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  4. I have two buttons, every button has one slot function, i clike two buttons, i want the frist slot function to be executed?
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I have two buttons, every button has one slot function, i clike two buttons, i want the frist slot function to be executed?

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  • JKSHJ Offline
    JKSHJ Offline
    JKSH
    Moderators
    wrote on last edited by
    #4

    Sorry, I don't quite understand what you want to achieve. Can you rephrase your question? Or post some code to show us what you want?

    Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

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    • D Offline
      D Offline
      dbzhang800
      wrote on last edited by
      #5

      You can simply disable your second button when the first slot is running. Or you can set a flag to let the second slot exit when entered.

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      • ? Offline
        ? Offline
        A Former User
        wrote on last edited by
        #6

        i hope to do it by event or message.

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        • JKSHJ Offline
          JKSHJ Offline
          JKSH
          Moderators
          wrote on last edited by
          #7

          [quote author="foxgod" date="1382602114"]i hope to do it by event or message.[/quote]Why? Event/message is more complicated.

          Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

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          • ? Offline
            ? Offline
            A Former User
            wrote on last edited by
            #8

            i need to do it by event or message. i wrote just now is only a example,it's not my real project.my project need use event or message.please tell me.

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            • ? Offline
              ? Offline
              A Former User
              wrote on last edited by
              #9

              if i have three button or more ,whether i need set many flags??

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              • JKSHJ Offline
                JKSHJ Offline
                JKSH
                Moderators
                wrote on last edited by
                #10

                Try "QObject::blockSignals()":http://qt-project.org/doc/qt-5.1/qtcore/qobject.html#blockSignals

                Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

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                • G Offline
                  G Offline
                  giesbert
                  wrote on last edited by
                  #11

                  Hi,

                  first of all, slots for UI are typically executed by the main thread. This means, If you have:
                  button1 --> slot1
                  button2 --> slot2
                  button3 --> slot3

                  and the user clicks
                  button1 --> button3 --> button2
                  the slots are executed in this order
                  slot1 --> slot3 --> slot2

                  if the slots are of objects from different threads, you have no control, which is executed first...

                  Nokia Certified Qt Specialist.
                  Programming Is Like Sex: One mistake and you have to support it for the rest of your life. (Michael Sinz)

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                  • N Offline
                    N Offline
                    NicuPopescu
                    wrote on last edited by
                    #12

                    bq. if the slots are of objects from different threads, you have no control, which is executed first…

                    I think if signals are from diffrent thread than the receiving object by default with Qt::AutoConnection they are queued, meaning that they wait till the app returns to the receiver's thread but the execution is in the same order of their sending ... but with Qt::DirectConnection the slot is invoked imediatelly

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                    • ? Offline
                      ? Offline
                      A Former User
                      wrote on last edited by
                      #13

                      That's why Gerolf wrote:

                      bq. if the slots are of objects from different threads

                      (emphasis mine)

                      If the objects' event queues run in different threads, you have absolutely no control over the order of execution.

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                      • N Offline
                        N Offline
                        NicuPopescu
                        wrote on last edited by
                        #14

                        bq. If the objects’ event queues run in different threads, you have absolutely no control over the order of execution.

                        I think you missed the part with Qt::DirectConnection: when this happens, the signals and slots mechanism is totally independent of any thread loop, and slot is executed immediately as any function call ... and anyway even the case when slots are in different threads and signals are queued and the slot function is executed later in an undetermined order, this is reduced to the case of a synchronization case between threads ...

                        :)

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                        • ? Offline
                          ? Offline
                          A Former User
                          wrote on last edited by
                          #15

                          [quote author="foxgod" date="1382600959"]i have two buttons, every button has one slot function,the frist
                          button's slot function's execution needs some time,so i want to prevent the second buuton's slot function's execution,when i clike the second button quickly after the frist buttons cliked.[/quote]

                          You want each button to operate completely on its own before another button gets clicked? That's what it sounds like you're wanting

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                          • ? Offline
                            ? Offline
                            A Former User
                            wrote on last edited by
                            #16

                            connect(button, SIGNAL(clicked()), signalMapper, SLOT(map()),Qt::DirectConnection);

                            connect(signalMapper,SIGNAL(mapped(QObject*)),this,SLOT(setBackground(QObject*)),Qt::DirectConnection);
                            

                            i set a flag to prevent the second button to execute its slot function ,but it's no effect。

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                            • ? Offline
                              ? Offline
                              A Former User
                              wrote on last edited by
                              #17

                              [quote author="Gerolf" date="1382615946"]Hi,

                              first of all, slots for UI are typically executed by the main thread. This means, If you have:
                              button1 --> slot1
                              button2 --> slot2
                              button3 --> slot3

                              and the user clicks
                              button1 --> button3 --> button2
                              the slots are executed in this order
                              slot1 --> slot3 --> slot2

                              if the slots are of objects from different threads, you have no control, which is executed first...[/quote]

                              connect(button, SIGNAL(clicked()), signalMapper, SLOT(map()),Qt::DirectConnection);

                              connect(signalMapper,SIGNAL(mapped(QObject*)),this,SLOT(setBackground(QObject*)),Qt::DirectConnection);
                              

                              i set a flag to prevent the second button to execute its slot function ,but it's no effect。

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                              • ? Offline
                                ? Offline
                                A Former User
                                wrote on last edited by
                                #18

                                connect(button, SIGNAL(clicked()), signalMapper, SLOT(map()),Qt::DirectConnection);

                                connect(signalMapper,SIGNAL(mapped(QObject*)),this,SLOT(setBackground(QObject*)),Qt::DirectConnection);
                                

                                i set a flag to prevent the second button to execute its slot function ,but it's no effect。
                                [quote author="SchwenLarson" date="1382641312"]

                                [quote author="foxgod" date="1382600959"]i have two buttons, every button has one slot function,the frist
                                button's slot function's execution needs some time,so i want to prevent the second buuton's slot function's execution,when i clike the second button quickly after the frist buttons cliked.[/quote]

                                You want each button to operate completely on its own before another button gets clicked? That's what it sounds like you're wanting[/quote]

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                                • JKSHJ Offline
                                  JKSHJ Offline
                                  JKSH
                                  Moderators
                                  wrote on last edited by
                                  #19

                                  foxgod, how about you disable all the buttons when you enter your slot, and then re-enable them when your slot finishes? This also tells the user that the program is busy.

                                  @
                                  QList<QPushButton*> allButtons;

                                  void slot1() {
                                  for (int i = 0; i < allButtons.size(); ++i)
                                  allButtons[i]->setEnabled(false);

                                  // Do work
                                  
                                  for (int i = 0; i < allButtons.size(); ++i)
                                      allButtons[i]->setEnabled(true);
                                  

                                  }

                                  void slot2() {
                                  for (int i = 0; i < allButtons.size(); ++i)
                                  allButtons[i]->setEnabled(false);

                                  // Do work
                                  
                                  for (int i = 0; i < allButtons.size(); ++i)
                                      allButtons[i]->setEnabled(true);
                                  

                                  }
                                  @

                                  [quote author="NicuPopescu" date="1382630065"]I think you missed the part with Qt::DirectConnection: when this happens, the signals and slots mechanism is totally independent of any thread loop, and slot is executed immediately as any function call ... [/quote]...which usually means your slot is now executing in the wrong thread.

                                  Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

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