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Custom editor for a delegate

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  • M Maser

    So any suggestions how i do this painting over? I suppose i have to somehow get the coordinates of the cell, then draw a barebone widget und maybe adjust it in the tableview frame. But i dont know where to start. Are there some examples on that?

    mrjjM Offline
    mrjjM Offline
    mrjj
    Lifetime Qt Champion
    wrote on last edited by
    #11

    @Maser
    Hi,
    Maybe you should look into a delegate ?
    http://doc.qt.io/qt-5/qtwidgets-itemviews-stardelegate-example.html

    A delegate is the normal way to change how content is drawn in each cell.

    Painting on the actual view will often have side effects with scrolling etc.

    If you want to see, you will override the paintEvent virtual function
    and paint there.

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    • M Offline
      M Offline
      Maser
      wrote on last edited by
      #12

      Im using a delegate. but i want the editor of the delegate drawn over the cell. I just need a hin how i connect the coordinates and draw a barebone widget. In wont have to be scrollable (yet).

      mrjjM 1 Reply Last reply
      0
      • M Maser

        Im using a delegate. but i want the editor of the delegate drawn over the cell. I just need a hin how i connect the coordinates and draw a barebone widget. In wont have to be scrollable (yet).

        mrjjM Offline
        mrjjM Offline
        mrjj
        Lifetime Qt Champion
        wrote on last edited by
        #13

        @Maser

        Ok. Im not really following what u need. sorry.

        In any case, you can override paintEvent for any widget and draw.
        Notice that you cannot draw outside of the widgets client area so
        make sure u override the paint for the actual widget u want to draw on.

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        • M Offline
          M Offline
          Maser
          wrote on last edited by Maser
          #14

          It seems overriding paintevent doesnt work. What does work(at least partially) is reimplementing updateEditorGeometry from the delegate. When i give the specific cell a bigger size for the editor it paints it bigger. Even the choosing works, but not when there is another cell under from the tableview under my editor-buttons. Dont yet know how to solve that.

          mrjjM 1 Reply Last reply
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          • M Maser

            It seems overriding paintevent doesnt work. What does work(at least partially) is reimplementing updateEditorGeometry from the delegate. When i give the specific cell a bigger size for the editor it paints it bigger. Even the choosing works, but not when there is another cell under from the tableview under my editor-buttons. Dont yet know how to solve that.

            mrjjM Offline
            mrjjM Offline
            mrjj
            Lifetime Qt Champion
            wrote on last edited by
            #15

            @Maser
            ok, can we see pic ?

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            • M Offline
              M Offline
              Maser
              wrote on last edited by
              #16

              http://www.picfront.org/d/9q7X
              I marked the cell from which the editor has been activated. Problem is, as long is the items are of this cell or outside of the table, i can click them. if the are above other cells, the editor closes.

              mrjjM 1 Reply Last reply
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              • M Maser

                http://www.picfront.org/d/9q7X
                I marked the cell from which the editor has been activated. Problem is, as long is the items are of this cell or outside of the table, i can click them. if the are above other cells, the editor closes.

                mrjjM Offline
                mrjjM Offline
                mrjj
                Lifetime Qt Champion
                wrote on last edited by
                #17

                @Maser
                Could you not just pop a dialog with
                all the images and let user select one?

                Or use a combobox with a delegate ?
                http://www.qtcentre.org/threads/26376-Using-images-in-QComboBox

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                • M Offline
                  M Offline
                  Maser
                  wrote on last edited by Maser
                  #18

                  This is a good idea)
                  But since im trying to learn Qt, i will save it for the emergency plan)
                  When i have a customer who wants it the exact way he described it, i wanna know how to do it, no matter of the cost)
                  Have you an idea why the over cells interfere with my editor and how i can solve it?

                  mrjjM 1 Reply Last reply
                  0
                  • M Maser

                    This is a good idea)
                    But since im trying to learn Qt, i will save it for the emergency plan)
                    When i have a customer who wants it the exact way he described it, i wanna know how to do it, no matter of the cost)
                    Have you an idea why the over cells interfere with my editor and how i can solve it?

                    mrjjM Offline
                    mrjjM Offline
                    mrjj
                    Lifetime Qt Champion
                    wrote on last edited by
                    #19

                    @Maser said:

                    Have you an idea why the over cells interfere with my editor and how i can solve it?

                    I assume that click goes to real cell as the images is just painted over it
                    so u can not click on them as such.

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                    • M Offline
                      M Offline
                      Maser
                      wrote on last edited by Maser
                      #20

                      No, i can. I told you. if i aim right in the black marked cell, i can click and unclick the three left items, i can also click the three right items. Just when i click anywhere in the tablecells, the editor is gone.

                      PS: Maybe i have to somehow resize the "working area" of the cell to to fit my editor. I mean the clickable area associated with the cell. Idea on that?

                      mrjjM 1 Reply Last reply
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                      • M Maser

                        No, i can. I told you. if i aim right in the black marked cell, i can click and unclick the three left items, i can also click the three right items. Just when i click anywhere in the tablecells, the editor is gone.

