Qt3D Qt3DQuick not in Qt5 source
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I hear and see stuff about Qt3D and I'd love to check it out...
The Qt3D project page says it's integrated in Qt5, but I cloned the source from git and don't see it.I see there is a separate git for Qt3D, but it seems to be for Qt4...
Where is Qt3D supposed to be in the Qt5 git, and how do I get it?
Thanks for help.
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Qt3D was supposed to make a comeback for 5.1 but IIRC it is not likely to make it. You can still get it at "gitorious":https://qt.gitorious.org/qt/qt3d and try your luck. I am unaware of the stage of development.
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Qt 3D is being worked on, but is unfortunately not yet ready for release (so no, it's not yet integrated in Qt 5). Here's what a maintainer had to say: http://lists.qt-project.org/pipermail/development/2013-February/009853.html
You can get the source code for Qt 5 in utcenter's link. You should be able to compile it and play with it. However, expect the API to change in the future.
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I recently read this statment of Sean Harmer on the mailing list detailing the release planning:
"Re: Qt 5.1 feature set and freeze date":http://article.gmane.org/gmane.comp.lib.qt.devel/9893 -
[quote author="Roland_R" date="1364086994"]I recently read this statment of Sean Harmer on the mailing list detailing the release planning:
"Re: Qt 5.1 feature set and freeze date":http://article.gmane.org/gmane.comp.lib.qt.devel/9893[/quote]
That's the same post that I listed earlier :) -
Indeed ... saw your note after posting my reply :)
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Included in QtCreator 2.7 is the "OpenGL under QML":http://qt-project.org/doc/qt-5.0/qtquick/quick-scenegraph-openglunderqml.html. This might be what you are looking for. It let you explore the new feature where QML is redered on top of your OpenGL ES context, so you can merge your OpenGL and QtQuick UI. Pretty cool.
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[quote author="amund_l" date="1364392619"]Included in QtCreator 2.7 is the "OpenGL under QML":http://qt-project.org/doc/qt-5.0/qtquick/quick-scenegraph-openglunderqml.html. This might be what you are looking for. It let you explore the new feature where QML is redered on top of your OpenGL ES context, so you can merge your OpenGL and QtQuick UI. Pretty cool.[/quote]
Well...apart from perspective, rotating in more then one direction, an ambitious model loader that calculates matrices like Jackson Pollock before it hands over to QGLAbstract scene which is even more liberal...
Yeah....Polys are for chumps :)