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Font rendering bug on some Android devices!?

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  • X Offline
    X Offline
    Xander84
    wrote on last edited by
    #4

    I still have some users complaining about this bug, I hope this gets fixed with Qt 5.3. :/

    Another screenshot from a user using Samsung Galaxy 3 running CM11:
    !http://i.imgur.com/GIzIYFZ.png(font bug)!

    Same thing reported from a user running Samsung Galaxy 3 on Android version 4.3.

    I don't know if that is only happening only samsung devices, but i know some users have no problems on samsung devices and I still can't reproduce this bug.. :(
    From what I can see mostly bold text is affected, very weird, I have one screenshot in landscape mode where normal text is affected too so it's not only bold text but if you look at there screens here it's happening with bold font.

    Anyone have any idea or can maybe test the app on their device? Here is the Google play link: https://play.google.com/store/apps/details?id=ws.aggregator.critiq

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    • B Offline
      B Offline
      broulik
      wrote on last edited by
      #5

      I also just got a bugreport from a user with a Sony Xperia TS running Android 4.3 that fonts are broken. At the moment I'm using a plain Text element with font.family set to Roboto and shipping the Roboto font with the app to workaround a HTC rendering bug.

      There have been a lot of fixes for text rendering on Android recently and I hope that one is among them :/

      I'm getting more and more reports of people with broken font rendering (so far various Huawei (P2, P6) devices, Sony Xperia TS, HTC One S (however I cannot reproduce it on that device)...

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      • X Offline
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        Xander84
        wrote on last edited by p3c0
        #6

        Hi, yeah I know the worst is we can't reproduce the bug ourselves and test possible fixes for it. :/

        Another user send me a possible workaround, I have set the QML environment variable QML_USE_GLYPHCACHE_WORKAROUND to 1, that should work for some devices, but again I can't test it myself so it's hard to say.

        qputenv("QML_USE_GLYPHCACHE_WORKAROUND", QByteArray("1"));
        

        that workaround was described here: https://bugreports.qt-project.org/browse/QTBUG-34984

        I think most rendering bugs are due to corrupt device drivers for OpenGL, but there is nothing we can do about it I guess.

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        • B Offline
          B Offline
          broulik
          wrote on last edited by
          #7

          I just got feedback from a user that Qt 5.3 fixes the issue for him on his Sony Xperia T, I hope it will work on Huawei and the others too. Stay tuned :)

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          • X Offline
            X Offline
            Xander84
            wrote on last edited by
            #8

            Great, I am waiting fort the stable release of Qt 5.3, but if that fixes the font problems that would be nice. :)

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            • O Offline
              O Offline
              onek24
              wrote on last edited by
              #9

              Greetings,

              i have a font rendering bug under windows which doesn't exist on android-devices... strange QML. :)

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              • J Offline
                J Offline
                jiangcaiyang
                wrote on last edited by
                #10

                I usually use native font "Droid Sans" when building Android application. It is so far so good.

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                • X Offline
                  X Offline
                  Xander84
                  wrote on last edited by
                  #11

                  For my app I did not specify any font explicitly, so it should use the default device font I think ( Roboto on Android?). It looked good on my devices so I thought it would be best not to set any font family at all.
                  [quote author="jiangcaiyang" date="1399629141"]I usually use native font "Droid Sans" when building Android application. It is so far so good.[/quote]

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                  • M Offline
                    M Offline
                    mehrdad
                    wrote on last edited by
                    #12

                    Hi
                    how can i set the QML environment variable QML_USE_GLYPHCACHE_WORKAROUND to 1?

                    p3c0P 1 Reply Last reply
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                    • M mehrdad

                      Hi
                      how can i set the QML environment variable QML_USE_GLYPHCACHE_WORKAROUND to 1?

                      p3c0P Offline
                      p3c0P Offline
                      p3c0
                      Moderators
                      wrote on last edited by
                      #13

                      @mehrdad Using qputenv. Call this before loading the QML.

                      157

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                      • M Offline
                        M Offline
                        mehrdad
                        wrote on last edited by
                        #14

                        thanks, it work for huawei p6 but not for textfiled element...

                        p3c0P 1 Reply Last reply
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                        • M mehrdad

                          thanks, it work for huawei p6 but not for textfiled element...

                          p3c0P Offline
                          p3c0P Offline
                          p3c0
                          Moderators
                          wrote on last edited by
                          #15

                          @mehrdad Well the bug report https://bugreports.qt-project.org/browse/QTBUG-34984 (posted by @Xander84 here) says it is fixed. Which Qt version are you using ?

                          157

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                          • M Offline
                            M Offline
                            mehrdad
                            wrote on last edited by
                            #16

                            5.4.1
                            i use textEdit for create my own textField and it work!
                            thanks...

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