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    Option 2 suggested above works best I think and is the cleanest solution. To sum it up:

    Header file for event definition:

    #ifndef EVENTDEFINITIONS_H #define EVENTDEFINITIONS_H #include <QEvent> extern const QEvent::Type TYPE_AUDIO; #endif // EVENTDEFINITIONS_H

    Cpp file for the event definitions where it is initialized:

    #include <eventdefinitions.h> const QEvent::Type TYPE_AUDIO = static_cast<QEvent::Type>(QEvent::registerEventType());

    Event subclass:

    #ifndef AUDIOEVENT_H #define AUDIOEVENT_H #include <eventdefinitions.h> #include <QDebug> class AudioEvent : public QEvent { public: explicit AudioEvent(); }; #endif // AUDIOEVENT_H #include "audioevent.h" AudioEvent::AudioEvent() : QEvent(TYPE_AUDIO) { qDebug()<<QString("Creating custom event(%1)").arg(static_cast<int>(type())); }