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Cute3D Game Engine

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  • Z Offline
    Z Offline
    Zingam
    wrote on last edited by
    #6

    If it is open source, where is the source?
    I am curious how do you implement the engine? Do you use Qt all the way or just for the UI stuff or for initializing the Window and the rest in pure OpenGL (I guess).

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    • R Offline
      R Offline
      renato.viana
      wrote on last edited by
      #7

      Hi Zingam. It's under development. We'll release it when the features informed to be at first release is ready. We use Qt for almost every thing. Math uses Qt, timers, threads and other stuffs uses Qt. Classes are created using signal and slot. Render uses the OpenGL ES of the Angle that the Qt uses. The architecture of the framework is totally based on Qt.

      Follow the schedule status that will be available in our site.

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      • Z Offline
        Z Offline
        Zingam
        wrote on last edited by
        #8

        Do you see any overhead by using Qt?

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        • R Offline
          R Offline
          renato.viana
          wrote on last edited by
          #9

          Hi Zingam, at this moment we don't.

          But we have much test to be done. More information will be shown on the site. Follow it.

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          • V Offline
            V Offline
            Vincent007
            wrote on last edited by
            #10

            Another question.
            Can Cute3D be used in QML like V-play game engine?

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            • R Offline
              R Offline
              renato.viana
              wrote on last edited by
              #11

              At the first moment, you can't... It uses C++.... You can use QML over the game render to draw GUI, but at this moment you can't access the engine directly.

              Next month will put more news about the engine. Follow us.

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              • J Offline
                J Offline
                jiangcaiyang
                wrote on last edited by
                #12

                It is okay that I've developed a way through which QML can overlay natieve OpenGL or QtOpenGL module.
                !http://i1288.photobucket.com/albums/b485/jiangcaiyang/4_zpseb040d62.png(My approach)!

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                • Z Offline
                  Z Offline
                  Zingam
                  wrote on last edited by
                  #13

                  Will you share how did you do it?

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                  • R Offline
                    R Offline
                    renato.viana
                    wrote on last edited by
                    #14

                    Hi, every one.

                    To follow our updates like us on facebook! Soon more information will be available.

                    https://www.facebook.com/sunlandstudios

                    Best regards.

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                    • R Offline
                      R Offline
                      renato.viana
                      wrote on last edited by
                      #15

                      Hi every one,

                      Follow us on facebook, very soon will be available more information and details about the Cute3D, including a video of the level editor usability, and the official logo. It will be published on your facebook page.

                      https://www.facebook.com/sunlandstudios

                      Best regards.

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                      • R Offline
                        R Offline
                        renato.viana
                        wrote on last edited by
                        #16

                        People,

                        We release the Cute3D official logo on our facebook page. Follow us, soon more informations!!!

                        https://www.facebook.com/sunlandstudios

                        Best regards,
                        Renato Dias Viana
                        CTO, Sunland Studios

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