Moving meshes in Qt 3D
Hi, I have a 3d scene that has different objects . This objects are qml items that I have created with Mesh from .obj files. One of these objects is a mouth. I want to be able to move just the corner of the lips, not all the mouth. I don't know if there is an easy way to do be able to that. Any idea?
Thank you! Do you have any guide or example of Geometry Renderer. I'm new to Qt and I am finding difficult to program in both C++ and QML
I don't have example code at hand right now, sorry. But
Qt3D Extrasincludes a couple of Geometries and their corresponding Geomertry Renderers. The source code can be found here: http://code.qt.io/cgit/qt/qt3d.git/tree/src/extras/geometries. I'd suggest to study...
to understand how to implement a
Geometry, and ...
Please note that throughout all the sources, classes that implement a Geometry Renderer use the word "mesh" in the class name.