@asanka424 yes. But why it won't compile? I have those dynamic libs, too. It is remote video application, it can connect to a remote device,which as server.
this is the whole .pro file:
TEMPLATE = app
UI_DIR = obj/Gui
MOC_DIR = obj/Moc
OBJECTS_DIR = obj/Obj
TARGET = ../lib/QtClientDemo
QT += core
gui
opengl
TRANSLATIONS = ../../translation/QtDemo_zh_CN.ts
RESOURCES = ../../src/Player.qrc
win32 {
}
unix {
LIBS += -L../lib/ -Wl,-rpath=../lib/,-rpath=./ -lhcnetsdk -lPlayCtrl -lMPCtrl
}
HEADERS += ../../src/MainWindow/DeviceTree/DeviceAttr/deviceattr.h
... // I replaced a bunch of paths here with ellipsis
../../src/Public/DemoPublic.h
SOURCES += ../../src/MainWindow/DeviceTree/DeviceAttr/deviceattr.cpp
... //I replaced a bunch of paths here with ellipsis
../../src/RealPlay/FramePlayWnd.cpp
FORMS += ../../src/MainWindow/DeviceTree/DeviceAttr/deviceattr.ui
...//I replaced a bunch of paths here with ellipsis
../../src/RealPlay/FramePlayWnd.ui
INCLUDEPATH += ../../src/MainWindow/DeviceTree/
...//I replaced a bunch of paths here with ellipsis
../../src/Public
include(../../src/ParaConfig/configure_params/RemoteParams/RemoteParams.pri)
...//I replaced a bunch of paths here with ellipsis
include(../../src/ParaConfig/configure_params/HardDiskParams/HardDiskParams.pri)