,1) and the editor is open in index(0,1) you still are updating a cell too many but it's already a huge improvement over the default.

                    QTableView can optimise it further with

                    d->updateEditorData(topLeft, bottomRight);
                        if (isVisible() && !d->delayedPendingLayout)  {
                    const QRect dirty = (visualRect(topLeft) | visualRect(bottomRight)) & d->viewport->rect();
                    if (!dirty.isEmpty())
                                d->viewport->update(dirty);
                    }
                    
                    kshegunovK Offline
                    kshegunovK Offline
                    kshegunov
                    Moderators
                    wrote on last edited by
                    #11

                    @VRonin said in QAbstractItemModel::dataChanged what would you prefer?:

                    QTableView can optimise it further

                    Indeed, however the QAbstractItemView doesn't know the exact layout of the items (yet), so that's why the looping over. There's one catch though, I fear that visualRect might be rather costly, so I don't know if anything is really gained by my snippet ...

                    Read and abide by the Qt Code of Conduct

                    VRoninV 1 Reply Last reply
                    0
                    • kshegunovK kshegunov

                      @VRonin said in QAbstractItemModel::dataChanged what would you prefer?:

                      QTableView can optimise it further

                      Indeed, however the QAbstractItemView doesn't know the exact layout of the items (yet), so that's why the looping over. There's one catch though, I fear that visualRect might be rather costly, so I don't know if anything is really gained by my snippet ...

                      VRoninV Offline
                      VRoninV Offline
                      VRonin
                      wrote on last edited by VRonin
                      #12

                      @kshegunov said in QAbstractItemModel::dataChanged what would you prefer?:

                      I fear that visualRect might be rather costly, so I don't know if anything is really gained by my snippet ...

                      worst case is index(0, 0), index(rowCount(), columnCount()) where (assuming repaint implies evaluating more or less the same as visualRect) you end up doubling the calls. You could have something like:

                      } else {
                          d->updateEditorData(topLeft, bottomRight);
                          if (isVisible() && !d->delayedPendingLayout)  {
                              const QModelIndex parent = topLeft.parent();
                              const int cellsToUpdate = (bottomRight.row()-topLeft.row()+1)*(bottomRight.column()-topLeft.column()+1);
                              const int totalCells = d->model->rowCount(parent )*d->model->columnCount(parent );
                              if(cellsToUpdate > totalCells/2){
                                  d->viewport->update();
                              } else{
                                      QRect dirty;
                                      for (int i = topLeft.row(), maxRow = bottomRight.row(); i < maxRow; ++i)  {
                                          for (int j = topLeft.column(), maxColumn = bottomRight.column(); j < maxColumn; ++j)  {
                                              dirty |= visualRect(d->model->index(i, j, parent));
                                          }
                                      }
                      
                                      dirty &= d->viewport->rect();
                                      if (!dirty.isEmpty())
                                          d->viewport->update(dirty);
                                  }
                          }
                      }
                      

                      I still like your direct approach more though as:

                      • paint is probably orders of magnitude more costy than visualRect (not the same cost as I assumed above)
                      • depending how many items are inside or outside the viewport you might still end up gaining performance with your method

                      "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                      ~Napoleon Bonaparte

                      On a crusade to banish setIndexWidget() from the holy land of Qt

                      kshegunovK 1 Reply Last reply
                      1
                      • VRoninV VRonin

                        @kshegunov said in QAbstractItemModel::dataChanged what would you prefer?:

                        I fear that visualRect might be rather costly, so I don't know if anything is really gained by my snippet ...

