I do not understand this syntax, which does not work
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Hello, 
 in the doc here is the syntax@connect (sender, & Sender :: valueChanged, 
 receiver, Receiver & updateValue ::);@But it does not work .. 
 for example if I wrote this:@QObject :: connect (m_actionQuitter, and QAction :: triggered, creerMenu ());@ is not it? 
 it does not work :/@FenPrincipale.cpp:72: erreur : C2664: 'QMetaObject::Connection QObject::connect(const QObject *,const char *,const char ,Qt::ConnectionType) const' : cannot convert parameter 2 from 'void (__thiscall QAction:: )(bool)' to 'const char *' 
 There is no context in which this conversion is possible@
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Try this: 
 @QObject::connect(m_actionQuitter, &QAction::triggered, m_Receiver, &ReceiverObject::creerMenu);@Replace m_Receiver with class that should receive the signals and ReceiverObject with class type that m_Receiver is. Also make sure that parameters are the same in both methods. 
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Hello, Have a look at C++ syntax for function pointers (especially pointers-to-member-functions). For the new version of QObject::connect() with 4 arguments, the arguments are: Pointer to the object that emits the signalPointer to the member-function that acts as the signalPointer to the object that receives the signalPointer to the member-function that acts as the slotYour example uses a version with 3 arguments, which are: Pointer to the object that emits the signalPointer to the member-function that acts as the signalPointer to the non-member-function to be invoked[quote author="nostrora" date="1356603974"]in the doc here is the syntax @connect (sender, & Sender :: valueChanged, 
 receiver, Receiver & updateValue ::);@
 [/quote]Be careful -- You have an extra "::" at the end[quote author="nostrora" date="1356603974"] 
 @QObject :: connect (m_actionQuitter, and QAction :: triggered, creerMenu ());@
 [/quote]Don't write "and". In C++, "&" has special meanings.If creerMenu() doesn't belong to a class, there are two correct ways to write it: 
 @
 QObject::connect(m_actionQuitter, &QAction::triggered, creerMenu);QObject::connect(m_actionQuitter, &QAction::triggered, &creerMenu); 
 @But, if creerMenu() belongs to a class, use Jake007's version. 
