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Creating a keypress signal from application button

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  • M Offline
    M Offline
    maxmotor
    wrote on last edited by
    #24

    That was it, thank you :)

    Okay to get back to the subject (Which I slowly turned away from introducing other challenges :) ).

    I have made a slot in MyTableView:

    @void MyTableView::key_down(){
    QTableView::moveCursor(QAbstractItemView::MoveDown, Qt::NoModifier);
    }@

    This is then used in my setup.cpp file:

    @void Setup::createActions() {

    QObject::connect(ui.buttonTwo, SIGNAL(clicked()), this, SLOT(myTableViewInstance->key_down()));

    }@

    This has no effect on my QTableWidget though. But I guess it's me and my coding which is faulty again. Can you see from my code snippets what I'm doing wrong?

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    • V Offline
      V Offline
      vsorokin
      wrote on last edited by
      #25

      @ connect(ui.buttonTwo, SIGNAL(clicked()), myTableViewInstance, SLOT(key_down()));
      @

      --
      Vasiliy

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      • M Offline
        M Offline
        maxmotor
        wrote on last edited by
        #26

        I get this error: 'QObject' is an inaccessible base of 'MyTableView'

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        • V Offline
          V Offline
          vsorokin
          wrote on last edited by
          #27

          Please show MyTableView constructor implementation

          --
          Vasiliy

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          • M Offline
            M Offline
            maxmotor
            wrote on last edited by
            #28

            It is empty :/

            @MyTableView::MyTableView(QWidget* parent) : QTableView(parent){

            }@

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            • V Offline
              V Offline
              vsorokin
              wrote on last edited by
              #29

              oh... I haven't more ideas :)

              Try change
              @#include "qtableview.h"@
              to

              @#include <QTableView>@

              if nothing changes, just put all your sources to file hosting and get me link :)

              --
              Vasiliy

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              • M Offline
                M Offline
                maxmotor
                wrote on last edited by
                #30

                I have sent you a link :)

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                • V Offline
                  V Offline
                  vsorokin
                  wrote on last edited by
                  #31

                  Oh... many points:

                  1. In your sources
                    @class MyTableView: private QTableView {@

                  although, in example above you wrote:
                  @class MyTableView: public QTableView {@

                  1. You don't needed MyTableView, you already have QTabletWidget on form
                  2. You don't needed inheritance in this case.
                  3. In setup.cpp
                    I rewrite some things:
                    It's for local slot, because MyTableView not needed anymore
                    @connect(ui.buttonTwo, SIGNAL(clicked()), this, SLOT(down()));@

                  in slot, as example, you can add any checks and other logic to their:
                  @void Setup::down() {
                  Parent_ui::ui.tableWidget->selectRow(Parent_ui::ui.tableWidget->currentRow() + 1);
                  }@

                  same for up slot:
                  @void Setup::up() {
                  Parent_ui::ui.tableWidget->selectRow(Parent_ui::ui.tableWidget->currentRow() -1);

                  }@

                  --
                  Vasiliy

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                  • M Offline
                    M Offline
                    maxmotor
                    wrote on last edited by
                    #32

                    Vass you are very kind!

                    I will have a look at this the first thing in the morning.

                    Especially you and ludde have been a big help so far dealing with my lack of Qt/C++ skills.

                    Thank you guys!

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                    • M Offline
                      M Offline
                      maxmotor
                      wrote on last edited by
                      #33

                      I just wanted to tell you that my code is now working as intended! - Thanks to you!

                      I'm very impressed of the willingness to help out on this forum. And the fast response was superb.

                      I'm almost positive that we will talk again! ;)

                      Thank you so much for your time!

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                      • V Offline
                        V Offline
                        vsorokin
                        wrote on last edited by
                        #34

                        [quote author="maxmotor" date="1316166090"]I just wanted to tell you that my code is now working as intended![/quote]

                        Glad to hear! :)
                        However, I highly recommend you learning C++ - it just save your time in future

                        --
                        Vasiliy

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