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Drawing 3D schematic of a drilling wellbore

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qt3ddata visualizat
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  • VRoninV Offline
    VRoninV Offline
    VRonin
    wrote on last edited by
    #2

    Given you want the schematic and not to build a program that handles them I'd say you are in the wrong place. AutoCAD or, if you don't have a couple grands to burn, Blender is what you are really after

    "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
    ~Napoleon Bonaparte

    On a crusade to banish setIndexWidget() from the holy land of Qt

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    • A Offline
      A Offline
      alizadeh91
      wrote on last edited by
      #3

      No actually we've written a program for oil industry and I want to show 3D Well schematic. I want to exactly build the program and integrate the well schematic into my program. Also, the well schematic must be dynamic.

      1 Reply Last reply
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      • VRoninV Offline
        VRoninV Offline
        VRonin
        wrote on last edited by
        #4

        In this case I think Data Visualization is a bit limited, I'd go with Qt3D as it gives access to the entire OpenGL framework

        "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
        ~Napoleon Bonaparte

        On a crusade to banish setIndexWidget() from the holy land of Qt

        1 Reply Last reply
        3
        • A Offline
          A Offline
          alizadeh91
          wrote on last edited by
          #5

          Thanks, But I'm not an expert in openGL at all. Where I have to start with?

          1 Reply Last reply
          0
          • VRoninV Offline
            VRoninV Offline
            VRonin
            wrote on last edited by
            #6

            With Red and Blue

            "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
            ~Napoleon Bonaparte

            On a crusade to banish setIndexWidget() from the holy land of Qt

            A 1 Reply Last reply
            3
            • VRoninV VRonin

              With Red and Blue

              A Offline
              A Offline
              alizadeh91
              wrote on last edited by
              #7

              @VRonin Thanks again, last question: is the Qt3D based on OpenGL version1.1?

              Joel BodenmannJ 1 Reply Last reply
              0
              • A alizadeh91

                @VRonin Thanks again, last question: is the Qt3D based on OpenGL version1.1?

                Joel BodenmannJ Offline
                Joel BodenmannJ Offline
                Joel Bodenmann
                wrote on last edited by
                #8

                I'd strongly recommended to build the 3D model in an appropriate CAD software such as the ones that @VRonin mentioned and then import them in your programs 3D scene. Do not try to assemble a 3D model in code.
                Just my personal two cents though.

                Industrial process automation software: https://simulton.com
                Embedded Graphics & GUI library: https://ugfx.io

                A 1 Reply Last reply
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                • VRoninV Offline
                  VRoninV Offline
                  VRonin
                  wrote on last edited by
                  #9

                  Qt3D supports different versions of OpenGL, these two books are the fundamental reference (a bit like The C++ Programming Language by Stroustrup is for C++) but there are more recent books available, just chek OpenGL webpage

                  "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                  ~Napoleon Bonaparte

                  On a crusade to banish setIndexWidget() from the holy land of Qt

                  1 Reply Last reply
                  1
                  • Joel BodenmannJ Joel Bodenmann

                    I'd strongly recommended to build the 3D model in an appropriate CAD software such as the ones that @VRonin mentioned and then import them in your programs 3D scene. Do not try to assemble a 3D model in code.
                    Just my personal two cents though.

                    A Offline
                    A Offline
                    alizadeh91
                    wrote on last edited by
                    #10

                    @Joel-Bodenmann In this case, is it possible to change objects or their geometry dynamically at runtime?

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                    • kralpavelK Offline
                      kralpavelK Offline
                      kralpavel
                      wrote on last edited by kralpavel
                      #11

                      check this link..there is open source realtime modeling sw ..so check the code and you will see ..but do not wait some super easy way writing realtime 3d from beginig in opengl or directX is not for a few hours
                      http://blog.qt.io/blog/2016/06/16/introducing-qt-3d/?utm_campaign=Qt 5.7&utm_content=34934134&utm_medium=social&utm_source=facebook

                      A 1 Reply Last reply
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                      • kralpavelK kralpavel

                        check this link..there is open source realtime modeling sw ..so check the code and you will see ..but do not wait some super easy way writing realtime 3d from beginig in opengl or directX is not for a few hours
                        http://blog.qt.io/blog/2016/06/16/introducing-qt-3d/?utm_campaign=Qt 5.7&utm_content=34934134&utm_medium=social&utm_source=facebook

                        A Offline
                        A Offline
                        alizadeh91
                        wrote on last edited by
                        #12

                        @kralpavel I know :D Thanks any way. I'll check them

                        1 Reply Last reply
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