How to display a splash screen in Qt ?
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Hey KA510, I looked at the code you posted and although it is interesting it is not exactly what I am looking for. I noticed that this code you posted works only on Ubuntu Linux and I was looking for code that worked on both Linux and Windows. So far the closest I have come to what I am looking for is the following code below.
main.cpp
@
#include <QtGui/QApplication>
#include "splashscreen.h"
#include "mainwindow.h"int main(int argc, char *argv[])
{
QApplication a(argc, argv);
MainWindow w;// lock orientation to portrait when showing the splash screen w.lockPortraitOrientation(); // SplashScreen is derived from QSplashScreen that blocks mouse // press events, prevents user from clicking on splashscreen to // hide it. QPixmap pixmap(":/images/splash.png"); SplashScreen splash(true, pixmap, Qt::WindowStaysOnTopHint); // connect loader's progress notifications to splashscreen QObject::connect(w.loader(), SIGNAL(progress(QString,int,QColor)), &splash, SLOT(showMessage(QString,int,QColor))); // on loader done signal, close splashscreen and show mainwindow QObject::connect(w.loader(), SIGNAL(done()), &splash, SLOT(close()));
#if defined(Q_WS_S60)
QObject::connect(w.loader(), SIGNAL(done()), &w, SLOT(startUpMaximized()));
#else
QObject::connect(w.loader(), SIGNAL(done()), &w, SLOT(startUpMaximized()));
#endifsplash.show(); splash.raise(); return a.exec();
}
@mainwindow.cpp
@
#include "mainwindow.h"
#include <QtGui/QApplication>
#include <QMenuBar>
#include <QWidgetList>// needed for S60-specific orientation/softkey handling
#ifdef Q_WS_S60
#include <coemain.h>
#include <aknappui.h>
#endifDummyLoader::DummyLoader(QObject *parent)
: QObject(parent),
m_progress(0)
{
m_states.insert(15, "Loading resources");
m_states.insert(30, "Validating");
m_states.insert(50, "Loading plugins");
m_states.insert(66, "Initializating");
m_states.insert(100, "Preparing to launch");connect(&m_timer, SIGNAL(timeout()), this, SLOT(doSomething()));
m_timer.start(500);
}// simulates some activity and fires off notification signals
void DummyLoader::doSomething()
{
m_progress += (qrand() % 5) + 3;
m_progress = qMin(100, m_progress);if ( m_progress == 100 ) { m_timer.stop(); emit done(); return; } QMap<int, QString>::const_iterator i = m_states.lowerBound(m_progress); if ( i != m_states.constEnd() ) { QString progressMsg = QString("%1...").arg(i.value()); emit progress(progressMsg, Qt::AlignLeft | Qt::AlignTop, Qt::red); }
}
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
m_orientation(-1)
{
menuBar()->addAction(tr("Exit"), this, SLOT(close()));
removeContextMenus();// a dummy progresss notifier as if we were loading something... m_loader = new DummyLoader(this);
}
void MainWindow::removeContextMenus()
{
// Remove context menu from the all widgets.
QWidgetList widgets = QApplication::allWidgets();
QWidget* w=0;
foreach(w,widgets) {
w->setContextMenuPolicy(Qt::NoContextMenu);
}
}void MainWindow::startUpMaximized()
{
// release orientation lock (if set)
releaseOrientation();setWindowFlags(windowFlags() | Qt::WindowSoftkeysVisibleHint); showMaximized();
}
// Lock S60 app orientation to portrait - used when showing the splash screen
void MainWindow::lockPortraitOrientation()
{
#ifdef Q_WS_S60
CAknAppUi* s60AppUi = dynamic_cast<CAknAppUi*> (CCoeEnv::Static()->AppUi());
// save the old orientation
m_orientation = (int)s60AppUi->Orientation();
TRAP_IGNORE(
if (s60AppUi) {
// Lock portrait orientation when showing the splash screen
s60AppUi->SetOrientationL(CAknAppUi::EAppUiOrientationPortrait);
});
#endif
}// Releases the orientation lock (restores previous orientation)
void MainWindow::releaseOrientation()
{
// do nothing if orientation is not locked
if( m_orientation == -1 )
return;#ifdef Q_WS_S60
CAknAppUi* s60AppUi = dynamic_cast<CAknAppUi*> (CCoeEnv::Static()->AppUi());TRAP_IGNORE( if (s60AppUi) { s60AppUi->SetOrientationL((CAknAppUiBase::TAppUiOrientation)m_orientation); });
#endif
}
@
mainwindow.h
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#ifndef MAINWINDOW_H
#define MAINWINDOW_H#include <QMainWindow>
#include <QTimer>
#include <QMap>class DummyLoader : public QObject
{
Q_OBJECTpublic:
explicit DummyLoader(QObject *parent = 0);signals:
void done();
void progress(const QString&, int, const QColor&);public slots:
void doSomething();private:
int m_progress;
QMap<int, QString> m_states;
QTimer m_timer;
};class MainWindow : public QMainWindow
{
Q_OBJECTpublic:
explicit MainWindow(QWidget parent = 0);
~MainWindow() {}
const DummyLoader loader() const { return m_loader; }public slots:
void startUpMaximized();
void lockPortraitOrientation();
void releaseOrientation();private:
void removeContextMenus();private:
int m_orientation;
DummyLoader* m_loader;
};#endif // MAINWINDOW_H
@
splashscreen.h
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#ifndef SPLASHSCREEN_H
#define SPLASHSCREEN_H#include <QSplashScreen>
class SplashScreen : public QSplashScreen
{
Q_OBJECTpublic:
explicit SplashScreen(bool blocking = false, const QPixmap & pixmap = QPixmap(), Qt::WindowFlags f = 0)
: QSplashScreen(pixmap,f), m_blocking(blocking) {}protected: // reimp
void mousePressEvent ( QMouseEvent *event ) {
if(!m_blocking)
QSplashScreen::mousePressEvent(event);
}private:
bool m_blocking;};
#endif // SPLASHSCREEN_H
@data.qrc
@<RCC>
<qresource prefix="/">
<file>images/splash.png</file>
</qresource>
</RCC>
@Also need to create a mainwindow.ui file using Qt Designer with dimensions 600x400
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To run this code see the directions provided below:
Create a main directory and inside of the directory created an images directory, store your created splash.png image inside of the images directory. Then copy all 5 files into the main directory and use Qt Creator to create a mainwindow.ui file with the dimensions of 600x400. Then run qmake -project, qmake, make. This application runs on Ubuntu Linux and Windows. However, I am trying to figure out how to maximize the main application window to fit the whole computer screen. At this time all it does is show the splashscreen for a few seconds then it kicks it out to a small window/box of the main application.
