Unsolved Why blend with android desktop when the texture's alpha value is between 0 and 1 in "Qt for andorid"?
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Hello, everyone! Recently, i moved my 3D program that written by qt to android, then i meet a problem.When the texture's alpha value is between 0 and 1, the rendered image was blended with andorid desktop, and the android desktop's icon will be seen.I cann't solve the problem, someone has experience in this, please help me!