Solved Fail to use glutBitmapCharacter()
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I want to display some characters in my 3D graphic, using the glutBitmapCharacter(). The function is from the glut library. But I have added this library correctly. It still shows the problem that it's a unresolved external symbol.
win32: LIBS += -L$$PWD/glut/ -lglut32 INCLUDEPATH += $$PWD/glut DEPENDPATH += $$PWD/glut win32: LIBS += -L$$PWD/glut/ -lglut INCLUDEPATH += $$PWD/glut DEPENDPATH += $$PWD/glut
Is this related to win32? I do not quite understand the meaning of win32 here. Thanks in advance.
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Hi,
win32:
is a scope meaning that the following line will only be taken into account on the Windows platform.Are you using a glut version that has been built with the same compiler as your Qt version ? For the same architecture ?
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Thank you for your reminder, your advice can always give me a lot of help. The problem is, as you said, the glut library that I use is compiled with a 32-bit compiler that works only on Microsoft Windows 9X, ME, 2000, NT and XP platforms, but my Qt is using 64-bit VS2015 complier. I choose to use the freeglut library, the problem is solved. Thanks again for your patience and guidance.