@#include "ui_mainwindow.h"
and in the interactor style class did as below
Ui_MainWindow *_ui;
void SetUi(Ui_MainWindow *ui)
{
_ui=ui;
}
void OnMouseWheelForward()
{
if(_Slice < Max_Slice)
{
_Slice += 1;
Image_Viewer->SetSlice(_Slice);
_ui->verticalSlider_2->setValue(_Slice);
Image_Viewer->Render();
}
}
and things work perfect.
@