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    Solved Insert fill circle into cell of QTableWidget

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    • SGaist
      SGaist Lifetime Qt Champion last edited by

      Is the matrix a two dimensional table ?

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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      • J
        juaniyoalm @SGaist last edited by juaniyoalm

        @SGaist
        Yes, in each cell there is fungus (int value) and fungivores (array of fungivores).

        I've tried pass QPair or Qlist to QStandarItemModel but is not posible cast to qvariant

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        • SGaist
          SGaist Lifetime Qt Champion last edited by

          What are you currently using to store that "matrix" ?

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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          • J
            juaniyoalm last edited by

            Vector<Vector<Cell>>

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            • J
              juaniyoalm last edited by

              Some answer please???

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              • SGaist
                SGaist Lifetime Qt Champion last edited by

                Please show some patience and allow 24 hours to run before bumping your own thread. This is a community forum where people answer on their own time. They might not even live in the same timezone as you.

                As for your current trouble. You can build a QAbstractTableModel that will give access to your matrix. For the specific members of your Cell class, you can use custom roles.

                Interested in AI ? www.idiap.ch
                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                • J
                  juaniyoalm @SGaist last edited by

                  @SGaist

                  I'm sorry, it was my vacation day and I wanted to move forward with the project. I'm sorry.

                  To assign the matrix to the model simply the model creates a variable of the same type as the matrix and initialize the model I assign it in some way, is it correct? I do not understand the roles very well ...

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                  • SGaist
                    SGaist Lifetime Qt Champion last edited by

                    You should also provide APIs that will allow you ton modify that matrix.

                    As for the roles, they are there to retrieve specific information from the model's elements.

                    Interested in AI ? www.idiap.ch
                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                    • J
                      juaniyoalm last edited by juaniyoalm

                      @SGaist said in Insert fill circle into cell of QTableWidget:

                      You should also provide APIs that will allow you ton modify that matrix.
                      As for the roles, they are there to retrieve specific information from the model's elements.

                      I'm sorry but I still do not understand well the models and roles in QT.
                      Can anyone give me an example of how the model class should be?

                      I have a matrix (vector <vector <Cell >>) and when modifying some attributes of the Cell class, have to change what is painted in the graphic representation (Only the one in the cell corresponding to the coordinates of the matrix).

                      mrjj 1 Reply Last reply Reply Quote 0
                      • mrjj
                        mrjj Lifetime Qt Champion @juaniyoalm last edited by

                        @juaniyoalm
                        Hi
                        Its something like this
                        https://meetingcpp.com/blog/items/an-introduction-into-qt-part-3.html
                        However he uses a
                        std::vector<PersonalData> mydata;
                        where you have
                        vector <vector <Cell >>
                        so you need to use both index.row and index.col
                        to address your matrix. ( the data)

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                        • J
                          juaniyoalm @mrjj last edited by

                          @mrjj Thanks so much.

                          I was doing it that way, but how did I assign the matrix to the model variable? At this moment, I am creating the matrix in mainwindow class ...

                          mrjj 1 Reply Last reply Reply Quote 0
                          • mrjj
                            mrjj Lifetime Qt Champion @juaniyoalm last edited by mrjj

                            @juaniyoalm
                            Hi
                            well the vector <vector <Cell >> matrix could be inside the model
                            and you would use method like the Addperson in sample to fill it.
                            Much like you do now. when maxtrix is outside of the model.
                            You could also fill it in mainwindow and simply give whole matrix to model
                            to copy it to internal variable.(matrix) but thats a bit waste full.

                            Also i been wanting to ask you. You do use a TableView because you need scrolling correct?
                            I mean there are far more rows with cells than can fit on on screen ?

                            J 1 Reply Last reply Reply Quote 3
                            • J
                              juaniyoalm @mrjj last edited by

                              @mrjj

                              Yes, there is no row limit, it can be 20 rows, 100 or 1000 xD. I always have to think about what I do to behave well when I do the parallel implementation, using pthread and openmp.

                              mrjj 1 Reply Last reply Reply Quote 0
                              • mrjj
                                mrjj Lifetime Qt Champion @juaniyoalm last edited by

                                @juaniyoalm
                                Ok so scrolling is needed:)
                                Also make sure to check out QtConcurrent and QThread before jumping to pthread.

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                                • J
                                  juaniyoalm @mrjj last edited by juaniyoalm

                                  @mrjj

                                  ok, I will look it.

