Don't work examples on Qt 5
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I install qt 5 beta1 and would like compile examples. Any examples start with this log and don't work.
System: windows 7 x64, qt creator 2.5.2
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Remove me: fixing toplevel window flags
QWindowsGLContext::getProcAddress: Unable to resolve 'glBindFramebuffer'
QWindowsGLContext::getProcAddress: Unable to resolve 'glBindFramebufferOES'
QWindowsGLContext::getProcAddress: Unable to resolve 'glBindFramebufferARB'
QWindowsGLContext::getProcAddress: Unable to resolve 'glBindFramebufferEXT'
QWindowsGLContext::getProcAddress: Unable to resolve 'glCreateProgram'
QWindowsGLContext::getProcAddress: Unable to resolve 'glCreateProgramARB'
QWindowsGLContext::getProcAddress: Unable to resolve 'glCreateProgramObject'
QWindowsGLContext::getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
QWindowsGLContext::getProcAddress: Unable to resolve 'glCreateShader'
QWindowsGLContext::getProcAddress: Unable to resolve 'glCreateShaderARB'
QWindowsGLContext::getProcAddress: Unable to resolve 'glCreateShaderObject'
QWindowsGLContext::getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( qt_Matrix ): shader program is not linked
QWindowsGLContext::getProcAddress: Unable to resolve 'glEnableVertexAttribArray'
QWindowsGLContext::getProcAddress: Unable to resolve 'glEnableVertexAttribArrayARB'
QWindowsGLContext::getProcAddress: Unable to resolve 'glEnableVertexAttribArray'
QWindowsGLContext::getProcAddress: Unable to resolve 'glEnableVertexAttribArrayARB'
QWindowsGLContext::getProcAddress: Unable to resolve 'glVertexAttribPointer'
QWindowsGLContext::getProcAddress: Unable to resolve 'glVertexAttribPointerARB'
QWindowsGLContext::getProcAddress: Unable to resolve 'glVertexAttribPointer'
QWindowsGLContext::getProcAddress: Unable to resolve 'glVertexAttribPointerARB'
QWindowsGLContext::getProcAddress: Unable to resolve 'glCreateProgram'
QWindowsGLContext::getProcAddress: Unable to resolve 'glCreateProgramARB'
QWindowsGLContext::getProcAddress: Unable to resolve 'glCreateProgramObject'
QWindowsGLContext::getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
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Qt Quick 2 requires OpenGL. If you mean to use Qt Widgets/ Quick 1 only, OpenGL is not required.
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That of course does not apply to Linux, where you can run everything on your CPU using mesa.
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Why not? You are using Win7, so most probably your CPU/GPU is able to easily run OpenGL 3.0...