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[QT3D and OpenGL]

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  • A Offline
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    appdev
    wrote on last edited by appdev
    #1

    Hello,

    I hope you're all doing well.

    I was wondering if it's possible to load a 3D model (file.ply) in Qt using QT3D ( which I already did) and then integrating the model into the OpenGL pipeline.

    Because I want to apply some transformations on the model using QOpenGL functions like rotations, translations and scaling. I also need to DRAW other objects such as coordinate systems.

    Is that possible ? can I mix both of them ?

    Thank you all.

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