Dynamic Upadate of data to a ListModel
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@saitej
thats not how signal/slot connections work.
Rather you should connect the model's dataChanged() signal to a slot of yours, and in the slot check the passed index if it's the row/column you want. -
I am not editing the data, it is only displaying data from a source. So connecting datachanged signal to a slot does not make sense.
we can use connect() to connect 2 signals right?
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@saitej said in Dynamic Upadate of data to a ListModel:
So connecting datachanged signal to a slot does not make sense.
sorry but that doesn't make sense. I think you still don't understand the concept.
It doesn't matter if you edit the data or not.The dataChanged() signal notifies the receiver (-> slot) that the data of the given index(es) has changed, and the data needs to be retrieved from the model again.
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I got what datachanged signal does. I would like to explain my problem better. Sorry for the inconvenience.
For ex:
I have a signal initialPolygonAreaChanged(qreal) emitted when ever initialPolygonArea is changed . I know the index of initialPolygonArea in the model. I need to connect the initialPolygonAreaChanged(qreal) with datachanged() signal. Is this the right way? -
@saitej said in Dynamic Upadate of data to a ListModel:
Is this the right way?
so far so good. You can also emit the dataChanged() signal whenever you emit initialPolygonAreaChanged(), since you know the index. (If the initialPolygonAreaChanged() signal is defined in the model)
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It is not defined in the model so I was to trying to connect via this:
connect(&av1,SIGNAL(initialPolygonAreaChanged(qreal)),&model,SIGNAL(dataChanged(model.index(i),model.index(i))));
What should this be changed to?
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@saitej said in Dynamic Upadate of data to a ListModel:
connect(&av1,SIGNAL(initialPolygonAreaChanged(qreal)),&model,SIGNAL(dataChanged(model.index(i),model.index(i))));
This is not a valid connect statement. You are not allowed/supposed to do do a connection with the values already specified.
You will have to do something like this:
connect(&av1,SIGNAL(initialPolygonAreaChanged(qreal)),&model,SIGNAL(onInitialPolygonAreaChanged(qreal));
In your model's
onInitialPolygonAreaChanged(qreal)
slot you then emit the dataChanged() signal with the correct indexes. -
Oh .. !! I had thought of this but since there were lot of variables I was trying for a different way. I will go ahead this way.
Thanks!! -
Mine is a list with a single column with three roles. I need to update only the value role , as suggested I am, emitting datachanged signal via
void DataModel::onInitialPolygonAreaChanged(qreal ){ //0 is the index of IPA qDebug() << "IPA from model" ; QVector<int> roleVector(ValueRole); emit dataChanged(index(0),index(0),roleVector); }
This also does not update the model.
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@saitej said in Dynamic Upadate of data to a ListModel:
This also does not update the model.
what do you mean?
The dataChanged() signal just informs (the view) about the change. So you need to trigger this signal after the data for this role has changed.
Who exactly is using theValueRole
?Please show the code of your model.
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I have triggered it exactly when my data is being changed.
My model:
class DataList{ public: DataList(const QString &name, const QString &value, const QString &category); QString name() const; QString value() const; QString category() const; private: QString m_name; QString m_value; QString m_category; }; class DataModel : public QAbstractListModel { Q_OBJECT public: enum Roles { NameRole = Qt::UserRole + 1, ValueRole, CategoryRole }; DataModel(QAbstractItemModel *parent = 0); virtual ~DataModel() {} void addData(const DataList &datalist); int rowCount(const QModelIndex & parent = QModelIndex()) const; QVariant data(const QModelIndex & index, int role=NameRole) const; protected: QHash<int, QByteArray> roleNames() const; private: QList<DataList> m_datalist; public slots: void onInitialPolygonAreaChanged(qreal); };
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@saitej said in Dynamic Upadate of data to a ListModel:
I have triggered it exactly when my data is being changed.
