Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. General talk
  3. Brainstorm
  4. implementing a dynamic display
Forum Updated to NodeBB v4.3 + New Features

implementing a dynamic display

Scheduled Pinned Locked Moved Solved Brainstorm
33 Posts 6 Posters 11.2k Views 4 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • SGaistS SGaist

    Just to be sure we are talking about the same thing, what do you mean by form ?

    mzimmersM Offline
    mzimmersM Offline
    mzimmers
    wrote on last edited by
    #19

    @SGaist by "form" I mean an entry under "Forms" in the project file; ie, a file with a .ui extension that is generated by Designer.

    1 Reply Last reply
    0
    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #20

      Then that's the most common use case. You create as many "Forms" you need and give them the API you need.

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

      1 Reply Last reply
      1
      • mzimmersM Offline
        mzimmersM Offline
        mzimmers
        wrote on last edited by
        #21

        I see. So, when I created this project, I selected Qt Widgets Application, and Creator automatically set up the form and the class for me. Should I use that class as a model for my new form?

        I still don't quite understand how the program "knows" to use the .ui file. I don't see the connection anywhere in my code.

        1 Reply Last reply
        0
        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #22

          It's just a starting point. Nothing forbids you to have several forms.

          The .uil file is processed by uic to generate code (a bit like moc for QObject based classes) then the ui.setupUi(this); line does the "magic" to setup everything you prepared with Designer.

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

          1 Reply Last reply
          1
          • mzimmersM Offline
            mzimmersM Offline
            mzimmers
            wrote on last edited by
            #23

            I've tried to implement a new class (patterned after my main form)...obviously I don't understand something.

            Here's the header:

            #ifndef CREDENTIALS_H
            #define CREDENTIALS_H
            
            #include <QWidget>
            
            namespace Ui
            {
                class Credentials;
            }
            class Credentials : public QWidget
            {
                Q_OBJECT
            public:
                explicit Credentials(QWidget *parent = nullptr);
            private:
                Ui::Credentials *uiCredentials;
            };
            
            #endif // CREDENTIALS_H
            

            and here's the source:

            #include "credentials.h"
            #include "ui_credentials.h"
            
            Credentials::Credentials(QWidget *parent)
                : QWidget(parent),
                  uiCredentials(new Ui::Credentials)
            
            {
                uiCredentials->setupUi(this);
            }
            

            I'm getting an error "invalid use of incomplete type 'class Ui::Credentials'. Why is it incomplete?

            kshegunovK 1 Reply Last reply
            0
            • mzimmersM mzimmers

              I've tried to implement a new class (patterned after my main form)...obviously I don't understand something.

              Here's the header:

              #ifndef CREDENTIALS_H
              #define CREDENTIALS_H
              
              #include <QWidget>
              
              namespace Ui
              {
                  class Credentials;
              }
              class Credentials : public QWidget
              {
                  Q_OBJECT
              public:
                  explicit Credentials(QWidget *parent = nullptr);
              private:
                  Ui::Credentials *uiCredentials;
              };
              
              #endif // CREDENTIALS_H
              

              and here's the source:

              #include "credentials.h"
              #include "ui_credentials.h"
              
              Credentials::Credentials(QWidget *parent)
                  : QWidget(parent),
                    uiCredentials(new Ui::Credentials)
              
              {
                  uiCredentials->setupUi(this);
              }
              

              I'm getting an error "invalid use of incomplete type 'class Ui::Credentials'. Why is it incomplete?

              kshegunovK Offline
              kshegunovK Offline
              kshegunov
              Moderators
              wrote on last edited by kshegunov
              #24
              #include "ui_credentials_form_file_name.h"
              

              Read and abide by the Qt Code of Conduct

              1 Reply Last reply
              2
              • mzimmersM Offline
                mzimmersM Offline
                mzimmers
                wrote on last edited by
                #25

                I think I'm already doing that -- in the source file:

                #include "credentials.h"
                 ***** #include "ui_credentials.h" *****
                Credentials::Credentials(QWidget *parent)
                

                0_1510758968869_credential.PNG

                1 Reply Last reply
                0
                • SGaistS Offline
                  SGaistS Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on last edited by
                  #26

                  Did you re-run qmake after adding your new form ?

