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Can Qt access EGL through a static library?

  • Hi,

    I'm currently working on a project which calls EGL and OpenGL to render a scene. In the project I have included the libEGL.lib and libGLESv2.lib. But when run the project, getting following failure.


    I have tried including "EGLint code = eglGetError();" before crashing the program and the return code is 12288 which is EGL_SUCCESS.

    Can you guys suggest a way to solve this? Would the ANGLE be helpful in this case? If yes, how to configure ANGLE into a Qt project?

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