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BSD Socket wrapper with QT

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  • M Offline
    M Offline
    mrluzeiro
    wrote on last edited by
    #1

    Lets say that I have a project, that:

    • must be multiplataform (Win & Linux)
    • the source code must be based in BSD sockets syntax like.

    Is there any suggestion how can I wrapper QT socket functions to work like BSD sockets?
    Probably someone already implement a BSD socket library based on QT.

    The main propose is that I would like to add a new external BSD library (compatible with Win & linux .. .a .lib..obj..dll.. :S ) and must keep my source with the BSD socket include functions "language".

    Suggestions?
    Thanks!

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    • G Offline
      G Offline
      gyll
      wrote on last edited by
      #2

      Qt sockets have a method to access their underlying raw socket,
      e.g. qudpsocket.socketDescriptor(), you might want to use that one to write your wrapper.
      doc here: https://qt-project.org/doc/qt-5/qabstractsocket.html

      here's an example to set the time to live (TTL) value:
      @ QUdpSocket socket;
      int port=10000;
      int msg_ttl=20;
      socket.bind(port);
      qintptr rawSocket=socket.socketDescriptor();
      int sockErr=setsockopt(rawSocket, IPPROTO_IP, IP_TTL, (const char*)&msg_ttl, sizeof(msg_ttl));
      // std::cout<<"Setsockopt error code: "<<WSAGetLastError()<<std::endl;
      assert(!sockErr);@

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      • A Offline
        A Offline
        andreyc
        wrote on last edited by
        #3
        1. BSD sockets is a "standard" communication C-library for Unix and Linux. I think Windows has a compatibility layer for BSD sockets.
        2. Qt is C++ library and it uses BSD sockets on Unix and Linux and OS X
        • Example 1

        A simplified example of BSD sockets initialization for server and client. I skipped all address resolving part.
        @
        server = socket(...); /* create socket /
        bind(server, ...); /
        bind address to socket /
        listen(server, ...); /
        listen for client */
        @

        @
        client = socket(...); /* create socket /
        connect(client, ...); /
        connect to server */
        @

        • Example 2

        A simplified Qt tcp server and client initialization example
        @
        tcpServer = new QTcpServer;
        @

        @
        QTcpSocket socket;
        socket.connectToHost(serverName, serverPort);
        @

        Do you need C++ or C library ?
        Is your idea to replace code in example 2 with code as in example 1 ?

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        • M Offline
          M Offline
          mrluzeiro
          wrote on last edited by
          #4

          I must use the BSD sockets header functions "syntax" like your Example1. So this is a C library.
          "In background", that BSD sockets header functions, should be implemented using QT sockets (like you describe in Example 2).

          If that doesn't exist (some one implemented it before opensource), I will need to implemented it.. or.. use some other additional external library that implements the BSD sockets (for windows in that case.. because for linux it is "built in..")

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          • A Offline
            A Offline
            andreyc
            wrote on last edited by
            #5

            I don't think that BSD sockets on top of Qt exists.
            Windows implements the BSD sockets with some addition functionality.
            For example "socket()":http://msdn.microsoft.com/en-us/library/ms740506(v=vs.85).aspx

            If you have to use BSD sockets then it is easier to implement a layer on top of Windows Sockets Api to hide its "WSAStartup() and its relatives":http://msdn.microsoft.com/en-us/library/ms742213(v=vs.85).aspx and use native BSD sockets on Linux, etc.

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