Torch QML type
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Torch QML type doesn’t works as documented (tried to use in android). So I would like to know, is there any way to access flashlight directly rather than through Camera QML type, or JNI is required?
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Torch QML type doesn’t works as documented (tried to use in android). So I would like to know, is there any way to access flashlight directly rather than through Camera QML type, or JNI is required?
What exactly do you mean by "does not work as documented"?
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"Does not work as documented", means it is not working at all (not because of hardware constraint, tried in android)
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"Does not work as documented", means it is not working at all (not because of hardware constraint, tried in android)
The hardware constraint might be that the light cannot be controlled unless the camera is loaded. You might want to try the following:
Camera { id: camera flash.mode: Camera.FlashTorch } Button { text: "Light on" onClicked: camera.start() } Button { text: "Light off" onClicked: camera.stop() }
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Using Camera Type is ok , but as Torch type claims, it can control flashlight power (in %) which may not even possible with every hardware (varies with different mobiles) that's way i asked, is it working with someone? (not working in my mobile)
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Oh, next time check the bug database first, please. It's QTBUG-52182.
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Yes, you're right, i should check the bug database before making post, but the bug means, in specific case, a specific functionality is not working as accepted, and usually it doesn't happen a entire thing is not working and that is a bug. thus why bug database didn't get my attention and i was thinking, it is a problem at my side.