Could not load file:///path/to/foobar.3ds (possibly plugin could not be found).
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I'm getting these errors when trying to use Qt3D and importing .3ds meshes. I've installed Qt3D (I got help "here":http://qt-project.org/forums/viewthread/37156/), and I've read the info on this "Qt3D troubleshooting page":http://doc-snapshot.qt-project.org/qt3d-1.0/qt3d-troubleshooting.html#problem-5-3d-models-fail-to-load.
I've checked in
@C:\Qt\5.2.0\mingw48_32\plugins@
but I don't see any "sceneformats" folder. Should there be a
@C:\Qt\5.2.0\mingw48_32\plugins\sceneformats@
folder?
I built Qt3D by doing
@qmake qt3d.pro@
then
@mingw32-make install@
After that point I was able to put
@import Qt3D 2.0@
at the top of a QML file to use Qt3D.
Any idea how I might fix this problem? Do you need me to provide any more info? Is it a problem with debug vs release modes not matching? I'm not sure how to determine if it is.
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Possibly you are missing some dependency libraries. You can use dependency(free download) and check all the required dlls.
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Hope you are asking about link for Dependency checker. Here is the link
http://www.dependencywalker.com/ -
Hello, I face the same problem with Qt 5.3 & Qt3D on Win7-64b.
Running the qt3d>test>manual>model3ds
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Could not load file:///MyPath/monkey.3ds (possibly plugin could not be found)
Asset importer error: Chunk is too large
@I used "Dependency Walker":http://www.dependencywalker.com/ on tst_model3ds.exe but it was no help for me, I thinks that it may be because of "sceneformat" plugins being QtPlugins loaded at runtime ?
These plugins should be generated by Qt3D right ? But I haven't any plugin generated by Qt3D. So I just can't copy them as said on the "Trouble Shooting Page":http://doc-snapshot.qt-project.org/qt3d-1.0/qt3d-troubleshooting.html#action-4-ensure-additional-plugin-libraries-are-correctly-located, I don't have them !
Any idea to solve this problem ?
Thanks.