Removing QStates from a QState
I have a need when using QStateMachine to dynamically create a number of identical substates to represent a looping action. I do this by creating a list of states and setting up their transitions when I am in the onEntry event in the QState. When I exit the state via onExit I delete the states I created. These dynamic states are transitioned to and from via permenant states in the QState
Is this safe to do? I know QStateMachine has a removeState method, and the documentation states to try to avoid doing this while the machine is running, but is this only for top level states? Is deleting the QStates safe?
Can you explain why that looping action needs these "dynamic states" ?
After extensive testing I discovered this is not safe. I will just use a flag to determine how many more times I need to loop through a state.