Using NV extensions with qt3d

  • Hello,
    within our project it crucial to use Buffers with NV extensions (NV_shader_buffer_load, NV_bindless_texture).
    Since buffers have to be created within the render Thread, it is necessary to extend the renderAspect.

    I am not sure if this is the right way to go, has anyone other suggestions?

  • Lifetime Qt Champion

    Hi and welcome to devnet,

    Interesting question I would recommend bringing to the interest mailing list. You'll find there Qt3D's developers/maintainers. This forum is more user oriented.

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