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How to catch the signal emitted from C++ global function in QML

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  • sierdzioS sierdzio
    int output(int a, int b)
    {
    qDebug()<<"output function called"<<endl;
    return(a+b);
    Globaltest t;
    t.testSignal();
    }
    

    You are creating Globaltest instance after return statement - it will never be called.

    As raven-workx mentioned, there are several ways to make it work.

    • make Globaltest a singleton (discouraged - there is no reason to do it in this case)
    • make one instance of Globaltest in your main.cpp and use it in both QML and C++. Make it available in QML using engine->rootContext()->setContextProperty(). You can respond to signals from that object in QML by using Connections QML type
    • use Globaltest as a QML singleton
    • etc.

    All that is described in great detail in Qt documentation: here and here.

    Naveen_DN Offline
    Naveen_DN Offline
    Naveen_D
    wrote on last edited by
    #5

    @sierdzio i am posting the updated code here...please correct me if i am wrong somewhere...thanks
    .cpp

    #include "globaltest.h"
    
    Globaltest testobj;
    
    Globaltest::Globaltest(QObject *parent) : QObject(parent)
    {
    }
    
    void Globaltest::test()
    {
        qDebug()<<"test called"<<endl;
        int x= output(20,20);
        qDebug()<<x<<endl;
    }
    
    int output(int a, int b)
    {
        qDebug()<<"output function called"<<endl;
        testobj.testSignal();
        return(a+b);
    }
    

    main.cpp

    #include <QGuiApplication>
    #include <QApplication>
    #include <QQmlApplicationEngine>
    #include <QQmlContext>
    
    #include "globaltest.h"
    
    int main(int argc, char *argv[])
    {
        QApplication app(argc, argv);
        Globaltest testobj;
    
        qmlRegisterType<Globaltest>("com.globalCpp",1,0,"Globaltest");
    
    
        QQmlApplicationEngine engine;
        engine.rootContext()->setContextProperty("TestObject",&testobj);
        engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
    
        return app.exec();
    }
    

    main.qml

    import QtQuick 2.7
    import QtQuick.Window 2.2
    import com.globalCpp 1.0
    
    Window {
        visible: true
        width: 640
        height: 480
        title: qsTr("Hello World")
    
        Globaltest{
            id: global
            onTestSignal: {
                console.log("signal catched");
            }
        }
    
        MouseArea{
            id: mouse
            anchors.fill: parent
            onClicked: {
                global.test()
            }
        }
    }
    

    Naveen_D

    1 Reply Last reply
    0
    • sierdzioS Offline
      sierdzioS Offline
      sierdzio
      Moderators
      wrote on last edited by
      #6

      Now you have 3 separate instances of Globaltest, and you want a single one :-)

      Try this:

      int main(int argc, char *argv[])
      {
          QApplication app(argc, argv);
          Globaltest testobj;
      
          QQmlApplicationEngine engine;
          engine.rootContext()->setContextProperty("TestObject",&testobj);
          engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
      
          testobj.test(); // This emits the signal. Not the nicest solution, but should work for now.
      
          return app.exec();
      }
      
      // QML
      Window {
          visible: true
          width: 640
          height: 480
          title: qsTr("Hello World")
      
          Connections {
            target: TestObject
            onTestSignal: console.log("Signal caught")
         }
      
          MouseArea{
              id: mouse
              anchors.fill: parent
              onClicked: {
                  TestObject.test() // Emits from QML
              }
          }
      }
      

      (Z(:^

      raven-worxR 1 Reply Last reply
      0
      • Naveen_DN Offline
        Naveen_DN Offline
        Naveen_D
        wrote on last edited by Naveen_D
        #7

        only using the global variable, is it possible to make signal slot communication from cpp to Qml?