                                  I have a doubt, when I modify a value of the Cell class (this is done in a method of the Cell class ), it will be modified automatically in the model or I have to do model-> setData (model-> index (i, j) , matrix [i] [j] -> getModifiedValue ())? The Cell of matrix are pointer...

                                  mrjj 1 Reply Last reply Reply Quote 0
                                  • mrjj
                                    mrjj Lifetime Qt Champion @juaniyoalm last edited by

                                    @juaniyoalm
                                    Well if you go with QAbstractTableModel
                                    your matrix IS the data so if you modify it
                                    and call dataChanged (model call ) to let view know data has been altered.

                                    J 1 Reply Last reply Reply Quote 3
                                    • J
                                      juaniyoalm @mrjj last edited by

                                      @mrjj

                                      ok, this is my model implementation:

                                      /#include "cellmodel.h"
                                      
                                      CellModel::CellModel(QObject *parent) : QAbstractTableModel(parent){}
                                      CellModel::CellModel(int rows, int columns, int fungivores)
                                      {
                                          this->mundo = new World(rows, columns, fungivores);
                                      }
                                      
                                      int CellModel::rowCount(const QModelIndex &parent) const
                                      {
                                          return this->mundo->world.size();
                                      }
                                      int CellModel::columnCount(const QModelIndex &parent) const
                                      {
                                          return this->mundo->world[0].size();
                                      }
                                      
                                      QVariant CellModel::data(const QModelIndex &index, int role) const
                                      {
                                          if(!index.isValid())
                                              return QVariant();
                                      
                                          if(index.row() >= mundo->world.size() || index.row() < 0 ||
                                                 index.column() >= mundo->world[0].size() || index.column() < 0)
                                              return QVariant();
                                      
                                          if(role == Qt::DisplayRole || role == Qt::EditRole)
                                          {
                                              return this->mundo->world[index.row()][index.column()]->getFood();
                                          }
                                          return QVariant();
                                      }
                                      
                                      bool CellModel::setData(const QModelIndex &index, const QVariant &value, int role)
                                      {
                                          if (index.isValid() && role == Qt::EditRole && !(index.row() >= this->mundo->world.size() || index.row() < 0 ||
                                                                                           index.column() >= this->mundo->world[0].size() || index.column() < 0))
                                          {
                                              int row = index.row();
                                              int col = index.column();
                                      
                                              this->mundo->world[row][col]->setFood(value.toInt());
                                      
                                              emit dataChanged(index, index);
                                              return true;
                                          }
                                          return false;
                                      }
                                      
                                      Qt::ItemFlags CellModel::flags(const QModelIndex &index) const
                                      {
                                          if (!index.isValid())
                                              return Qt::ItemIsEnabled;
                                          return QAbstractTableModel::flags(index) | Qt::ItemIsEditable;
                                      }
                                      
                                      
                                      

                                      if I modify the value in this way: model-> world-> world [0] [0] -> setFood (200);

                                      1- All row is changed instead of just the selected cell.

                                      2 - Repaint all matrix, although the data of the others have not changed.

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                                      • mrjj
                                        mrjj Lifetime Qt Champion last edited by mrjj

                                        hi
                                        If you place break point and check
                                        CellModel::data
                                        return this->mundo->world[index.row()][index.column()]->getFood();
                                        is row and index what you expect and does getFood() return different values?

                                        it looks ok.
                                        very much like
                                        http://doc.qt.io/qt-5/qtwidgets-itemviews-addressbook-tablemodel-cpp.html

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                                        • J
                                          juaniyoalm @mrjj last edited by juaniyoalm

                                          @mrjj Hi!!

                                          In the variable index I get the whole world object (contains the matrix). Attached image:

                                          0_1543964832588_Selección_001.png

                                          I think the problem is in the setData method because if I delete the content of this method (I only leave the return false) the behavior does not change, that is, it continues to paint all row instead of just the one that has been modified.

                                          EDIT:

                                          When I modify the value with the setValue method of the Cell class, it does not pass through the setData method.

                                          mrjj 1 Reply Last reply Reply Quote 0
                                          • mrjj
                                            mrjj Lifetime Qt Champion @juaniyoalm last edited by

                                            @juaniyoalm
                                            Hi
                                            is index.row / col always 0,0 ?
                                            you can use QDebug to easy see it
                                            while running.

                                            J 1 Reply Last reply Reply Quote 1
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