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  4. [SOLVED]Can`t link FMOD in Windows.
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[SOLVED]Can`t link FMOD in Windows.

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  • Chris KawaC Offline
    Chris KawaC Offline
    Chris Kawa
    Lifetime Qt Champion
    wrote on last edited by
    #3

    @
    LIBS += "$$_PRO_FILE_PWD/FMOD/Win32/libs/ -lfmodex"
    @

    You're linking to fmod on linux but to fmodex on windows. This should be -lfmod for windows too.

    I don't know about android.

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    • H Offline
      H Offline
      heatblazer
      wrote on last edited by
      #4

      OK. Here is what Ive changed: @ win32 { message("*using settings for windows") #FMOD INCLUDEPATH += /home/ilian/QT5/MathForFun/FMOD/Win32/api/lowlevel/inc/ LIBS += -L/home/ilian/QT5/MathForFun/FMOD/Win32/api/lowlevel/lib/ -lfmod } @ Now I get completely missing all of the functions I called with FMOD: @ Z:\home\ilian\QT5\MathForFun\FModePlayer.cpp:-1: error: undefined reference to FMOD::System::createSound(char const*, unsigned int, FMOD_CREATESOUNDEXINFO*, FMOD::Sound**)@20'
      @

      So like I can`t get why is that :(

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      • Chris KawaC Offline
        Chris KawaC Offline
        Chris Kawa
        Lifetime Qt Champion
        wrote on last edited by
        #5

        I know little about wine, but shouldn't you include the drive letter in the paths?
        And have you re-run qmake after the changes?

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        • H Offline
          H Offline
          heatblazer
          wrote on last edited by
          #6

          I`ve tried with
          @
          LIBS += Z:/home/ilian/QT5/MathForFun/FMOD/Win32/api/lowlevel/lib/
          @
          and got this
          @
          :-1: error: cannot find Z:/home/ilian/QT5/MathForFun/FMOD/Win32/api/lowlevel/lib/: Permission denied
          @
          Weird stuff... I should try building it on real Windows with VSC :(

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          • Chris KawaC Offline
            Chris KawaC Offline
            Chris Kawa
            Lifetime Qt Champion
            wrote on last edited by
            #7

            Sounds reasonable. Maybe try to chmod the permissions for that directory.

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            • H Offline
              H Offline
              heatblazer
              wrote on last edited by
              #8

              I did. Nothing happened. Ive also tried to point to this folder: @ Z:/home/ilian/.wine/drive_c/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/lowlevel/lib/ @ Apparently where Ive installed the fmod, but it tells me that
              @
              :-1: error: error: /home/ilian/.wine/drive_c/Program\Files/FMOD: No such file or directory
              @
              Really no idea....

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              • Chris KawaC Offline
                Chris KawaC Offline
                Chris Kawa
                Lifetime Qt Champion
                wrote on last edited by
                #9

                You've got a space in the folder name "FMOD SoundSystem". Tools hate that.

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                • H Offline
                  H Offline
                  heatblazer
                  wrote on last edited by
                  #10

                  So what should I do? Rename my dirs?
                  [quote author="Chris Kawa" date="1419069554"]You've got a space in the folder name "FMOD SoundSystem". Tools hate that.[/quote]

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                  • Chris KawaC Offline
                    Chris KawaC Offline
                    Chris Kawa
                    Lifetime Qt Champion
                    wrote on last edited by
                    #11

                    Either that or copy the relevant files to some path without spaces e.g. your app directory or something.

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                    • H Offline
                      H Offline
                      heatblazer
                      wrote on last edited by
                      #12

                      Here: http://www.qtcentre.org/threads/2831-Qt-and-fmod is a guy who says its working. However I dont have libfmodex.a to my download for Windows. I have libfmod.a and libfmodL.a. I changed to this:
                      @
                      INCLUDEPATH += Z:/home/ilian/.wine/drive_c/FMODSoundSystem/FMODStudioAPIWindows/api/lowlevel/inc/
                      LIBS += Z:/home/ilian/.wine/drive_c/FMODSoundSystem/FMODStudioAPIWindows/api/lowlevel/lib/libfmod.a
                      @
                      But I still get the undefined references to all fmod functions I`ve called.

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                      • H Offline
                        H Offline
                        heatblazer
                        wrote on last edited by
                        #13

                        Thank you, mr.Chris Kawa. I was able to make it work in Wine + MinGW. Apparenlty Ive read there were C++ ABI problems, so Ive changed my function to the pure C API they support like that:
                        @
                        bool FMPlayer::systemInit(const char *fname, int len) {

                        FMOD_CREATESOUNDEXINFO *info = new FMOD_CREATESOUNDEXINFO();
                        info->cbsize = sizeof(FMOD_CREATESOUNDEXINFO);
                        info->length = len;
                        FMOD_CHANNEL *channel;
                        //FMOD::Channel* channel;
                        //FMOD::System* system;
                        //FMOD::Sound* sound;
                        //FMOD::System_Create(&system);
                        FMOD_SYSTEM *system;
                        FMOD_SOUND *sound;
                        FMOD_System_Create(&system);
                        FMOD_System_Init(system, 32, FMOD_INIT_NORMAL, 0);
                        
                        //system->init(32, FMOD_INIT_NORMAL, 0);
                        if ( FMOD_OK == ( FMOD_System_CreateSound(system,
                                              fname,FMOD_OPENMEMORY, info, &sound)) ) {
                        

                        // if ( FMOD_OK == system->createSound(fname,
                        // FMOD_OPENMEMORY, info, &sound) ) {

                            FMOD_Sound_SetMode(sound, FMOD_LOOP_OFF);
                        

                        // sound->setMode(FMOD_LOOP_OFF);
                        // system->playSound(sound, false, 0, &channel);
                        FMOD_System_PlaySound(system, sound, false, 0, &channel);
                        return true;
                        } else {
                        return false;
                        }
                        }
                        @
                        Ive left the commented code to see what Ive changed. Now it plays the desired sound... Whew. That was nasty. I got worried I wont be able to fix it. Thanks for the help. Ill avoid and whitespaces from now on. Regards from a newbie coder like me :)

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