<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Moving meshes in Qt 3D]]></title><description><![CDATA[<p dir="auto">Hi, I have a 3d scene that has different objects . This objects are qml items that I have created with Mesh from  .obj files. One of these objects is a mouth. I want to be able to move just the corner of the lips, not all the mouth. I don't know if there is an easy way to do be able to that. Any idea?</p>
]]></description><link>https://forum.qt.io/topic/84881/moving-meshes-in-qt-3d</link><generator>RSS for Node</generator><lastBuildDate>Sun, 18 Oct 2026 21:29:11 GMT</lastBuildDate><atom:link href="https://forum.qt.io/topic/84881.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 09 Nov 2017 10:10:25 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Moving meshes in Qt 3D on Fri, 10 Nov 2017 16:32:28 GMT]]></title><description><![CDATA[<p dir="auto">I don't have example code at hand right now, sorry. But <code>Qt3D Extras</code> includes a couple of Geometries and their corresponding Geomertry Renderers. The source code can be found here: <a href="http://code.qt.io/cgit/qt/qt3d.git/tree/src/extras/geometries" target="_blank" rel="noopener noreferrer nofollow ugc">http://code.qt.io/cgit/qt/qt3d.git/tree/src/extras/geometries</a>. I'd suggest to study...</p>
<ul>
<li>qplanegeometry.cpp</li>
<li>qplanegeometry.h</li>
<li>qplanegeometry_p.h</li>
</ul>
<p dir="auto">to understand how to implement a <code>Geometry</code>, and ...</p>
<ul>
<li>qplanemesh.cpp</li>
<li>qplanemesh.h</li>
</ul>
<p dir="auto">for the <code>Geometry Renderer</code>.</p>
<p dir="auto">Please note that throughout all the sources, classes that implement a Geometry Renderer use the word "mesh" in the class name.</p>
]]></description><link>https://forum.qt.io/post/425383</link><guid isPermaLink="true">https://forum.qt.io/post/425383</guid><dc:creator><![CDATA[[[global:former-user]]]]></dc:creator><pubDate>Fri, 10 Nov 2017 16:32:28 GMT</pubDate></item><item><title><![CDATA[Reply to Moving meshes in Qt 3D on Fri, 10 Nov 2017 11:37:24 GMT]]></title><description><![CDATA[<p dir="auto">Thank you! Do you have any guide or example of Geometry Renderer. I'm new to Qt and I am finding difficult to program in both C++ and QML</p>
]]></description><link>https://forum.qt.io/post/425319</link><guid isPermaLink="true">https://forum.qt.io/post/425319</guid><dc:creator><![CDATA[Carolinabustillo]]></dc:creator><pubDate>Fri, 10 Nov 2017 11:37:24 GMT</pubDate></item><item><title><![CDATA[Reply to Moving meshes in Qt 3D on Thu, 09 Nov 2017 14:33:22 GMT]]></title><description><![CDATA[<p dir="auto">Hi! There is no easy way, unfortunately. You have to implement a custom <a href="https://doc.qt.io/qt-5/qt3drender-qgeometry.htmll" target="_blank" rel="noopener noreferrer nofollow ugc">Geometry</a> and a custom <a href="https://doc.qt.io/qt-5/qt3drender-qgeometryrenderer.html" target="_blank" rel="noopener noreferrer nofollow ugc">Geometry Renderer</a>.</p>
]]></description><link>https://forum.qt.io/post/425089</link><guid isPermaLink="true">https://forum.qt.io/post/425089</guid><dc:creator><![CDATA[[[global:former-user]]]]></dc:creator><pubDate>Thu, 09 Nov 2017 14:33:22 GMT</pubDate></item></channel></rss>