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Forum Update on Monday, May 27th 2025

Qt 5 - OpenGL Problem

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  • D Offline
    D Offline
    DamianPrg
    wrote on last edited by
    #14

    http://www.youtube.com/watch?v=K0O6mvD6uk4 - It also can help you :-)

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    • sierdzioS Offline
      sierdzioS Offline
      sierdzio
      Moderators
      wrote on last edited by
      #15

      Qt is a set of libraries and tools. What you download from Qt Project web site is - most probably - a pack of precompiled libraries, ready to be used. Necessarily, this general package is compiled with default, fit-for-all settings.

      However, Qt is a big project, and can be compiled in thousands of ways (by passing flags to configure script) and for some usages it's better to define those flags as you want to.

      Qt Project is open sourced, you can download sources yourself and take a look ("link":http://qt-project.org/wiki/Building_Qt_5_from_Git).

      EDIT whoosh, I was waaaay too slow on this one ;)

      (Z(:^

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      • D Offline
        D Offline
        DamianPrg
        wrote on last edited by
        #16

        @

        C:\qt5>configure -developer-build -opensource -opengl desktop -nomake examples -
        nomake tests

        • C:/qt5/qtbase/configure -developer-build -opensource -opengl desktop -nomake e
          xamples -nomake tests
          'C:\qt5\qtbase\configure.exe' is not recognized as an internal or external comm
          and,
          operable program or batch file.
          *** qtbase/configure exited with non-zero status.

        C:\qt5>
        @

        This is what I get when I try to configure. Note that i have Perl, Python installed. Source code is downloaded from http://qt-project.org/downloads

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        • sierdzioS Offline
          sierdzioS Offline
          sierdzio
          Moderators
          wrote on last edited by
          #17

          On Windows, you need to rdowload the .zip file, not tarball. Also, I think you need to run configure.exe, not the configure script. I'm using Linux, though, this info is second-hand at best ;)

          (Z(:^

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          • Z Offline
            Z Offline
            ZapB
            wrote on last edited by
            #18

            Probably best to get a git clone as it is easier to get back to a clean state. Also it makes sure you have the same exact source tree as the Qt devs so it's easier to trouble shoot. The packaging may remove some files needed to do a fresh build. Does the configure.exe actually exist at that path?

            Nokia Certified Qt Specialist
            Interested in hearing about Qt related work

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            • D Offline
              D Offline
              DamianPrg
              wrote on last edited by
              #19

              [quote author="sierdzio" date="1358339671"]On Windows, you need to rdowload the .zip file, not tarball. Also, I think you need to run configure.exe, not the configure script. I'm using Linux, though, this info is second-hand at best ;)[/quote]

              I tried ZIP, but it wont extract on my PC. Do you think thats problem? Because Tarball is often used on linux?

              @ZapB - Does the configure.exe actually exist at that path?

              No, just .bat and one with no extenstion.

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              • sierdzioS Offline
                sierdzioS Offline
                sierdzio
                Moderators
                wrote on last edited by
                #20

                Qt packaging strips tarballs of things that are not needed on unix (so, Windows stuff is missing there), and uses unix line endings. So you need the .zip.

                As ZapB mentioned, using git is a much better idea.

                (Z(:^

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                • D Offline
                  D Offline
                  DamianPrg
                  wrote on last edited by
                  #21

                  Ok thanks, guys. I will install from there.

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                  • D Offline
                    D Offline
                    DamianPrg
                    wrote on last edited by
                    #22

                    Ok, i downloaded source from GitHub, and I have new problem.

                    @

                    C:\Users\Damian\Documents\GitHub\qt5>configure -developer-build -opensource -ope
                    ngl desktop -nomake examples -nomake tests

                    • C:/Users/Damian/Documents/GitHub/qt5/qtbase/configure -developer-build -openso
                      urce -opengl desktop -nomake examples -nomake tests
                      Please wait while bootstrapping configure ...
                      <srcbase> = C:/Users/Damian/Documents/GitHub/qt5/qtbase
                      <outbase> = C:/Users/Damian/Documents/GitHub/qt5/qtbase
                      No suitable compiler found in PATH. Aborting.
                      *** qtbase/configure exited with non-zero status.

                    C:\Users\Damian\Documents\GitHub\qt5>
                    @

                    I have VS10 Pro, VS11 Pro, so why it says "No suitable compiler found in PATH", should I add VS to PATH, or what?

