Simulations component press
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I have two items on my app a joystick and a rectangle with 4 buttons. And i am handling the onPressed events of these items separately and they have their own logic. The problem is i cant press the button when i am moving the joystick. Any idea / suggestions to overcome this issue
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hi @DonBrowny ,
I think you'll need a multipointtouchareaI belive a normal mousearea simulates a mouse event, and you can't click on multiple elements simultaniously with a single mouse :)
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hi @J-Hilk thx for your suggestion, i went through the documentation of multipointtoucharea but was unable to get how to implement the touchpoint in my scenario. This qtquick-touchinteraction example gave a rough idea about it, will try it and let you know :)
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Hi @J.Hilk I have used the below sample code to attain multi-touch for two joystick but i ends up with a blank screen.. am i missing something
Window { id: window visible: true width: 480 height: 640 color: "#F26E55" title: qsTr("Hello World") MultiPointTouchArea{ maximumTouchPoints: 3 anchors.fill: parent.fill touchPoints: [ TouchPoint{ id:leftTumb property QtObject leftstick: Joystick{ anchors.top: parent.top anchors.topMargin: 8 anchors.left: parent.left anchors.leftMargin: 8 } }, TouchPoint{ id: rightTumb property QtObject rightstick: Joystick{ anchors.bottom: parent.bottom anchors.bottomMargin: 8 anchors.left: parent.left anchors.leftMargin: 8 } } ] } }