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Qt 6.11 is out! See what's new in the release blog

Qt 5.0.0 released

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  • M Offline
    M Offline
    mbnoimi
    wrote on last edited by
    #18

    I've some questions to ask:

    1. Do you canceled QtSDK-offline distros?
    2. Where can I find MinGW disto?
    3. I tired to donwload the new versions but I got this error message! how can I get them?

    !http://i.imgur.com/PuGu0.png(http://i.imgur.com/PuGu0.png)!

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    • sierdzioS Offline
      sierdzioS Offline
      sierdzio
      Moderators
      wrote on last edited by
      #19

      Qt 5 ships with the new offline SDK

      It's not available yet due to problems in QtWebKit module. You can compile using MinGW yourself.

      Maybe some temporary quirk. Downloads work for me.

      (Z(:^

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      • JKSHJ Offline
        JKSHJ Offline
        JKSH
        Moderators
        wrote on last edited by
        #20

        404 error is due to a bug in the HTTPS Everywhere plugin: https://trac.torproject.org/projects/tor/ticket/7560

        Disable it, and you'll be able to download

        Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

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        0
        • H Offline
          H Offline
          hardcoder
          wrote on last edited by
          #21

          Does lack of VS2008 binaries mean that this compiler is unsupported (due to lack of lambda support?) by Qt 5?

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          0
          • sierdzioS Offline
            sierdzioS Offline
            sierdzio
            Moderators
            wrote on last edited by
            #22

            No, C++98 is still fully supported. You should be able to compile the source using MSVC 2008.

            (Z(:^

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            • H Offline
              H Offline
              hardcoder
              wrote on last edited by
              #23

              Great to hear! Now have to figure out how to compile it against Regal (https://github.com/p3/regal) instead of normal OpenGL

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              0
              • T Offline
                T Offline
                tobias.hunger
                wrote on last edited by
                #24

                @hardcoder: Interesting... do you have more information than what is on that site? Which issues is regal addressing?

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                • H Offline
                  H Offline
                  hardcoder
                  wrote on last edited by
                  #25

                  Not much more to add yet, sorry. I am now in the process of porting a game from Win to OSX and later to iOS. Regal promises portable OpenGL code between all 3 (where iOS uses GL/ES) by even providing emulation of missing features. The only thing I can add from brief experience under Win that it is great for debugging GL calls (I am now thinking about TDD for my renderer on top of Regal). And best part is that I didn't even build Qt against it, only put regal.dll renamed to opengl32.dll into application directory and suddenly I was able to debug/step into GL functions. Still under research but Qt + Regal seems to be very promising combo for cross-platform GL apps.

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                  • M Offline
                    M Offline
                    mbnoimi
                    wrote on last edited by
                    #26

                    [quote author="JKSH" date="1356225739"]404 error is due to a bug in the HTTPS Everywhere plugin: https://trac.torproject.org/projects/tor/ticket/7560

                    Disable it, and you'll be able to download[/quote]

                    thanks... it works

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                    0
                    • sierdzioS Offline
                      sierdzioS Offline
                      sierdzio
                      Moderators
                      wrote on last edited by
                      #27

                      I've finally updated from my old pre-alpha source clone to the released package. Congrats once again, it works fabulously! QtQuick2 seems to be much faster and smoother than before.

                      (Z(:^

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                      • S Offline
                        S Offline
                        Serenity
                        wrote on last edited by
                        #28

                        I am waiting for porting/using Qt5 until it is available in different repositorys of Linux distributions. It does not make sense for me, if I publish deb- or rpg-packages if they cannot install it.

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