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Qt 6.12 LTS is out! See what's new in the release blog

Game Development for Linux and Windows

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  • J Offline
    J Offline
    Jasur
    wrote on last edited by
    #1

    Hello All

    I am interesting in game developing , strategy game.First it will be 2D strategy, then in 3D. Is it possible to write game for Linux and Windows using QT-C++-UnrealEngine or there some another solution ?

    Regards,
    Jasur

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    • ? Offline
      ? Offline
      A Former User
      wrote on last edited by
      #2

      There are many practical options. E.g., here's a list of popular 3D engines that can be integrated with Qt: Using 3D engines with Qt.

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      • J Offline
        J Offline
        Jasur
        wrote on last edited by
        #3

        thank you for your reply, what about 2D or this engines allow to write in 2D too?

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        • ? Offline
          ? Offline
          A Former User
          wrote on last edited by
          #4

          Can't say much about 2D game development. I think SDL is (or was, don't know) popular for cross-platform games. A modern alternative with QML frontend is the stuff from V-Play.

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          • Chris KawaC Offline
            Chris KawaC Offline
            Chris Kawa
            Lifetime Qt Champion
            wrote on last edited by
            #5

            2D is just a special case of 3D with an orthographic camera. Any 3D engine will do it.

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            • J Offline
              J Offline
              Jasur
              wrote on last edited by
              #6

              thanks a lot fro your replys.

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              • A Offline
                A Offline
                Audetto
                wrote on last edited by
                #7

                This is an interesting topic.
                I am porting a computer emulator (AppleWin) to Linux using Qt.

                Qt is fit for this purpose and I managed to do most things without too much hassle.
                Timers probably is where I found most issues as their accuracy is in the region of 10ms at best, while in the original Windows project one can achieve 1ms without problems.

                Haven't dealt with audio yet so can't comment.

                But which features people need from SDL which are not already in Qt?
                I see a lot of overlapping in the 2 APIs with Qt the clear winner for all Dialog / Form / Button and traditional GUI components.

                If I had to provide a blind answer I would say speed.

                I guess this shows my ignorance of both Qt and SDL...

                Andrea

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