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[quote]I am trying to figure out how to maximize the main application window to fit the whole computer screen.[/quote]
Try QWidget::resize(). Or use QWidget::setWindowState() with Qt::WindowMaximized or Qt::WindowFullScreen.
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Okay I went back and tweaked some of the code, I added the following lines to the main.cpp file
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QObject::connect(w.loader(), SIGNAL(done()), &w, SLOT(startUpMaximized()));
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It worked it kicked out the main application page to full screen. Look at line #30 in the main.cpp file.So far I tested this out on Ubuntu Linux and Windows and it worked perfectly.
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One issue I can not figure out is why some coders refuse to post the #include directives and the full source code with their shared code, it is always snippets.
How else is newbie coder going to figure out how to use the shared code in their application? I find this very frustrating.
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It's probably because they want to point out a specific aspect and therefore paste the relevant lines.
Posting loads of code on a forum isn't exactly what encourages people to post a reply. If you post your complete program and ask "why it isn't working?" it will be pretty much impossible to give an useful answer. If, instead, you only post a small excerpt from your program - the specific part where you have a problem/question - then it will be much easier for other users to understand the issue and to give the desired reply...
Qt calls its header files exactly like the class they define; shouldn't be too hard to figure out the right include ;)
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I wonder why you think the code I posted only works on Ubuntu? I wrote this code using visual studio running on a Windows Xp system. I haven't tested it on Linux, but it should run on both platforms.
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Hello KA51O,
You need to add a Qt resource file. In order for your code to display on Windows Vista, 7.
This is your code and I included what the Qt Resource file should look like and then you can run. Hopefully, your system is configured to run Qt commands from the command line.
Create a directory and pack all your source code and files into this directory
The files would consist of main.cpp, splash.png, data.qrc file. Then run the following. Without this data.qrc resource file your splash screen image did not display on my Windows Vista/7 system. However, it did run on Ubuntu Linux without the data.qrc file.qmake -project
qmake
makeThis is your code I included the #include directives and added the Qt Resource file known as data.qrc
What your code does is display a full page splash screen for 3 seconds. You may want to minimize the full screen splashscreen and have it display for 5 seconds. In my opinion your code needs to be tweaked.
main.cpp
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#include <QtCore>
#include <QApplication>
#include <QPixmap>
#include <QSplashScreen>
#include <QWidget>
#include <QMainWindow>
#include <QTimer>
#include <QThread>
#include <QDesktopWidget>
#include <QPainter>int main(int argc, char* argv[])
{
QApplication app(argc, argv);
QMainWindow* viewer = new QMainWindow();
QImage splashScrImage ("splash.png");
QSize screenSize = QApplication::desktop()->geometry().size();
QImage splashScr (screenSize, QImage::Format_ARGB32_Premultiplied);
QPainter painter (&splashScr);
painter.fillRect(splashScr.rect(), Qt::black);
QImage scaled = splashScrImage.scaled(screenSize, Qt::KeepAspectRatio);
QRect scaledRect = scaled.rect();
scaledRect.moveCenter(splashScr.rect().center());
painter.drawImage(scaledRect, scaled);
QPixmap Logo;
Logo.convertFromImage(splashScr);
QSplashScreen splashScrWindow (viewer, Logo, Qt::WindowStaysOnTopHint);
splashScrWindow.move(0,0);
splashScrWindow.show();
QTimer::singleShot(3000, &splashScrWindow ,SLOT(close()));
viewer->show();
return app.exec();
}
@data.qrc
@<RCC>
<qresource prefix="/">
<file>splash.png</file>
</qresource>
</RCC>
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It was just a code snippet and not supposed to run out of the box. You may be suprised to find out that you're the only one who has the expectation to receive fully compilable code in forum threads.
BTW if the file "splash.png" is located in the same folder as the executable, the code will work without a resource file on any platform.
Anyways thanks for the effort.
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Hello, KA51O and MuldeR
This is a link to the splash page code I was modifying, here you will find a sample application created using the display splash page method. See if you can compile this and run it on your computer and tell me what you think about it.