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Multiple opengl screens

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  • I Offline
    I Offline
    imranrobotics
    wrote on last edited by
    #1

    Hello i am new to QT. Earlier i was thinking its difficult to use it btu now i think its a nice and easy and awesome tool.

    Anyways i developed a small3D game in Horde3D game engine that uses opengl for creating a window that shows the graphics
    but it doesn't support creating more then one window. some one suggested me to use QT for creating four windows
    but i have no idea how should i start. :(

    I have four different camera views already in my game but those are displayed in the same opengl window .
    I think QT is the best option here to do that? can some one suggest me any tutorial for creating such thing ?

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    • S Offline
      S Offline
      Skylar
      wrote on last edited by
      #2

      May be using multiple QGLWidget on the same parent windows.

      http://doc-snapshot.qt-project.org/5.0/qglwidget.html#QGLWidget-2

      In most cases, the bug is mine. But of the remaining lines are correct.

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      • I Offline
        I Offline
        imranrobotics
        wrote on last edited by
        #3

        Thank you so much
        i started looking at it and it seemed quite helpful . i was just looking at the hellogl example and i just tried to make two windows with that program just creating a new instanceof the window and it worked. am i going in the right direction?

        1. how can i integrate qt with my game engine ? i am using Horde3D game engine
          if any1 else wants to direct i will be thankful

        Thank You once again

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        • H Offline
          H Offline
          hipersayan_x
          wrote on last edited by
          #4

          If you want to show multiple camera views in your game, a better approach is to use viewports:

          http://nehe.gamedev.net/tutorial/multiple_viewports/20002/

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