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  4. [SOLVED] Embedding flash player into a QtWebKit application.
Forum Update on Monday, May 27th 2025

[SOLVED] Embedding flash player into a QtWebKit application.

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  • S Offline
    S Offline
    serpulga
    wrote on last edited by
    #10

    Hello,

    I can't find a way to set this environment variable: QTWEBKIT_PLUGIN_PATH.
    I don't have any experience doing these procedures before.

    Could you please give me some pointer? or a short code example?

    Thank you

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    • A Offline
      A Offline
      aashish.lg
      wrote on last edited by
      #11

      Hi,

      you can not distribute Adobe plugins binaries along with your application.
      In the installation pacakge of your project ask user to download the latest plugin from the adobe website.
      It is against the copyright to distribute adobe dll's with third party app.

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      • S Offline
        S Offline
        serpulga
        wrote on last edited by
        #12

        [quote author="Ashish Mittal" date="1328797569"]Hi,

        you can not distribute Adobe plugins binaries along with your application.
        In the installation pacakge of your project ask user to download the latest plugin from the adobe website.
        It is against the copyright to distribute adobe dll's with third party app.
        [/quote]

        Thank you for your reply.

        I still would like to know how to do the procedure indicated by Volker.

        [quote author="Volker" date="1325442522"]According to the sources in 4.8[1] the paths set in the environment variable QTWEBKIT_PLUGIN_PATH are also search for plugins. You might give that a try. Be aware to set the environment before instantiating any webkit classes.

        fn1. "src/3rdparty/webkit/Source/WebCore/plugins/PluginDatabase.cpp":http://qt.gitorious.org/qt/qt/blobs/4.8/src/3rdparty/webkit/Source/WebCore/plugins/PluginDatabase.cpp#line419[/quote]

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        • G Offline
          G Offline
          goetz
          wrote on last edited by
          #13

          @
          qputenv("QTWEBKIT_PLUGIN_PATH", "/path/to/the/plugin/directory");
          @

          http://www.catb.org/~esr/faqs/smart-questions.html

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          • S Offline
            S Offline
            serpulga
            wrote on last edited by
            #14

            [quote author="Volker" date="1328829852"]@
            qputenv("QTWEBKIT_PLUGIN_PATH", "/path/to/the/plugin/directory");
            @[/quote]

            That's it. That's the command I needed.

            Thank you very much.

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            • G Offline
              G Offline
              goetz
              wrote on last edited by
              #15

              You're welcome. If your issue is solved, it would be nice to add [Solved] to the topic. Just hit the edit link to the right of the very first post and adjust the title. Thanks!

              http://www.catb.org/~esr/faqs/smart-questions.html

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              • S Offline
                S Offline
                serpulga
                wrote on last edited by
                #16

                Hi,

                Thank you again, I was going to do that but
                I thought there was a more systematic way for doing so (and didn't find it).

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                • G Offline
                  G Offline
                  goetz
                  wrote on last edited by
                  #17

                  Thanks!

                  The QnQ forums feature is in the works. It will come some time soon. You can have a look at the new features in the "QnA Testing Area":/forums/viewforum/46/ - feel free to play around there, it's there just for testing purpose and we're supposed to "take it apart" ("MariusG":/member/2) :-)

                  http://www.catb.org/~esr/faqs/smart-questions.html

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                  • E Offline
                    E Offline
                    Envek
                    wrote on last edited by
                    #18

                    I've found solution, that works for me in Qt 4.8.

                    I'm creating a directory named plugins in the same directory that the my app executable and Qt libraries located in, and copy NPSWF32.dll inside it. After that application starts to recognize flash content.

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                    • M Offline
                      M Offline
                      MtDewQt
                      wrote on last edited by
                      #19

                      qputenv("QTWEBKIT_PLUGIN_PATH","C:\Windows\SysWow64\Macromed\Flash");

                      M 1 Reply Last reply
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                      • M MtDewQt

                        qputenv("QTWEBKIT_PLUGIN_PATH","C:\Windows\SysWow64\Macromed\Flash");

                        M Offline
                        M Offline
                        MtDewQt
                        wrote on last edited by
                        #20

                        @MtDewQt

                        qputenv("QTWEBKIT_PLUGIN_PATH","C:\Windows\SysWow64\Macromed\Flash");
                        
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