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gltf texture issues

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  • G Offline
    G Offline
    gummipolarbear
    wrote on last edited by
    #1

    I'm testing out QT Designer and importing gltf models and PBR textures from 3D Studio Max. The issue I have is the textures import with the Principal Material Alpha Mode as Blend causing the texture to be transparent in some areas. When I switch it to Opaque they look fine. Am I doing something wrong with my export or is this just how QT Design Studio brings in PBR textures?

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