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  • Z Offline
    Z Offline
    ZapB
    wrote on last edited by
    #4

    Hmm, weird. qopengl.h includes GL/gl.h for you along with qopenglext.h which is a slightly augmented copy of GL/glext.h. Those functions should be found in there if you are including qopengl.h.

    Are you using a desktop OpenGL build of Qt or one built against ANGLE? If you are using the binary installers for Qt please ensure that it had "opengl" in the filename. If it did not, then it is built against ANGLE which only provides OpenGL ES 2 compatibility.

    Could you post the source that leads to these errors please?

    Nokia Certified Qt Specialist
    Interested in hearing about Qt related work

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    • G Offline
      G Offline
      giuseppe500
      wrote on last edited by
      #5

      sure:
      [code]
      #pragma once

      #include <VboBufferItem.h>
      #define GLM_SWIZZLE
      #include "../glm/glm.hpp"
      #include "../glm/gtc/type_ptr.hpp"
      #include "VboOptions.h"
      #include <openobject.h>
      #include "Shader.h"

      using namespace OPEN;
      using namespace std;

      namespace OPEN{

      enum vboType{

      ID_POSITION,
      ID_COLOR,
      ID_NORMAL,
      ID_TEXT0
      };
      class CShader;
      class GRAPHICS_ITEM CVBo : public COpenObject
      {
      OPEN_DECLARE_RTTI;
      STREAM_DECLARATION(CVBo);
      public:
      GLuint m_IDvbo;
      virtual vboType GetVboType(){return ID_POSITION;};
      protected:
      void Create(ptrShader pEff, void* pData, const long& DataSize, int nSizeEl, ptrVboOptions ptrOptions)
      {
      glGenBuffers(1, &m_IDvbo);
      glBindBuffer(GL_ARRAY_BUFFER, m_IDvbo);
      int size = DataSize;

      int din = ptrOptions->GetDynamics();

      string str = ptrOptions->GetSemantics();

      GLenum l = ptrOptions->GetType();

      glBufferData(GL_ARRAY_BUFFER, size, (GLvoid*) pData, GL_STATIC_DRAW);
      int lPrec = nSizeEl * sizeof(float);
      glVertexAttribPointer(glGetAttribLocation(pEff->m_headerShader, str.c_str()), nSizeEl, GL_FLOAT, GL_FALSE, lPrec, (void*)0/nOffset/);
      glEnableVertexAttribArray(glGetAttribLocation(pEff->m_headerShader, str.c_str()));

      //glBufferData(GL_ARRAY_BUFFER, pData->getSize(), glm::value_ptr(*pData->getAllData()), GetDynamics());
      //glVertexAttribPointer(glGetAttribLocation(ptrEff->m_headerShader, GetSemantics().c_str()), pData->getSizeElement(), GetType(), GL_FALSE, sizeof(glm::value_ptr(pData->getAllData())), (void)0);
      //glEnableVertexAttribArray(glGetAttribLocation(ptrEff->m_headerShader, GetSemantics().c_str()));

      }

      };
      }

      [/code]

      each gl command like glGenBuffers,glBufferData,glVertexAttribPointer ecc... gives me an error.

      Thanks for your help

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      0
      • Z Offline
        Z Offline
        ZapB
        wrote on last edited by
        #6

        Please try adding

        @
        #include <qopengl.h>
        @

        as the first include to the above.

        Nokia Certified Qt Specialist
        Interested in hearing about Qt related work

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        • G Offline
          G Offline
          giuseppe500
          wrote on last edited by
          #7

          no, doesn't work
          but i saw my qopengl.h and i see that there isn't any opengl function!
          I'm using qt 5.1 64 bit opengl
          this is my qopengl.h code:
          i make some mistake?

          [code]

          #ifndef QOPENGL_H
          #define QOPENGL_H

          #include <QtCore/qglobal.h>

          #ifndef QT_NO_OPENGL

          // Windows always needs this to ensure that APIENTRY gets defined
          #if defined(Q_OS_WIN)

          include <QtCore/qt_windows.h>

          #endif

          #if defined(QT_OPENGL_ES_2)

          if defined(Q_OS_MAC)

          include <OpenGLES/ES2/gl.h>

          include <OpenGLES/ES2/glext.h>

          typedef void* GLeglImageOES;

          else // "uncontrolled" platforms

          include <GLES2/gl2.h>

          typedef char GLchar;