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                    • Z Offline
                      Z Offline
                      ZapB
                      wrote on last edited by
                      #23

                      Run configure from a MS VS10 command prompt so that the environment variables are set up to find the compiler etc on the %PATH%

                      Nokia Certified Qt Specialist
                      Interested in hearing about Qt related work

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                      • D Offline
                        D Offline
                        DamianPrg
                        wrote on last edited by
                        #24

                        Ok, configure works, thanks for the help.

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                        • U Offline
                          U Offline
                          utcenter
                          wrote on last edited by
                          #25

                          Hey, wouldn't it be far better if solutions for both ANGLE and desktop OpenGL are being built and switching is runtime like the QPA plugin works? Same for QWidgets without OpenGL dependencies.

                          Even if OpenGL is buried deep into QtGui, it should still be possible to patch it in as a dynamic library. After all, even having 3 different version of QtGui is better than having 3 different version of Qt plus the time to build those.

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                          • Z Offline
                            Z Offline
                            ZapB
                            wrote on last edited by
                            #26

                            Yes but that's a lot of work and requires somebody to do it.

                            Nokia Certified Qt Specialist
                            Interested in hearing about Qt related work

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                            • D Offline
                              D Offline
                              DamianPrg
                              wrote on last edited by
                              #27

                              Ok, compiled. I relaunched my project - run qmake. And when I want to build/run I get.

                              @
                              c:\users\damian\documents\github\qt5\qtbase\src\opengl\qgl.h:70: error: C1083: Cannot open include file: 'GLES2/gl2.h': No such file or directory
                              @

                              which is right, because I added -opengl desktop, so i should use desktop opengl, so why it want to include GLES?

                              now i get
                              @:-1: error: LNK1104: cannot open file 'libEGLd.lib'@

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                              • U Offline
                                U Offline
                                utcenter
                                wrote on last edited by
                                #28

                                Even if you compiled to use desktop OpenGL, GLES is still crucial as it is the compatibility layer Qt relies on across different platforms. What you did essentially allows YOU to use desktop OpenGL if avaiable, there is no separate implementation of the functionality Qt relies on internally. EGL fits in that context as well.

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                                • D Offline
                                  D Offline
                                  DamianPrg
                                  wrote on last edited by
                                  #29

                                  Ok I try to restore old GLES files. Thanks

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                                  • Z Offline
                                    Z Offline
                                    ZapB
                                    wrote on last edited by
                                    #30

                                    [quote author="utcenter" date="1358366924"]Even if you compiled to use desktop OpenGL, GLES is still crucial as it is the compatibility layer Qt relies on across different platforms. What you did essentially allows YOU to use desktop OpenGL if avaiable, there is no separate implementation of the functionality Qt relies on internally. EGL fits in that context as well.[/quote]

                                    Sorry but that is incorrect. Qt can use either OpenGL ES 2 and EGL or Desktop GL and WGL (on Windows). Check the source code of the windows qpa plugin for confirmation. It will use whichever GL it has been compiled for. So in this case it should be using the desktop GL.

                                    DamianPrg, for some reason it seems that you project is still trying to link to the old setup. Stale makefiles perhaps? Are you sure you are using the correct Qt build? i.e. is your new qmake the first in your %PATH%?

                                    Did configure say that it was building for Desktop OpenGL?

                                    Nokia Certified Qt Specialist
                                    Interested in hearing about Qt related work

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                                    • U Offline
                                      U Offline
                                      utcenter
                                      wrote on last edited by
                                      #31

                                      My bad, an incorrect assumption.

                                      Also, it seems that the "default" Qt5 offline package for windows will switch to desktop OpenGL in the near future, which makes good sense. Unfortunately, that won't happen in 5.0.1

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                                      • D Offline
                                        D Offline
                                        DamianPrg
                                        wrote on last edited by
                                        #32

                                        I will just wait for new Qt release. Anyway thanks Guys for help.

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                                        • J Offline
                                          J Offline
                                          JanHi
                                          wrote on last edited by
                                          #33

                                          Hi guys,

                                          I stumbled upon a similar issue and had to recompile QT myself with openGL support and found this very helpful source:
                                          http://www.tver-soft.org/qt64

                                          It provides already prebuild packages for QT in various configurations (especially 64bit builds).

                                          Best Regards,
                                          Jan

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