[QT3D and OpenGL]
Unsolved
Qt 6
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Hello,
I hope you're all doing well.
I was wondering if it's possible to load a 3D model (file.ply) in Qt using QT3D ( which I already did) and then integrating the model into the OpenGL pipeline.
Because I want to apply some transformations on the model using QOpenGL functions like rotations, translations and scaling. I also need to DRAW other objects such as coordinate systems.
Is that possible ? can I mix both of them ?
Thank you all.