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Porting to Android

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  • M Offline
    M Offline
    mikecurl91
    wrote on last edited by
    #1

    I’m developing my application using QtQuick Controls and QML and the interface is good and work fine.
    In the future the application’s roadmap expects the porting on Android (using the newly Qt Android libs):
    in this case, should I redesign the entire interface, or the QtQuick Controls are build for an automatic adjustment on the new interface?

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    • sierdzioS Offline
      sierdzioS Offline
      sierdzio
      Moderators
      wrote on last edited by
      #2

      Should work fine, but AFAIK not in Qt 5.1 (Controls are ready for desktop platforms. Full support for mobile is planned for Qt 5.2).

      (Z(:^

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      • M Offline
        M Offline
        mikecurl91
        wrote on last edited by
        #3

        So the entire layout will auto-adjusted as itselfs fot the new monitor resolution?
        If it no, there is a way to determinate differente interfaces for different devices on the same project?
        [quote author="sierdzio" date="1374745779"]Should work fine, but AFAIK not in Qt 5.1 (Controls are ready for desktop platforms. Full support for mobile is planned for Qt 5.2).[/quote]

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        • sierdzioS Offline
          sierdzioS Offline
          sierdzio
          Moderators
          wrote on last edited by
          #4

          [quote author="mikecurl91" date="1374746317"]So the entire layout will auto-adjusted as itselfs fot the new monitor resolution?
          If it no, there is a way to determinate differente interfaces for different devices on the same project?[/quote]

          Not sure, you'll need to test. Depends on how you wrote it, too.

          As for different interfaces: it's doable currently with Loader element. Future Qt versions (probably starting with Qt 5.2) will include file selector API that will make using different UI files for different platforms much easier.

          (Z(:^

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