          include <QtGui/qopengles2ext.h>

          ifndef GL_DOUBLE

          define GL_DOUBLE GL_FLOAT

          endif

          ifndef GLdouble

          typedef GLfloat GLdouble;

          endif

          endif // Q_OS_MAC

          #else

          if defined(Q_OS_MAC)

          include <OpenGL/gl.h>

          if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_7

          define GL_DO_NOT_WARN_IF_MULTI_GL_VERSION_HEADERS_INCLUDED

          include <OpenGL/gl3.h>

          endif

          include <OpenGL/glext.h>

          else

          define GL_GLEXT_LEGACY // Prevents GL/gl.h form #including system glext.h

          include <GL/gl.h>

          include <QtGui/qopenglext.h>

          endif // Q_OS_MAC

          #endif

          // Desktops, apart from Mac OS X prior to 10.7 can support OpenGL 3
          // and desktops apart from Mac can support OpenGL 4
          #if !defined(QT_OPENGL_ES_2)

          if !defined(Q_OS_MAC) || (defined(Q_OS_MAC) && MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_7)

          define QT_OPENGL_3

          define QT_OPENGL_3_2

          endif

          #if !defined(Q_OS_MAC)

          define QT_OPENGL_4

          define QT_OPENGL_4_3

          #endif
          #endif

          QT_BEGIN_NAMESPACE

          // When all else fails we provide sensible fallbacks - this is needed to
          // allow compilation on OS X 10.6
          #if !defined(QT_OPENGL_ES_2)

          // OS X 10.6 doesn't define these which are needed below
          // OS X 10.7 and later defien them in gl3.h
          #ifndef APIENTRY
          #define APIENTRY
          #endif
          #ifndef APIENTRYP
          #define APIENTRYP APIENTRY *
          #endif
          #ifndef GLAPI
          #define GLAPI extern
          #endif

          // This block is copied from glext.h and defines the types needed by
          // a few extension classes.

          #include <stddef.h>
          #ifndef GL_VERSION_2_0
          /* GL type for program/shader text */
          typedef char GLchar;
          #endif

          #ifndef GL_VERSION_1_5
          /* GL types for handling large vertex buffer objects */
          typedef ptrdiff_t GLintptr;
          typedef ptrdiff_t GLsizeiptr;
          #endif

          #ifndef GL_ARB_vertex_buffer_object
          /* GL types for handling large vertex buffer objects */
          typedef ptrdiff_t GLintptrARB;
          typedef ptrdiff_t GLsizeiptrARB;
          #endif

          #ifndef GL_ARB_shader_objects
          /* GL types for program/shader text and shader object handles */
          typedef char GLcharARB;
          typedef unsigned int GLhandleARB;
          #endif

          /* GL type for "half" precision (s10e5) float data in host memory */
          #ifndef GL_ARB_half_float_pixel
          typedef unsigned short GLhalfARB;
          #endif

          #ifndef GL_NV_half_float
          typedef unsigned short GLhalfNV;
          #endif

          #ifndef GLEXT_64_TYPES_DEFINED
          /* This code block is duplicated in glxext.h, so must be protected /
          #define GLEXT_64_TYPES_DEFINED
          /
          Define int32_t, int64_t, and uint64_t types for UST/MSC /
          /
          (as used in the GL_EXT_timer_query extension). /
          #if defined(STDC_VERSION) && STDC_VERSION >= 199901L
          #include <inttypes.h>
          #elif defined(sun) || defined(digital)
          #include <inttypes.h>
          #if defined(STDC)
          #if defined(arch64) || defined(_LP64)
          typedef long int int64_t;
          typedef unsigned long int uint64_t;
          #else
          typedef long long int int64_t;
          typedef unsigned long long int uint64_t;
          #endif /
          arch64 /
          #endif /
          STDC /
          #elif defined( __VMS ) || defined(__sgi)
          #include <inttypes.h>
          #elif defined(SCO) || defined(USLC)
          #include <stdint.h>
          #elif defined(UNIXOS2) || defined(SOL64)
          typedef long int int32_t;
          typedef long long int int64_t;
          typedef unsigned long long int uint64_t;
          #elif defined(_WIN32) && defined(GNUC)
          #include <stdint.h>
          #elif defined(_WIN32)
          typedef __int32 int32_t;
          typedef __int64 int64_t;
          typedef unsigned __int64 uint64_t;
          #else
          /
          Fallback if nothing above works */
          #include <inttypes.h>
          #endif
          #endif

