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[Solved] cannot set property of undefined

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  • P Offline
    P Offline
    petro2033
    wrote on last edited by
    #5

    @if (component.status == Component.Ready)
    {
    var game = component.createObject(main_Window, {});
    game.focus = true;
    }@

    @if (component.status == Component.Ready)
    var game = component.createObject(main_Window, {});
    game.focus = true;
    @
    If construction "IF" returned TRUE. I did as you say, ERROR disappeared but whatever didn't work, *It seems that IF returned false. * and component are not ready.
    Why in QT all is ok, but from EXE i have this problem.

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    • X Offline
      X Offline
      Xander84
      wrote on last edited by
      #6

      well I'm sorry to tell you this but the code is not the same.

      @
      if (component.status == Component.Ready)
      var game = component.createObject(main_Window, {});
      game.focus = true;
      @

      @
      if (component.status == Component.Ready)
      {
      var game = component.createObject(main_Window, {});
      }
      game.focus = true;
      @
      that is why game.focus = true produces and warning because "game" is undefined at that line... seems like nobody else is reading this thread but you tr it yourself if you don't believe me

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      • P Offline
        P Offline
        petro2033
        wrote on last edited by
        #7

        well I’m sorry to tell you this but the code is the SAME, when IF returned TRUE. Anyway,I tried to do and it does NOT WORK, because var component = Qt.createComponent("Game.qml"); - not created, but in QT all ok, from EXE doesn't work.

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        • EddyE Offline
          EddyE Offline
          Eddy
          wrote on last edited by
          #8

          Hi petro2033,

          Welcome to Devnet.

          I suggest you experiment with if blocks and braces and debug in every possible place to see what your variables contain as values.
          @
          If (A)
          B;
          C;
          @

          Is not the same as

          @
          If (A)
          { B;
          C;
          }
          @

          PS: using capitals is generally considered as shouting to people. Please avoid it on the forum. Xander is just willingly to help you

          Qt Certified Specialist
          www.edalsolutions.be

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          • P Offline
            P Offline
            petro2033
            wrote on last edited by
            #9

            the same if A returned true....
            Anyway thanks you, but anyway it doesn't work.

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            • P Offline
              P Offline
              petro2033
              wrote on last edited by
              #10

              @a = 5;
              b = 0
              If (a == 5)
              b = b +1;
              b = b + 1;@
              Result: b = 2;

              @a = 5;
              b = 0
              If (a == 5)
              {
              b = b +1;
              b = b + 1;
              }@
              Result: b = 2.

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              • EddyE Offline
                EddyE Offline
                Eddy
                wrote on last edited by
                #11

                [quote author="petro2033" date="1396181811"]the same if A returned true....
                Anyway thanks you, but anyway it doesn't work.[/quote]

                But it's not the same if A doesn't return true, so in a whole it's not the same.

                Anyway, how is var defined in your program?

                Qt Certified Specialist
                www.edalsolutions.be

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                • X Offline
                  X Offline
                  Xander84
                  wrote on last edited by
                  #12

                  hey of course it is the same if your "if" condition is evaluated to "true", but not if its "false".

                  in your case if the component is not ready there might be a problem in the pother QMl files (you didn't post it here so we can't help you with that):
                  @
                  var component = Qt.createComponent("Game.qml");
                  @
                  if that doesn't create a component either the QMl engine can't find the file or there is an error in the Game.qml, in any case you should see some error in the application console?

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                  • P Offline
                    P Offline
                    petro2033
                    wrote on last edited by
                    #13

                    ty all, but probles was that QtGraphicalEffects needs no dll, but needs QML file from Qt\Qt5.0.2\5.0.2\mingw47_32\qml\QtGraphicalEffects

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                    • EddyE Offline
                      EddyE Offline
                      Eddy
                      wrote on last edited by
                      #14

                      [quote author="petro2033" date="1396232213"]ty all, but probles was that QtGraphicalEffects needs no dll, but needs QML file from Qt\Qt5.0.2\5.0.2\mingw47_32\qml\QtGraphicalEffects[/quote]

                      Does that mean that you figured out the problem? If so, please mark the thread as [Solved] by editing the title of you first post.)

                      Qt Certified Specialist
                      www.edalsolutions.be

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