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  4. Why there are no libEGL.dll and libGLESv2.dll in QT6.1 anymore?
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Why there are no libEGL.dll and libGLESv2.dll in QT6.1 anymore?

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  • D Offline
    D Offline
    Dmitriano
    wrote on last edited by Dmitriano
    #1

    On the 4-th attempt I built QT 6.1 for Windows (see the [previous one](https://forum.qt.io/topic/126586/how-to-build-qtquickcontols2-qtsvg-qtwebsockets and all the steps https://developernote.com/2021/05/building-qt-6-1-0-for-android-on-windows/))

    But my app does not compile with it because it links libEGL.dll and libGLESv2.dll directly in its .pro file as follows:

    LIBS += $$QMAKE_LIBDIR_QT/libEGL.lib $$QMAKE_LIBDIR_QT/libGLESv2.lib
    

    and uses raw EGL calls, but there are no libEGL.dll and libGLESv2.dll in QT6.1 anymore (or probably I built it is some wrong configuration, but at least some other app using QML compiles and runs).

    (In QT 5.15 these dlls were built from ANGLE)

    My current build configuration:

    configure.bat -prefix %MY_INSTALL_PATH% -release -force-debug-info -platform win32-msvc -opengl es2 ^
      -opensource -confirm-license -nomake tests -nomake examples ^
      -skip qtgraphicaleffects -skip qtwebsockets
    
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