        Naveen_D

        1 Reply Last reply
        0
        • sierdzioS sierdzio

          Now you have 3 separate instances of Globaltest, and you want a single one :-)

          Try this:

          int main(int argc, char *argv[])
          {
              QApplication app(argc, argv);
              Globaltest testobj;
          
              QQmlApplicationEngine engine;
              engine.rootContext()->setContextProperty("TestObject",&testobj);
              engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
          
              testobj.test(); // This emits the signal. Not the nicest solution, but should work for now.
          
              return app.exec();
          }
          
          // QML
          Window {
              visible: true
              width: 640
              height: 480
              title: qsTr("Hello World")
          
              Connections {
                target: TestObject
                onTestSignal: console.log("Signal caught")
             }
          
              MouseArea{
                  id: mouse
                  anchors.fill: parent
                  onClicked: {
                      TestObject.test() // Emits from QML
                  }
              }
          }
          
          raven-worxR Offline
          raven-worxR Offline
          raven-worx
          Moderators
          wrote on last edited by
          #8

          @Naveen_D
          @sierdzio already showed you how to

          Connections {
          target: TestObject
          onTestSignal: console.log("Signal caught")
          }

          --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
          If you have a question please use the forum so others can benefit from the solution in the future

          Naveen_DN 1 Reply Last reply
          0
          • raven-worxR raven-worx

            @Naveen_D
            @sierdzio already showed you how to

            Connections {
            target: TestObject
            onTestSignal: console.log("Signal caught")
            }

            Naveen_DN Offline
            Naveen_DN Offline
            Naveen_D
            wrote on last edited by
            #9

            @raven-worx i tried as said by @sierdzio but i am not able to catch the signal.
            here is the code.
            .cpp

            #include "globaltest.h"
            
            Globaltest testobj;
            Globaltest::Globaltest(QObject *parent) : QObject(parent)
            {
            }
            
            void Globaltest::test()
            {
                qDebug()<<"test called"<<endl;
                output();
            }
            
            void output()
            {
                qDebug()<<"output function called"<<endl;
                testobj.testSignal();
            }
            
            

            main.cpp

            #include <QGuiApplication>
            #include <QApplication>
            #include <QQmlApplicationEngine>
            #include <QQmlContext>
            
            #include "globaltest.h"
            
            int main(int argc, char *argv[])
            {
                QApplication app(argc, argv);
                Globaltest testobj;
            
                qmlRegisterType<Globaltest>("com.globalCpp",1,0,"Globaltest");
            
            
                QQmlApplicationEngine engine;
                engine.rootContext()->setContextProperty("TestObject",&testobj);
                engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
            
                return app.exec();
            }
            
            

            main.qml

            import QtQuick 2.7
            import QtQuick.Window 2.2
            import com.globalCpp 1.0
            
            Window {
                visible: true
                width: 640
                height: 480
                title: qsTr("Hello World")
            
                Connections {
                      target: TestObject
                      onTestSignal: console.log("Signal caught")
                   }
                MouseArea{
                        id: mouse
                        anchors.fill: parent
                        onClicked: {
                            TestObject.test()
                        }
                    }
            }
            

            Naveen_D

            raven-worxR 1 Reply Last reply
            0
            • Naveen_DN Naveen_D

              @raven-worx i tried as said by @sierdzio but i am not able to catch the signal.
              here is the code.
              .cpp

              #include "globaltest.h"
              
              Globaltest testobj;
              Globaltest::Globaltest(QObject *parent) : QObject(parent)
              {
              }
              
              void Globaltest::test()
              {
                  qDebug()<<"test called"<<endl;
                  output();
              }
              
              void output()
              {
                  qDebug()<<"output function called"<<endl;
                  testobj.testSignal();
              }
              
              

              main.cpp

              #include <QGuiApplication>
              #include <QApplication>
              #include <QQmlApplicationEngine>
              #include <QQmlContext>
              
              #include "globaltest.h"
              
              int main(int argc, char *argv[])
              {
                  QApplication app(argc, argv);
                  Globaltest testobj;
              
                  qmlRegisterType<Globaltest>("com.globalCpp",1,0,"Globaltest");
              
              
                  QQmlApplicationEngine engine;
                  engine.rootContext()->setContextProperty("TestObject",&testobj);
                  engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
              
                  return app.exec();
              }
              
              

              main.qml

              import QtQuick 2.7
              import QtQuick.Window 2.2
              import com.globalCpp 1.0
              