                        worst case is index(0, 0), index(rowCount(), columnCount()) where (assuming repaint implies evaluating more or less the same as visualRect) you end up doubling the calls. You could have something like:

                        } else {
                            d->updateEditorData(topLeft, bottomRight);
                            if (isVisible() && !d->delayedPendingLayout)  {
                                const QModelIndex parent = topLeft.parent();
                                const int cellsToUpdate = (bottomRight.row()-topLeft.row()+1)*(bottomRight.column()-topLeft.column()+1);
                                const int totalCells = d->model->rowCount(parent )*d->model->columnCount(parent );
                                if(cellsToUpdate > totalCells/2){
                                    d->viewport->update();
                                } else{
                                        QRect dirty;
                                        for (int i = topLeft.row(), maxRow = bottomRight.row(); i < maxRow; ++i)  {
                                            for (int j = topLeft.column(), maxColumn = bottomRight.column(); j < maxColumn; ++j)  {
                                                dirty |= visualRect(d->model->index(i, j, parent));
                                            }
                                        }
                        
                                        dirty &= d->viewport->rect();
                                        if (!dirty.isEmpty())
                                            d->viewport->update(dirty);
                                    }
                            }
                        }
                        

                        I still like your direct approach more though as:

                        • paint is probably orders of magnitude more costy than visualRect (not the same cost as I assumed above)
                        • depending how many items are inside or outside the viewport you might still end up gaining performance with your method
                        kshegunovK Offline
                        kshegunovK Offline
                        kshegunov
                        Moderators
                        wrote on last edited by kshegunov
                        #13

                        @VRonin said in QAbstractItemModel::dataChanged what would you prefer?:

                        You could have something like

                        That's an interesting twist, note however that no part of your index range may be visible in actuality, so if it were me I'd stick to just looping over and getting the visualRect. ;)
                        You can however check the edges before that and hope that a leaf (i.e. at the level of parent) of the model is displayed flat (as in the case of the QTableView. I.e. possible update of your suggestion to include some "heuristics":

                        } else {
                            d->updateEditorData(topLeft, bottomRight);
                            if (isVisible() && !d->delayedPendingLayout)  {
                                const QRect viewportRect = d->viewport->rect(); 
                                const QModelIndex parent = topLeft.parent();
                        
                                // If dirty is 1/4th or more of the viewport rect, just trigger a full update
                                QRect dirty = (visualRect(topLeft) | visualRect(bottomRight)) & viewportRect;
                                if(dirty.width() * dirty.height() * 4 > viewportRect.width() * viewportRect.height())  {
                                    d->viewport->update();
                                }
                                else  { // Just fall back to iterating over the model indices
                                        QRect dirty;
                                        for (int i = topLeft.row(), maxRow = bottomRight.row(); i < maxRow; ++i)  {
                                            for (int j = topLeft.column(), maxColumn = bottomRight.column(); j < maxColumn; ++j)  {
                                                dirty |= visualRect(d->model->index(i, j, parent));
                                            }
                                        }
                        
                                        dirty &= viewportRect;
                                        if (!dirty.isEmpty())
                                            d->viewport->update(dirty);
                                }
                            }
                        }
                        

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                        • VRoninV Offline
                          VRoninV Offline
                          VRonin
                          wrote on last edited by VRonin
                          #14

                          While we are at it: now that a lot of models actually send the roles vector, we could replace Q_UNUSED(roles) with something like

                          if(!roles.isEmpty() && std::all_of(roles.begin(),roles.end(),[](int role)->bool{return role>=Qt::UserRole}))
                          return;
                          

                          "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                          ~Napoleon Bonaparte

                          On a crusade to banish setIndexWidget() from the holy land of Qt

                          kshegunovK 1 Reply Last reply
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                          • VRoninV VRonin

                            While we are at it: now that a lot of models actually send the roles vector, we could replace Q_UNUSED(roles) with something like

                            if(!roles.isEmpty() && std::all_of(roles.begin(),roles.end(),[](int role)->bool{return role>=Qt::UserRole}))
                            return;
                            
                            kshegunovK Offline
                            kshegunovK Offline
                            kshegunov
                            Moderators
                            wrote on last edited by
                            #15

                            I don't think that's too wise, there may be user roles that pertain to the display as well ... or am I misinterpreting the field?

