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[solved] trying to add/modify arguments for make...

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  • M Offline
    M Offline
    mlong
    wrote on last edited by
    #2

    Try it without the :

    Software Engineer
    My views and opinions do not necessarily reflect those of anyone -- living or dead, real or fictional -- in this universe or any other similar multiverse node. Void where prohibited. Your mileage may vary. Caveat emptor.

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    • mzimmersM Offline
      mzimmersM Offline
      mzimmers
      wrote on last edited by
      #3

      It said "configuration unchanged, skipping qmake step."

      Since that's a qmake flag, I'm not sure what to do about this.

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      • M Offline
        M Offline
        mlong
        wrote on last edited by
        #4

        Have you run qmake manually from the build menu?

        Software Engineer
        My views and opinions do not necessarily reflect those of anyone -- living or dead, real or fictional -- in this universe or any other similar multiverse node. Void where prohibited. Your mileage may vary. Caveat emptor.

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        • mzimmersM Offline
          mzimmersM Offline
          mzimmers
          wrote on last edited by
          #5

          No, I hadn't. Just did it, but it still wouldn't rebuild. So I did a clean, and then built. It looks like the parameters took. Thanks.

          I'll ask you the same question that I've asked others, and no one seems to want to answer: where can I find a list of legal values like "win32" and "macx"? I couldn't find them in the qmake documentation page.

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          • mzimmersM Offline
            mzimmersM Offline
            mzimmers
            wrote on last edited by
            #6

            Can someone please answer this for me? I need to put something into a .pro file for linux-only builds, and I can't find anything about that in:

            "qmake reference manual":http://qt-project.org/doc/qt-4.7/qmake-variable-reference.html

            Again, I'm looking for the list of tags or whatever they're called, like the "win32" in my first post.

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            • M Offline
              M Offline
              mlong
              wrote on last edited by
              #7

              For Linux stuff, you can use the "unix" tag. Again, I don't know of a complete list. Not saying there isn't one, but I just don't know offhand.

              Software Engineer
              My views and opinions do not necessarily reflect those of anyone -- living or dead, real or fictional -- in this universe or any other similar multiverse node. Void where prohibited. Your mileage may vary. Caveat emptor.

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              • mzimmersM Offline
                mzimmersM Offline
                mzimmers
                wrote on last edited by
                #8

                OK, thank you, mlong. Am I missing something here, or is it a little strange that there isn't some list of those tags? I mean, how is a beginner (like me) supposed to know about this stuff other than pestering the forum?

                It really seems to me like it should be documented somewhere...

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                • M Offline
                  M Offline
                  mlong
                  wrote on last edited by
                  #9

                  I don't know of an exhaustive list. The issue also stems from the fact that scoping operators aren't limited to just OS types. There are a number of different conditions which can be tested against (whether you're debugging or in release mode, other variables, etc.)

                  The best I can offer off the top of my head is the "scopes":http://qt-project.org/doc/qt-4.8/qmake-advanced-usage.html section in the qmake manual.

                  [Edit: changed link]

                  Also, to quote from that same doc page:

                  bq. In addition to the win32, macx, and unix values used in many scope conditions, various other built-in platform and compiler-specific values can be tested with scopes. These are based on platform specifications provided in Qt's mkspecs directory.

                  Software Engineer
                  My views and opinions do not necessarily reflect those of anyone -- living or dead, real or fictional -- in this universe or any other similar multiverse node. Void where prohibited. Your mileage may vary. Caveat emptor.

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                  • mzimmersM Offline
                    mzimmersM Offline
                    mzimmers
                    wrote on last edited by
                    #10

                    Oh, I hadn't seen that page. That's got some very helpful stuff. Thanks, mlong.

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                    • M Offline
                      M Offline
                      mlong
                      wrote on last edited by
                      #11

                      You're very welcome!

                      Software Engineer
                      My views and opinions do not necessarily reflect those of anyone -- living or dead, real or fictional -- in this universe or any other similar multiverse node. Void where prohibited. Your mileage may vary. Caveat emptor.

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