                  Interested in AI ? www.idiap.ch
                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                  mzimmersM 1 Reply Last reply
                  0
                  • SGaistS SGaist

                    Did you re-run qmake after adding your new form ?

                    mzimmersM Offline
                    mzimmersM Offline
                    mzimmers
                    wrote on last edited by
                    #27

                    @SGaist Yes. (I just tried it again to be sure.) I even did a clean/qmake/build...same results.

                    kshegunovK 1 Reply Last reply
                    0
                    • mzimmersM mzimmers

                      @SGaist Yes. (I just tried it again to be sure.) I even did a clean/qmake/build...same results.

                      kshegunovK Offline
                      kshegunovK Offline
                      kshegunov
                      Moderators
                      wrote on last edited by
                      #28

                      And is the root object of your form called "Credentials" (look for it when you open the form in the designer - in the right, in the object tree the first object's name)?

                      Read and abide by the Qt Code of Conduct

                      1 Reply Last reply
                      3
                      • mzimmersM Offline
                        mzimmersM Offline
                        mzimmers
                        wrote on last edited by
                        #29

                        Aha! That did the trick. Thanks, kshegunov. It was simply called "Dialog."

                        So, the step I missed was matching the name of the top-level object created in Designer with the new class I created manually to support it. I looked past this because the first form (and its supporting class) was created automatically when I started the project.

                        Thanks again.

                        mrjjM 1 Reply Last reply
                        2
                        • mzimmersM mzimmers

                          Aha! That did the trick. Thanks, kshegunov. It was simply called "Dialog."

                          So, the step I missed was matching the name of the top-level object created in Designer with the new class I created manually to support it. I looked past this because the first form (and its supporting class) was created automatically when I started the project.

                          Thanks again.

                          mrjjM Offline
                          mrjjM Offline
                          mrjj
                          Lifetime Qt Champion
                          wrote on last edited by mrjj
                          #30

                          @mzimmers
                          Hi
                          Just as a note. you can add as many forms as you like and
                          have them auto created like mainwindow is.

                          It sounds you manually created Credentials ?

                          To get a new form, simply right click top of project, select "Add new" and then
                          alt text
                          In next window, you can choose if it should be MainWindow, Dialog or Widget.

                          This way you get .ui, cpp and h all ready to go.

                          maybe i misunderstood but just in case :)

                          mzimmersM 1 Reply Last reply
                          2
                          • mrjjM mrjj

                            @mzimmers
                            Hi
                            Just as a note. you can add as many forms as you like and
                            have them auto created like mainwindow is.

                            It sounds you manually created Credentials ?

                            To get a new form, simply right click top of project, select "Add new" and then
                            alt text
                            In next window, you can choose if it should be MainWindow, Dialog or Widget.

                            This way you get .ui, cpp and h all ready to go.

                            maybe i misunderstood but just in case :)

                            mzimmersM Offline
                            mzimmersM Offline
                            mzimmers
                            wrote on last edited by
                            #31

                            @mrjj oh, that's good to know about. I looked right past that and just created the form from the line below. Thanks, mrjj...I'll remember that for the (not so distant) future.

                            mrjjM 1 Reply Last reply
                            0
                            • mzimmersM mzimmers

                              @mrjj oh, that's good to know about. I looked right past that and just created the form from the line below. Thanks, mrjj...I'll remember that for the (not so distant) future.

                              mrjjM Offline
                              mrjjM Offline
                              mrjj
                              Lifetime Qt Champion
                              wrote on last edited by
                              #32

                              @mzimmers
                              Ah, yep that gives you just the ui file which is useful for hooking somes some interface up
                              with existing code. But not so much for a brand new window/dialog. :)

                              1 Reply Last reply
                              1
                              • MRenM Offline
                                MRenM Offline
                                MRen
                                wrote on last edited by
                                #33

                                Just as a note. you can add as many forms as you like and
                                have them auto created like mainwindow is.

                                P.s.:Hi

                                1 Reply Last reply
                                0

                                • Login

                                • Login or register to search.
                                • First post
                                  Last post
                                0
                                • Categories
                                • Recent
                                • Tags
                                • Popular
                                • Users
                                • Groups
                                • Search
                                • Get Qt Extensions
                                • Unsolved