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Object similar to phonon to play sound

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  • sierdzioS Offline
    sierdzioS Offline
    sierdzio
    Moderators
    wrote on last edited by
    #2

    I think you've missed a few letters in your topic's title :)

    (Z(:^

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    • A Offline
      A Offline
      AlterX
      wrote on last edited by
      #3

      Yes...i have seen that :)

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      • B Offline
        B Offline
        Bomb3rman
        wrote on last edited by
        #4

        Did you already look into QtMultimediaKit (Qt4) or QtMultimedia(qt5)?

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        • A Offline
          A Offline
          AlterX
          wrote on last edited by
          #5

          [quote author="Bomb3rman" date="1358446965"]Did you already look into QtMultimediaKit (Qt4) or QtMultimedia(qt5)?[/quote]

          I've tried MediaPlayer (bb) and QMediaPlayer in cpp files without success; SoundEffect doesn't fit the ability to play sounds using queue.

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          • C Offline
            C Offline
            codenode
            wrote on last edited by
            #6

            There is a QMediaPlaylist class, but I'm not sure if thats new in Qt5...

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            • A Offline
              A Offline
              AlterX
              wrote on last edited by
              #7

              I mean, I'm trying to use QMediaPlayer or MediaPlayer (bb) in cpp backend but I'm not able to hear something.
              I've tried with "/qml/file.wav", ":/sounds/file.wav" and "qrc:/sounds/file.wav".
              SoundEffect on qml side, as I've told, works, but it causes to mix sounds if there are two or more clips...
              I'm really stuck on this, I've just completed the app except this issue and so I cannot release the game
              :(

              Qt Ambassador
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              • C Offline
                C Offline
                codenode
                wrote on last edited by
                #8

                Have you looked at the Media Player documentation?

                https://developer.blackberry.com/cascades/reference/multimedia_mediaplayer.html

                And I think, this is what you are looking for:

                https://developer.blackberry.com/cascades/reference/bb__multimedia__mediaplayer.html#setsourceurl

                Its just not telling you, what kind of playlist it expects. There is no addTrack or something.

                But there seems to be a Playback Completed Signal, which could solve your problem, you'll just have to emulate the Playlist outside.
                Which should not be to hard, a list of the songs to play, and an iterator/index should do.

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                • A Offline
                  A Offline
                  AlterX
                  wrote on last edited by
                  #9

                  I ba e looked at all of that: cascades mediaplayer,qmediaplayer...i ha e tried to play mp3 and wav, using path or resources. No one is able to reproduce sounds! I am using my own qml thru js that call my internal qml object (using cpp and qmlregistertype). Moreover i ha e tried to use bb mediaplayer directly in the main file without sound as well

                  Qt Ambassador
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                  • C Offline
                    C Offline
                    codenode
                    wrote on last edited by
                    #10

                    Well, MediaPlayer will only work with Cascades, not with custom QML I would guess.
                    Try set up a test app with cascades with MediaPlayer testing this.

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                    • A Offline
                      A Offline
                      AlterX
                      wrote on last edited by
                      #11

                      Mediaplayer can work with Qt as reported on rim site

                      Qt Ambassador
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                      • J Offline
                        J Offline
                        john_god
                        wrote on last edited by
                        #12

                        Is there any player in example / demo in que Qt that you can try porting out of the box to bb10 to see if it plays sound ? I was having a OpenGL problem in BB10, I solve it by using the cube example and comparing with my code.

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