                            Read and abide by the Qt Code of Conduct

                            VRoninV 1 Reply Last reply
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                            • kshegunovK kshegunov

                              I don't think that's too wise, there may be user roles that pertain to the display as well ... or am I misinterpreting the field?

                              VRoninV Offline
                              VRoninV Offline
                              VRonin
                              wrote on last edited by VRonin
                              #16

                              @kshegunov said in QAbstractItemModel::dataChanged what would you prefer?:

                              there may be user roles that pertain to the display as well

                              I thought the point of reserving every role before Qt::UserRole was Qt telling us it can do lots of (even undocumented) stuff with the first roles but they never use anything after Qt::UserRole

                              "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                              ~Napoleon Bonaparte

                              On a crusade to banish setIndexWidget() from the holy land of Qt

                              kshegunovK 1 Reply Last reply
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                              • VRoninV VRonin

                                @kshegunov said in QAbstractItemModel::dataChanged what would you prefer?:

                                there may be user roles that pertain to the display as well

                                I thought the point of reserving every role before Qt::UserRole was Qt telling us it can do lots of (even undocumented) stuff with the first roles but they never use anything after Qt::UserRole

                                kshegunovK Offline
                                kshegunovK Offline
                                kshegunov
                                Moderators
                                wrote on last edited by
                                #17

                                True, but correct me if I'm wrong, the point of user roles is when you need to pass some data to custom views where the role might have significance to the view display.

                                Read and abide by the Qt Code of Conduct

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                                • kshegunovK Offline
                                  kshegunovK Offline
                                  kshegunov
                                  Moderators
                                  wrote on last edited by
                                  #18

                                  This thread is going way off topic, but let's roll with it a bit more ...
                                  Can we use something like Qt::NeedsVisualUpdate role and somehow batch up the actual updates, compressing the paint events or something along those lines; deferring them to the last possible moment so to speak?

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                                  • kshegunovK kshegunov

                                    True, but correct me if I'm wrong, the point of user roles is when you need to pass some data to custom views where the role might have significance to the view display.

                                    VRoninV Offline
                                    VRoninV Offline
                                    VRonin
                                    wrote on last edited by VRonin
                                    #19

                                    @kshegunov said in QAbstractItemModel::dataChanged what would you prefer?:

                                    to pass some data to custom views

                                    Exactly, so you need to reimplement QAbstractItemView::dataChanged anyway. no problem with my code

                                    This thread is going way off topic, but let's roll with it a bit more ...

                                    Forked

                                    "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                                    ~Napoleon Bonaparte

                                    On a crusade to banish setIndexWidget() from the holy land of Qt

                                    kshegunovK 1 Reply Last reply
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                                    • VRoninV VRonin

                                      @kshegunov said in QAbstractItemModel::dataChanged what would you prefer?:

                                      to pass some data to custom views

                                      Exactly, so you need to reimplement QAbstractItemView::dataChanged anyway. no problem with my code

                                      This thread is going way off topic, but let's roll with it a bit more ...

                                      Forked

                                      kshegunovK Offline
                                      kshegunovK Offline
                                      kshegunov
                                      Moderators
                                      wrote on last edited by
                                      #20

                                      @VRonin said in Ideas to optimise QAbstractItemView::dataChanged:

                                      Forked

                                      Yeah, thanks. We wrote a novel judging by the number of notifications I got. :)

                                      Exactly, so you need to reimplement QAbstractItemView::dataChanged anyway. no problem with my code

                                      Okay, this is my bad then.

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                                      • VRoninV Offline
                                        VRoninV Offline
                                        VRonin
                                        wrote on last edited by VRonin
                                        #21

                                        @kshegunov said in Ideas to optimise QAbstractItemView::dataChanged:

                                        Okay, this is my bad then.