              Window {
                  visible: true
                  width: 640
                  height: 480
                  title: qsTr("Hello World")
              
                  Connections {
                        target: TestObject
                        onTestSignal: console.log("Signal caught")
                     }
                  MouseArea{
                          id: mouse
                          anchors.fill: parent
                          onClicked: {
                              TestObject.test()
                          }
                      }
              }
              
              raven-worxR Offline
              raven-worxR Offline
              raven-worx
              Moderators
              wrote on last edited by raven-worx
              #10

              @Naveen_D
              you are creating two different instances of your your object. One in the main() and one in the cpp file.
              You need to ensure that you operate on the same instance. Take a look at the Singleton pattern:

              class Globaltest {
              public:
                  static Globaltest* Globaltest::Instance() {  //static method
                        static Globaltest* instance = new Globaltest;
                        return instance;
                  }
              private:
                   Globaltest();  //hidden constructor --> only allow to use our static Instance() method
              };
              
              

              --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
              If you have a question please use the forum so others can benefit from the solution in the future

              Naveen_DN 1 Reply Last reply
              0
              • raven-worxR raven-worx

                @Naveen_D
                you are creating two different instances of your your object. One in the main() and one in the cpp file.
                You need to ensure that you operate on the same instance. Take a look at the Singleton pattern:

                class Globaltest {
                public:
                    static Globaltest* Globaltest::Instance() {  //static method
                          static Globaltest* instance = new Globaltest;
                          return instance;
                    }
                private:
                     Globaltest();  //hidden constructor --> only allow to use our static Instance() method
                };
                
                
                Naveen_DN Offline
                Naveen_DN Offline
                Naveen_D
                wrote on last edited by
                #11

                @raven-worx without using singleton...it is not possible? becoz i have a global object of that class...

                Naveen_D

                raven-worxR 1 Reply Last reply
                0
                • Naveen_DN Naveen_D

                  @raven-worx without using singleton...it is not possible? becoz i have a global object of that class...

                  raven-worxR Offline
                  raven-worxR Offline
                  raven-worx
                  Moderators
                  wrote on last edited by raven-worx
                  #12

                  @Naveen_D
                  sure, but you need to make sure you are using the right object instance. The singleton is an easy and understandable mechanism, which prevents some possible poitfalls.
                  As i said in your posted example you are using 2 different instances. Define the global object as global static object in the header file instead of the source file.

                  --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
                  If you have a question please use the forum so others can benefit from the solution in the future

                  Naveen_DN 1 Reply Last reply
                  0
                  • raven-worxR raven-worx

                    @Naveen_D
                    sure, but you need to make sure you are using the right object instance. The singleton is an easy and understandable mechanism, which prevents some possible poitfalls.
                    As i said in your posted example you are using 2 different instances. Define the global object as global static object in the header file instead of the source file.

                    Naveen_DN Offline
                    Naveen_DN Offline
                    Naveen_D
                    wrote on last edited by
                    #13

                    @raven-worx
                    if i define the global object as global static object in the header file instead of the source file. it is not necessary to again create an object in main.cpp and use context property?..without this i can directly catch the signal using signal handler in qml ?

                    Naveen_D

                    raven-worxR 1 Reply Last reply
                    0
                    • Naveen_DN Naveen_D

                      @raven-worx
                      if i define the global object as global static object in the header file instead of the source file. it is not necessary to again create an object in main.cpp and use context property?..without this i can directly catch the signal using signal handler in qml ?

                      raven-worxR Offline
                      raven-worxR Offline
                      raven-worx
                      Moderators
                      wrote on last edited by
                      #14

                      @Naveen_D said in How to catch the signal emitted from C++ global function in QML:

                      it is not necessary to again create an object in main.cpp and use context property?

                      the context property of course is still necessary. But not the duplicate object creation. Instead reference the static global one from the header file wherever you need it.

                      --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
                      If you have a question please use the forum so others can benefit from the solution in the future

                      Naveen_DN 2 Replies Last reply
                      1
                      • raven-worxR raven-worx

                        @Naveen_D said in How to catch the signal emitted from C++ global function in QML:

                        it is not necessary to again create an object in main.cpp and use context property?