          #ifndef GL_EXT_timer_query
          typedef int64_t GLint64EXT;
          typedef uint64_t GLuint64EXT;
          #endif

          #ifndef GL_ARB_sync
          typedef int64_t GLint64;
          typedef uint64_t GLuint64;
          typedef struct __GLsync *GLsync;
          #endif

          #ifndef GL_ARB_cl_event
          /* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event */
          struct _cl_context;
          struct _cl_event;
          #endif

          #ifndef GL_ARB_debug_output
          typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
          #endif

          #ifndef GL_AMD_debug_output
          typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
          #endif

          #ifndef GL_KHR_debug
          typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
          #endif

          #ifndef GL_NV_vdpau_interop
          typedef GLintptr GLvdpauSurfaceNV;
          #endif

          // End of block copied from glext.h
          #endif

          // Types that aren't defined in all system's gl.h files.
          typedef ptrdiff_t qopengl_GLintptr;
          typedef ptrdiff_t qopengl_GLsizeiptr;

          #if defined(APIENTRY) && !defined(QOPENGLF_APIENTRY)

          define QOPENGLF_APIENTRY APIENTRY

          #endif

          ifndef QOPENGLF_APIENTRYP

          ifdef QOPENGLF_APIENTRY

          define QOPENGLF_APIENTRYP QOPENGLF_APIENTRY *

          else

          define QOPENGLF_APIENTRY

          define QOPENGLF_APIENTRYP *

          endif

          endif

          QT_END_NAMESPACE

          #endif // QT_NO_OPENGL

          #endif // QOPENGL_H

          [/code]

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          • Z Offline
            Z Offline
            ZapB
            wrote on last edited by
            #8

            [quote author="giuseppe500" date="1376743303"]no, doesn't work
            but i saw my qopengl.h and i see that there isn't any opengl function!
            I'm using qt 5.1 64 bit opengl
            this is my qopengl.h code:
            i make some mistake?
            [/quote]

            As I said qopengl.h does include GL/gl.h and qopenglext.h which do contain the function declarations.

            Can you provide a small example (1 or two source files) that reproduce the issue that I can try here please?

            Nokia Certified Qt Specialist
            Interested in hearing about Qt related work

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            0
            • G Offline
              G Offline
              giuseppe500
              wrote on last edited by
              #9

              thanks again ZapB, this is my test:
              gltest.h
              [code]
              #pragma once
              #include <qopengl.h>
              #include <QtOpenGL\qglwidget>

              namespace OPEN
              {

              class CGlTest
              {
              public:
              CGlTest(void){
              GLuint m_IDvbo;
              glGenBuffers(1, &m_IDvbo);
              };
              ~CGlTest(void){};
              };

              }
              [/code]

              gltest.cpp(that is empty

              [code]
              #include "GlTest.h"
              using namespace OPEN;
              [/code]

              [code]
              1>------ Build started: Project: qtgltest, Configuration: Debug x64 ------
              1> GlTest.cpp
              1>c:\open\trunk\open\qtgltest\GlTest.h(13): error C3861: 'glGenBuffers': identifier not found
              ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
              [code]

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              • M Offline
                M Offline
                Mike_newbye
                wrote on last edited by
                #10

                Hi,

                add the following in .pro file @QT += core gui opengl@
                and include whatever you want in your .h files :
                @
                #include <GL/glu.h>
                #include <GL/glut.h>
                #include <GL/freeglut.h>
                @

                It worked for me. Hope this will help you.

                Kind regards,
                Mikael

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                • G Offline
                  G Offline
                  giuseppe500
                  wrote on last edited by
                  #11

                  thanks, but i'm not pratical to qt creator and .pro files, i use vs 2012 with qt addin, what i must do?
                  and what sense has this change?

                  by.

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                  • G Offline
                    G Offline
                    giuseppe500
                    wrote on last edited by
                    #12

                    hello , i added this preprocessor macro ;GL_GLEXT_PROTOTYPES and the errors disappear, but i don't know if is correct.
                    and another problem:
                    I have a gl link error
                    error LNK2019: unresolved external symbol glShaderSource referenced in function "public: bool __cdecl OPEN::CShaderProgram::compileShaderFromName....

                    where are the opengl libs in qt?
                    and what lib i must add?
                    thanks.

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                    • G Offline
                      G Offline
                      giuseppe500
                      wrote on last edited by
                      #13

                      i tryed all the gl lib but don't works!
                      help!
                      thanks

                      1 Reply Last reply
                      0

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