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Qt5.9 Windows Server support

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  • B Offline
    B Offline
    Ben Hooper
    wrote on last edited by
    #1

    I have seen the Qt5.9 supported operating systems here, however does anyone know if Windows Server 2008, 2012 is supported as these are still products that Microsoft does still support.

    If anyone has any information I would be keen to hear.

    Regards

    Ben

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    • mrjjM Offline
      mrjjM Offline
      mrjj
      Lifetime Qt Champion
      wrote on last edited by
      #2

      Hi
      Do you mean as target or as development platform?

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      • B Offline
        B Offline
        Ben Hooper
        wrote on last edited by
        #3

        Hi,

        As a target platform, Microsoft do still support it (with their extended support).

        Regards

        Ben

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        • mrjjM Offline
          mrjjM Offline
          mrjj
          Lifetime Qt Champion
          wrote on last edited by
          #4

          Hi
          As far as I know, Qt is not tested against server versions also.
          That said, there is a big chance it will run.
          There is of course the issues with openGL. So depends on server hardware and
          maybe even what roles you have installed with 2012.
          There might be issues with media plugins and other features that depends on
          desktop backbone features that might not be installed. (such as codec to play mp3 files etc)

          So best options would be just to test it :)

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          • B Offline
            B Offline
            Ben Hooper
            wrote on last edited by
            #5

            Thanks for the info

            mrjjM 1 Reply Last reply
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            • B Ben Hooper

              Thanks for the info

              mrjjM Offline
              mrjjM Offline
              mrjj
              Lifetime Qt Champion
              wrote on last edited by
              #6

              @Ben-Hooper
              I did run a small qt tool on win 2008 server with no issues but it was static compiled
              and only using basic Qt stuff and no QML/openGL or media or network. So not really a test. :)

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