Terrain support?
Unsolved
Game Development
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Are terrains supported in QT 3D? Any examples of the default terrain shader? Does it support similar features to old UDK or Unity?
https://docs.unrealengine.com/udk/Three/TerrainAdvancedTextures.html
http://www.bitsalive.com/how-to-create-awesome-terrains-in-unity/