Creating a keypress signal from application button
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That was it, thank you :)
Okay to get back to the subject (Which I slowly turned away from introducing other challenges :) ).
I have made a slot in MyTableView:
@void MyTableView::key_down(){
QTableView::moveCursor(QAbstractItemView::MoveDown, Qt::NoModifier);
}@This is then used in my setup.cpp file:
@void Setup::createActions() {
QObject::connect(ui.buttonTwo, SIGNAL(clicked()), this, SLOT(myTableViewInstance->key_down()));
}@
This has no effect on my QTableWidget though. But I guess it's me and my coding which is faulty again. Can you see from my code snippets what I'm doing wrong?
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Oh... many points:
- In your sources
@class MyTableView: private QTableView {@
although, in example above you wrote:
@class MyTableView: public QTableView {@- You don't needed MyTableView, you already have QTabletWidget on form
- You don't needed inheritance in this case.
- In setup.cpp
I rewrite some things:
It's for local slot, because MyTableView not needed anymore
@connect(ui.buttonTwo, SIGNAL(clicked()), this, SLOT(down()));@
in slot, as example, you can add any checks and other logic to their:
@void Setup::down() {
Parent_ui::ui.tableWidget->selectRow(Parent_ui::ui.tableWidget->currentRow() + 1);
}@same for up slot:
@void Setup::up() {
Parent_ui::ui.tableWidget->selectRow(Parent_ui::ui.tableWidget->currentRow() -1);}@
- In your sources
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I just wanted to tell you that my code is now working as intended! - Thanks to you!
I'm very impressed of the willingness to help out on this forum. And the fast response was superb.
I'm almost positive that we will talk again! ;)
Thank you so much for your time!