Important: Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct
Why blend with android desktop when the texture's alpha value is between 0 and 1 in "Qt for andorid"?
ibruce last edited by
Hello, everyone! Recently, i moved my 3D program that written by qt to android, then i meet a problem.When the texture's alpha value is between 0 and 1, the rendered image was blended with andorid desktop, and the android desktop's icon will be seen.I cann't solve the problem, someone has experience in this, please help me!