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QML Qt Spectograph for Audio

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  • michaelLM Offline
    michaelLM Offline
    michaelL
    wrote on last edited by
    #1

    Hi,

    what is the best way to make a spectograph for real time audio showing frequency and time domain(FFT)?

    I am trying to use a 2D Surface3D with a datmodel but i want to show real time audio.
    I dont know if i use QSGGeometryNode and draw points with colour would be better or if it will make it really slow.

    Audio Spectograph would look like this: https://www.youtube.com/watch?v=IgrskJBr8Fw

    How should i approach this in QML?

    raven-worxR 1 Reply Last reply
    0
    • michaelLM michaelL

      Hi,

      what is the best way to make a spectograph for real time audio showing frequency and time domain(FFT)?

      I am trying to use a 2D Surface3D with a datmodel but i want to show real time audio.
      I dont know if i use QSGGeometryNode and draw points with colour would be better or if it will make it really slow.

      Audio Spectograph would look like this: https://www.youtube.com/watch?v=IgrskJBr8Fw

      How should i approach this in QML?

      raven-worxR Offline
      raven-worxR Offline
      raven-worx
      Moderators
      wrote on last edited by
      #2

      @michaelL
      maybe a combination of the Spectrum (FFT) and Qt Quick 2 Spectrogram examples will help you

      --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
      If you have a question please use the forum so others can benefit from the solution in the future

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      • michaelLM Offline
        michaelLM Offline
        michaelL
        wrote on last edited by
        #3

        @raven-worx I am trying to work with both projects but it is a lot of work. I am trying first to make spectrum example to get and play realtime audio, not recording and play back. Than i f that works i will try to get FFT values and update the Model Data from Qt Quick Spectrogram.

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