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Writing 3D viewer application using Qt

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  • S Offline
    S Offline
    soroush
    wrote on last edited by
    #1

    Hi

    I need some advice for my project. The program should load a 3D model file (could be a Wawefront obj, dxf, stanford polygon or VRML 2 object) and show it in some kind of viewer. It should have features of a regular viewer like rotating camera by drag, zooming by scroll, etc.

    Googling around I found some 3D file format parsers, particularly "libg3d":http://gna.org/projects/libg3d/ and "assimp":http://assimp.sourceforge.net/. Also there are two OpenGL viewers for Qt, QGLWidget and QGLViewer. Though the later one seems to be more convenient, I can't find a way to use it. I'm also interested in Qt3D but can't compile it...

    I'm a little confused and can't find the right combination of tools I should use.

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    • M Offline
      M Offline
      msx_br
      wrote on last edited by
      #2

      "Take a look at QT5":http://qt-project.org/wiki/Qt-5-Alpha

      bq. "Amazing graphic capabilities and performance, especially manifested in constrained environments like mobile devices. Qt Quick 2 offers a GL-based scene graph, a particle system and a collection of shader effects. Qt Multimedia, Qt 3D and Qt Graphical Effects bring these features even further."

      msx_br - Brazil (Netherlands)

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      • M Offline
        M Offline
        mohsen
        wrote on last edited by
        #3

        now you can use Qt3D as a part for Qt4.8.1 or Qt5
        http://labs.qt.nokia.com/2012/04/11/qt-3d-and-qt5-qt4-news-and-releases/

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