                                        I see what you mean. if a view only reimplemented paintEvent it might break due to this change. fair point probably a note for future releses only then

                                        To summarise where we are, the current "idea" of QAbstractItemView::dataChanged is:

                                        void QAbstractItemView::dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight, const QVector<int> &roles)
                                        {
                                            Q_UNUSED(roles)
                                            // Single item changed
                                            Q_D(QAbstractItemView);
                                            if (topLeft == bottomRight && topLeft.isValid()) {
                                                const QEditorInfo &editorInfo = d->editorForIndex(topLeft);
                                                //we don't update the edit data if it is static
                                                if (!editorInfo.isStatic && editorInfo.widget) {
                                                    QAbstractItemDelegate *delegate = d->delegateForIndex(topLeft);
                                                    if (delegate) {
                                                        delegate->setEditorData(editorInfo.widget.data(), topLeft);
                                                    }
                                                }
                                                if (isVisible() && !d->delayedPendingLayout) {
                                                    // otherwise the items will be update later anyway
                                                    update(topLeft);
                                                }
                                            } else {
                                                d->updateEditorData(topLeft, bottomRight);
                                                if (isVisible() && !d->delayedPendingLayout)  {
                                                    const QRect viewportRect = d->viewport->rect(); 
                                                    const QModelIndex parent = topLeft.parent();
                                                    const QRect cornerRect = visualRect(topLeft) | visualRect(bottomRight);
                                                    // If dirty is 1/4th or more of the viewport rect, just trigger a full update
                                                    const QRect cornerRectViewPort = cornerRect & viewportRect;
                                                    if(cornerRectViewPort.width() * cornerRectViewPort.height() * 4 > viewportRect.width() * viewportRect.height())  {
                                                        d->viewport->update();
                                                    }
                                                    else  { // Just fall back to iterating over the model indices
                                                            QRect dirty(cornerRect);
                                                            const int maxRow = bottomRight.row();
                                                            for (int i = topLeft.row(); i < maxRow; ++i)  {
                                                                const int maxColumn = bottomRight.column() - ((i==maxRow-1) ? 1:0);
                                                                for (int j = topLeft.column()+ ((i==topLeft.row()) ? 1:0); j < maxColumn; ++j)  {
                                                                    dirty |= visualRect(d->model->index(i, j, parent));
                                                                }
                                                            }
                                                            dirty &= viewportRect;
                                                            if (!dirty.isEmpty())
                                                                d->viewport->update(dirty);
                                                    }
                                                }
                                            }
                                        #ifndef QT_NO_ACCESSIBILITY
                                            if (QAccessible::isActive()) {
                                                QAccessibleTableModelChangeEvent accessibleEvent(this, QAccessibleTableModelChangeEvent::DataChanged);
                                                accessibleEvent.setFirstRow(topLeft.row());
                                                accessibleEvent.setFirstColumn(topLeft.column());
                                                accessibleEvent.setLastRow(bottomRight.row());
                                                accessibleEvent.setLastColumn(bottomRight.column());
                                                QAccessible::updateAccessibility(&accessibleEvent);
                                            }
                                        #endif
                                            d->updateGeometry();
                                        }
                                        

                                        EDIT:

                                        Avoid calculating visualRect for the corners twice in the iteration case

                                        "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                                        ~Napoleon Bonaparte

                                        On a crusade to banish setIndexWidget() from the holy land of Qt

                                        kshegunovK 1 Reply Last reply
                                        1
                                        • Christian EhrlicherC Christian Ehrlicher

                                          If someone has a good idea how to improve the default implementation in QAbstractItemModel - I'm open for suggestions

                                          kshegunovK Offline
                                          kshegunovK Offline
                                          kshegunov
                                          Moderators
                                          wrote on last edited by
                                          #22

                                          @Christian-Ehrlicher
                                          Even though it's not strictly the model API we were discussing, have you any thoughts on the proposed snippet? would it be worth changing like this?

                                          Read and abide by the Qt Code of Conduct

                                          1 Reply Last reply
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