                        PS: Maybe i have to somehow resize the "working area" of the cell to to fit my editor. I mean the clickable area associated with the cell. Idea on that?

                        mrjjM Offline
                        mrjjM Offline
                        mrjj
                        Lifetime Qt Champion
                        wrote on last edited by
                        #21

                        @Maser
                        Hi
                        The cell has the size it has.

                        The Editor can be anything so it should be possible
                        to float a transparent widget where u paint the pics
                        and get the selection.

                        Can u show code for editor creation ?

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                        • M Offline
                          M Offline
                          Maser
                          wrote on last edited by Maser
                          #22
                          class ClickableIconHolder : public QWidget
                          {
                              Q_OBJECT
                          public:
                              ClickableIconHolder(uint Mark, QWidget *parent = 0);
                              QSize sizeHint() const Q_DECL_OVERRIDE;
                          signals:
                              void editingFinished();
                          protected:
                              void paintEvent(QPaintEvent *event) Q_DECL_OVERRIDE;
                          private:
                              QHBoxLayout *hbLayout;
                              ClickableIcon *ci1 = 0;
                              ClickableIcon *ci2 = 0;
                              ClickableIcon *ci3 = 0;
                              ClickableIcon *ci4 = 0;
                              ClickableIcon *ci5 = 0;
                              ClickableIcon *ci6 = 0;
                              ClickableIcon *ci7 = 0;
                          };
                          

                          Here is the header of the editor-widget. I create some clickable QLabel and add them to a HBoxLayout, thats all in general. I dont do nothing in the paintevent yet.

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                          • M Offline
                            M Offline
                            Maser
                            wrote on last edited by Maser
                            #23

                            I tried to go cardcore and draw the widget myself, with no parent pased to it, but the problem is, the delegate doesnt wait for my editor to pass the data, whem im not making the editor delegates child. Im afraid for that id have to dig deep in the delegates sourcecode...

                            mrjjM 1 Reply Last reply
                            0
                            • M Maser

                              I tried to go cardcore and draw the widget myself, with no parent pased to it, but the problem is, the delegate doesnt wait for my editor to pass the data, whem im not making the editor delegates child. Im afraid for that id have to dig deep in the delegates sourcecode...

                              mrjjM Offline
                              mrjjM Offline
                              mrjj
                              Lifetime Qt Champion
                              wrote on last edited by
                              #24

                              @Maser
                              well unless u want to use the normals means (combo / popup dialog)
                              then yes i think
                              you should look around in delegate code to get good idea.

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                              • M Offline
                                M Offline
                                Maser
                                wrote on last edited by Maser
                                #25

                                Nah, that would be a waste of time at this point. I just took QDialog as a parentclass to my editor, now i can click everything and after i positioned it, it stays where it should be. Im not done yet completly implementing it, but the appearance(apart of some big margins for the boundaries) is quite what i wanted.
                                Thanks so far))

                                mrjjM 1 Reply Last reply
                                1
                                • M Maser

                                  Nah, that would be a waste of time at this point. I just took QDialog as a parentclass to my editor, now i can click everything and after i positioned it, it stays where it should be. Im not done yet completly implementing it, but the appearance(apart of some big margins for the boundaries) is quite what i wanted.
                                  Thanks so far))

                                  mrjjM Offline
                                  mrjjM Offline
                                  mrjj
                                  Lifetime Qt Champion
                                  wrote on last edited by
                                  #26

                                  @Maser
                                  please post final look :)

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                                  0
                                  • M Offline
                                    M Offline
                                    Maser
                                    wrote on last edited by
                                    #27

                                    http://www.picfront.org/d/9q8q
                                    That is the look now. I added a Qt::FramelessWindowHint flag and this seems to be the minimal size. I have not figured out yet how to reduze the margins.

                                    mrjjM 1 Reply Last reply
                                    1
                                    • M Maser

                                      http://www.picfront.org/d/9q8q
                                      That is the look now. I added a Qt::FramelessWindowHint flag and this seems to be the minimal size. I have not figured out yet how to reduze the margins.

                                      mrjjM Offline
                                      mrjjM Offline
                                      mrjj
                                      Lifetime Qt Champion
                                      wrote on last edited by mrjj
                                      #28

                                      @Maser
                                      Ok . looks nice.
                                      Did you use a layout ?
                                      It has margins.
                                      http://doc.qt.io/qt-5/qlayout.html#setContentsMargins

                                      "On most platforms, the margin is 11 pixels in all directions."

                                      1 Reply Last reply
                                      1
                                      • M Offline
                                        M Offline
                                        Maser
                                        wrote on last edited by Maser
                                        #29

                                        yes, the hboxlayout. Ok, i set the margins now. Looks better. Thanks again))

                                        1 Reply Last reply
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