                        the context property of course is still necessary. But not the duplicate object creation. Instead reference the static global one from the header file wherever you need it.

                        Naveen_DN Offline
                        Naveen_DN Offline
                        Naveen_D
                        wrote on last edited by
                        #15

                        @raven-worx i want to use this global obj in global function to emit the signal from that function.
                        the way i am declaring the global function is right ?

                        #ifndef GLOBALTEST_H
                        #define GLOBALTEST_H
                        
                        #include <QObject>
                        #include <QDebug>
                        
                        void output();
                        class Globaltest : public QObject
                        {
                            Q_OBJECT
                            static Globaltest *s_instance;
                        public:
                            explicit Globaltest(QObject *parent = 0);
                        
                        signals:
                            void testSignal();
                        
                        
                        public slots:
                            Q_INVOKABLE void test();
                        };
                        
                        #endif // GLOBALTEST_H
                        

                        Naveen_D

                        1 Reply Last reply
                        0
                        • raven-worxR raven-worx

                          @Naveen_D said in How to catch the signal emitted from C++ global function in QML:

                          it is not necessary to again create an object in main.cpp and use context property?

                          the context property of course is still necessary. But not the duplicate object creation. Instead reference the static global one from the header file wherever you need it.

                          Naveen_DN Offline
                          Naveen_DN Offline
                          Naveen_D
                          wrote on last edited by
                          #16

                          Hi, as you said i have only one instance of the object in the below code but when i use this object in set context property i am getting QVariant error...the error is

                          /home/ubuntu/Qt5.7.0/5.7/gcc_64/include/QtCore/qvariant.h:471: error: 'QVariant::QVariant(void)' is private
                          inline QVariant(void ) Q_DECL_EQ_DELETE;

                          and if i remove the '&' and run the code i get this qml error
                          QML debugging is enabled. Only use this in a safe environment.
                          qrc:/main.qml:20: TypeError: Cannot call method 'test' of null

                          can anyone tell what is wrong in the code and what i need to change
                          Thanks

                          .h

                          #ifndef GLOBALTEST_H
                          #define GLOBALTEST_H
                          
                          #include <QObject>
                          #include <QDebug>
                          
                          void output();
                          class Globaltest : public QObject
                          {
                              Q_OBJECT
                          
                          public:
                              explicit Globaltest(QObject *parent = 0);
                          
                          signals:
                              void testSignal();
                          
                          
                          public slots:
                              Q_INVOKABLE void test();
                          };
                          extern Globaltest *MySender;
                          #endif // GLOBALTEST_H
                          
                          

                          .cpp

                          #include "globaltest.h"
                          
                          Globaltest *MySender;
                          Globaltest::Globaltest(QObject *parent) : QObject(parent)
                          {
                          }
                          
                          //Globaltest *Globaltest::s_instance = 0;
                          
                          void Globaltest::test()
                          {
                              qDebug()<<"test called"<<endl;
                              output();
                          }
                          
                          void output()
                          {
                              qDebug()<<"output function called"<<endl;
                              MySender= new Globaltest;
                              MySender->testSignal();
                          }
                          
                          

                          main.cpp

                          #include <QGuiApplication>
                          #include <QApplication>
                          #include <QQmlApplicationEngine>
                          #include <QQmlContext>
                          
                          #include "globaltest.h"
                          
                          int main(int argc, char *argv[])
                          {
                              QApplication app(argc, argv);
                          
                              qmlRegisterType<Globaltest>("com.globalCpp",1,0,"Globaltest");
                          
                              QQmlApplicationEngine engine;
                              engine.rootContext()->setContextProperty("TestObject",&MySender); //Getting error here //
                              engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
                          
                              return app.exec();
                          }
                          
                          

                          main.qml

                          import QtQuick 2.7
                          import QtQuick.Window 2.2
                          import com.globalCpp 1.0
                          
                          Window {
                              visible: true
                              width: 640
                              height: 480
                              title: qsTr("Hello World")
                          
                              Connections {
                                    target: TestObject
                                    onTestSignal: console.log("Signal caught")
                                 }
                          
                              MouseArea{
                                      id: mouse
                                      anchors.fill: parent
                                      onClicked: {
                                          TestObject.test()
                                      }
                                  }
                          }
                          
                          

                          Naveen_D

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                          0
                          • sierdzioS Offline
                            sierdzioS Offline
                            sierdzio
                            Moderators
                            wrote on last edited by
                            #17

                            You are declaring MySender to be a pointer, so using '&' in setContextProperty() is wrong. '&' is a way to extract a pointer from non-pointer variable. Here you already have a pointer, so no need for '&'.