but who reads the
ValueRole
?! The view doesn't, it uses the `Qt::DisplayRole' by default.Also posting the header file of your model implementation is almost as good as providing nothing ;)
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DataList::DataList(const QString &name, const QString &value, const QString &category){ m_name = name; m_value = value; m_category = category; } QString DataList::name() const{ return m_name; } QString DataList::value() const{ return m_value; } QString DataList::category() const{ return m_category; } DataModel::DataModel(QAbstractItemModel *parent) : QAbstractListModel(parent) { } void DataModel::addData(const DataList &datalist){ beginInsertRows(QModelIndex(), rowCount(), rowCount()); m_datalist << datalist; } int DataModel::rowCount(const QModelIndex &parent) const{ Q_UNUSED(parent); return m_datalist.count(); } QVariant DataModel::data(const QModelIndex &index, int role) const{ if (index.row() < 0 || index.row() >= m_datalist.count()) return QVariant(); const DataList &datalist = m_datalist[index.row()]; if(role ==NameRole ) return datalist.name(); else if(role == ValueRole) return datalist.value(); else if(role == CategoryRole) return datalist.category(); return QVariant(); } QHash<int, QByteArray> DataModel::roleNames() const { QHash<int, QByteArray> roles; roles[NameRole] = "name"; roles[ValueRole] = "value"; roles[CategoryRole] = "category"; return roles; } void DataModel::onInitialPolygonAreaChanged(qreal ){ //0 is the index of iPA qDebug() << "IPA from model" ; QVector<int> roleVector(ValueRole); emit dataChanged(index(0),index(0),roleVector); }
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- DataModel constructor: not an issue, but i guess it's not necessary to require a QAbstractItemModel type as parent. I would change it to QObject
- you are not calling endInserteRows() in DataModel::addData() after you've appended the data.
- I ask one last time, since you are also not returning a DisplayRole value. How is your view using the ValueRole
I don't see where the call to onInitialPolygonAreaChanged() comes from, and where the data update before this call happens.
If you call addData() before triggering the onInitialPolygonAreaChanged() slot, all you need is to add the endInsertRows() call. If thats the case you also DO NOT need to make sure dataChanged() is triggered, because as i also already said, this is only necessary for EXISTING data changes. The updating on inserts is already handled by the beginInsertRows()/endInsertRows() calls. -
I have initialized the model in the main window.h :
DataModel model;
In the mainwindow.cpp file
model.addData(DataList(QString("Initial Polygon Area"),QString::number(uav1.initialPolygonArea()) + " sq.km",QString("Area"))); connect(&uav1,SIGNAL(initialPolygonAreaChanged(qreal)),&model,SLOT(onInitialPolygonAreaChanged(qreal)));
This is how I am calling onInitialPolygonAreaChanged slot.
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@raven-worx said in Dynamic Upadate of data to a ListModel:
I ask one last time, since you are also not returning a DisplayRole value. How is your view using the ValueRole
Where should I return DisplayRole and why ?
This is how I am using in the view:
qml file:
ListView { id: view anchors.top: parent.top anchors.bottom: parent.bottom width: parent.width model: UAVModel delegate: Text { text: name + " " + value; font.pixelSize: 18 ; color: "white"} section.property: "category" section.criteria: ViewSection.FullString section.delegate: sectionHeading }
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@saitej said in Dynamic Upadate of data to a ListModel:
Where should I return DisplayRole and why ?
Nevermind, it took me a while realizing that we are here in the QML sub-forum. My bad.
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So in QML, is there a different way to update the model or the same datachanged() signal should work?
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Ya my code is completely based on this. They have also mentioned :
QML views are automatically updated when the model changes. Remember the model must follow the standard rules for model changes and notify the view when the model has changed by using QAbstractItemModel::dataChanged(), QAbstractItemModel::beginInsertRows(), and so on. See the Model subclassing reference for more information.
So I thought the model should be updated with datachanged() but it doesn't seem to. Any ideas to debug