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    ohuohuoO
    @asanka424 yes. But why it won't compile? I have those dynamic libs, too. It is remote video application, it can connect to a remote device,which as server. this is the whole .pro file: TEMPLATE = app UI_DIR = obj/Gui MOC_DIR = obj/Moc OBJECTS_DIR = obj/Obj TARGET = ../lib/QtClientDemo QT += core gui opengl TRANSLATIONS = ../../translation/QtDemo_zh_CN.ts RESOURCES = ../../src/Player.qrc win32 { } unix { LIBS += -L../lib/ -Wl,-rpath=../lib/,-rpath=./ -lhcnetsdk -lPlayCtrl -lMPCtrl } HEADERS += ../../src/MainWindow/DeviceTree/DeviceAttr/deviceattr.h ... // I replaced a bunch of paths here with ellipsis ../../src/Public/DemoPublic.h SOURCES += ../../src/MainWindow/DeviceTree/DeviceAttr/deviceattr.cpp ... //I replaced a bunch of paths here with ellipsis ../../src/RealPlay/FramePlayWnd.cpp FORMS += ../../src/MainWindow/DeviceTree/DeviceAttr/deviceattr.ui ...//I replaced a bunch of paths here with ellipsis ../../src/RealPlay/FramePlayWnd.ui INCLUDEPATH += ../../src/MainWindow/DeviceTree/ ...//I replaced a bunch of paths here with ellipsis ../../src/Public include(../../src/ParaConfig/configure_params/RemoteParams/RemoteParams.pri) ...//I replaced a bunch of paths here with ellipsis include(../../src/ParaConfig/configure_params/HardDiskParams/HardDiskParams.pri)