                            You declare MySender variable, but you never set it to any value (meaning: you never create an object of type Globaltest). So QML engine - rightfully - complains that the object is null (== not set).

                            You need to set the value of MySender somewhere in your code (before call to setContextProperty), in other words:

                            MySender = new GlobalTest;
                            

                            (Z(:^

                            Naveen_DN raven-worxR 2 Replies Last reply
                            0
                            • sierdzioS sierdzio

                              You are declaring MySender to be a pointer, so using '&' in setContextProperty() is wrong. '&' is a way to extract a pointer from non-pointer variable. Here you already have a pointer, so no need for '&'.

                              You declare MySender variable, but you never set it to any value (meaning: you never create an object of type Globaltest). So QML engine - rightfully - complains that the object is null (== not set).

                              You need to set the value of MySender somewhere in your code (before call to setContextProperty), in other words:

                              MySender = new GlobalTest;
                              
                              Naveen_DN Offline
                              Naveen_DN Offline
                              Naveen_D
                              wrote on last edited by
                              #18

                              @sierdzio ya that i came to know since i am using pointer var no need of '&' but in cpp before emitting a signal i am allocating memory for that global object...

                              Naveen_D

                              1 Reply Last reply
                              0
                              • sierdzioS sierdzio

                                You are declaring MySender to be a pointer, so using '&' in setContextProperty() is wrong. '&' is a way to extract a pointer from non-pointer variable. Here you already have a pointer, so no need for '&'.

                                You declare MySender variable, but you never set it to any value (meaning: you never create an object of type Globaltest). So QML engine - rightfully - complains that the object is null (== not set).

                                You need to set the value of MySender somewhere in your code (before call to setContextProperty), in other words:

                                MySender = new GlobalTest;
                                
                                raven-worxR Offline
                                raven-worxR Offline
                                raven-worx
                                Moderators
                                wrote on last edited by
                                #19

                                @Naveen_D
                                to add up to @sierdzio
                                also remove the line MySender= new Globaltest; from your output() method.
                                Instead call it once before you set it as context property.

                                --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
                                If you have a question please use the forum so others can benefit from the solution in the future

                                sierdzioS 1 Reply Last reply
                                1
                                • raven-worxR raven-worx

                                  @Naveen_D
                                  to add up to @sierdzio
                                  also remove the line MySender= new Globaltest; from your output() method.
                                  Instead call it once before you set it as context property.

                                  sierdzioS Offline
                                  sierdzioS Offline
                                  sierdzio
                                  Moderators
                                  wrote on last edited by
                                  #20

                                  @raven-worx said in How to catch the signal emitted from C++ global function in QML:

                                  also remove the line MySender= new Globaltest; from your output() method.

                                  Doh, I did not even look at that method when writing my reply. Good hint, thanks for being so attentive @raven-worx :-)

                                  (Z(:^

                                  1 Reply Last reply
                                  0
                                  • Naveen_DN Offline
                                    Naveen_DN Offline
                                    Naveen_D
                                    wrote on last edited by
                                    #21

                                    @raven-worx @sierdzio
                                    yes when i allocate memory before setcontext property it worked...
                                    thanks alot for your help...:-)

                                    Naveen_D

                                    1 Reply Last reply
                                    1
                                    • sierdzioS Offline
                                      sierdzioS Offline
                                      sierdzio
                                      Moderators
                                      wrote on last edited by
                                      #22

                                      Cool, good to know :-) Happy coding!

                                      (Z(:^

                                      1 Reply Last reply
                                      1

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